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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
531

Corpos e divulg(ações) = ciência, cultura e representações entre texturas / Bodies and disclosures : science, culture and representations among textures

Pontin, Vivian Marina Redi, 1985- 17 August 2018 (has links)
Orientador: Vera Regina Toledo Camargo / Dissertação (mestrado) - Universidade Estadual de Campinas, Instituto de Estudos da Linguagem / Made available in DSpace on 2018-08-17T22:51:51Z (GMT). No. of bitstreams: 1 Pontin_VivianMarinaRedi_M.pdf: 1745741 bytes, checksum: dd99531580430a7819260724f1cb10c1 (MD5) Previous issue date: 2011 / Resumo: Corpo, discurso amoroso, cultura, ciência, imagem, palavra, textura, clichê. Corpos em texturas, tessituras de corpos, incorporações textuais. Entoam essa escrita-pesquisa, as representações corpóreas nas ciências biológicas, entremeadas na e de cultura, que ressoam em seus discursos e em outros cantos. Inquietação epistemológica. Verdades factuais e científicas opondo-se, por uma esterilização discursiva, às ficções. Imagens, pensamentos e fragmentos de amor que atravessam as tramas corporais e incorporam uma escrita. Tomar do clichê corpo-amor-representação o trivial e dispersar, disponibilizar intensidades, tomar das imagens e dos conceitos além dos significados, que os singularizam e fixam, seus (en)cantamentos e povoamentos, explorando os (des)vios da linguagem. Profundidades viscerais, superfícies corpóreas. Corpos e sujeitos fragmentados, jogos de identificações. Através dos Estudos Culturais, o desejo de dissolver o corpo e suas representações em texturas / Abstract: Body, loving speech, culture, science, image, word, texture, cliche. Bodies in texture, weaving of bodies, textual embodiments. The representation of bodies in biological sciences, streaky in and of culture, chant this writing-research and resonate in their speeches and other sides. Epistemological restless. Factual and scientific truths opposing fictions by a sterilization discursive. Images, thoughts and loving fragments crossing the bodies plots and incorporate writing. Get the trivial of cliche body-love-representation and disperse, make intensities available, get of images and concepts beyond the meanings that become unique and fixed, their enchantments and settlement, explored the language deviations. Visceral depth, bodies surfaces. Fragmented bodies and characters, identifying games. Through the Cultural Studies, the desire to dissolve body and its representations in textures / Mestrado / Divulgação Científica e Cultural / Mestre em Divulgação Científica e Cultural
532

Female characters in ten mature rated game trailers according to a sex object test

Skoglund, Kaj January 2014 (has links)
Sexual objectification is a topic that is frequently discussed but its importance is underestimated by many in the game industry as well as the general public. This thesis examines and analyses ten mature rated game-trailers with the help of a sex object test to determine if the trailers are sexual objectified. The Sex Object Test (SOT) originally was developed by PhD Caroline Heldman (2012) to measure the presence of sexual objectification in images, a research she based of Martha Nussbaum (1995) and Rae Langton (2009) theories on sexual objectification. During the first part of the examination process, the used qualitative classification method consisted of listing the top ten games of 2013 with sufficient amount of reviews on gamerankings.com with a mature rating in which the trailer had to contain a female character. During the second part of the classification process, all frames of each trailer were searched and analyzed according to SOT. The result of this examination shows that female characters in the majority of tested game trailers were sexually objectified. However, by briefly comparing these trailers with the game content, the results of this investigation shows that it is not possible to determine if the game the trailer represent is sexually objectifying or not against female characters.
533

De moderna samurjarnas historia : En analys av historiebruket och historiedidaktikens påverkan inom japansk populärkultur med inriktning mot rörlig media / The history of the modern samurai : An analysis of historical use and history didactics influence in Japanese popular culture with a focus on moving images

Råberg, Kim January 2017 (has links)
In the end of 1860 Japan faced a bloody civil war. The 200 year old Tokugawa Shogunate lost its power to the emperor and the Meiji period started. Before that the land was draw in to a civil war. Ronin samurais from all of Japan was gathering in the capital. Some of the were shouting for heaven's revenge and with it the ment the emperor´s. On the other side was the samurais still loyal to Tokugawa. One of the Shoguns loyal soldier’s history still echoes, the Shinsengumi or newly selected corps. These soldiers are still being used in movies, manga and anime to tell about a dark time in Japan's history. This essay will discuss how anime is using historical persons and their historical period. Also, why they are choosing to create a character with traits and talents. Also try to understand the purpose of historical use in anime. The discussion about manga and animes purpose have been on topic before, but not in combination with how they use historical facts. Cecilia Trenter and Pelle Snickars book with theories in how movies are taking parts of history and make new use out of it. Anime and manga are a big part of Japanese culture and the theories about them are important to understand this study. To do that i used Mark. W. McWilliams and Thomas Lamarres and their discussion about the importance of see through the layers of this creations.
534

Hur påverkar vi klimatet? : En studie om niondeklassares och deras lärares kunskaper i klimatförändringar och global uppvärmning.

Rajkic, Denis January 2018 (has links)
The purpose of this study is to create a greater understanding of what knowledge students in grade nine possess in terms of climate change and global warming. How their knowledge and attitudes look, related to climate change, and if they are consistent with the teacher's teaching in the subject. This study is a multimetodic study. The methods used to arrive at the results are: survey and analysis of the survey results and interviews with teachers and analysis of their statements. The majority of students in the study prove to have good knowledge of the underlying causes of climate changes and global warming, as well as an advanced thinking in climate awareness, as well as the majority of them mentioning that research is the most reliable source.The results show that the teachers' knowledge of climate change and global warming are good in sheepskin's regard to their learning skills in the subject.
535

Distinguishing Patterns of Utopia and Dystopia, East and West

Huang, Huai-Hsuan 02 December 2017 (has links)
Before Sir Thomas More published Utopia and defined his ideal world with this fictional land, humans had been looking for their ideal society for centuries based on various religions and cultures. Yet, there are a few studies focusing on Utopia and Dystopia in cross-cultural contexts. This thesis will explore the two main questions: 1) can Utopia and Dystopia be separated? and 2) how does the utopian concept in the West involve in Eastern culture during the postwar period in postcolonial perspective? Phoenix in Japan and THX 1138 in U.S. are two well-known works during the post-World War II period via their popular media: manga in Japan and film in U.S. Phoenix, a renowned Japanese manga created by Osamu Tezuka. Phoenix the manga not only reveals the rise and fall of human civilization but also shows the reincarnation of life with Buddhist ideas, which means one living being starts its new life in different physical form after it dies. This reincarnation of life also points out how utopian-dystopian system functions in the East. THX 1138, a famous American film directed by George Lucas, starts with a robot-dominated world. More's definition of Utopia reveals several features of ideal society: an isolated society, well-trained and well-ordered citizens, a democratic government, universal education, and loose religious limits. According to More's utopian features, the society in THX 1138 is quite familiar with the so-called utopian world. However, the method of dehumanization in this film brings the concept and features of Dystopia. After the 16th century, the term Utopia, as a Western ideology, entered East Asian cultures. In Eastern perspective, Utopia and Dystopia are the continuous states of one society like a circulation system. In the West, utopian-dystopian works tend to focus on the specific period. By discussing Phoenix and THX 1138, I want to show this continuous social pattern in different cultural contexts.
536

« He don’t belong », la communauté impossible : les paradoxes de l'écriture dans l'oeuvre théâtrale de Eugène O'Neill / « He don’t belong », an impossible belonging : the paradox of writing in O’Neill’s drama

Le Bastard, Gwenola 08 December 2012 (has links)
L’oeuvre de Eugene O’Neill est souvent considérée de manière parcellaire : si la critique s’accorde sur la place canonique d’O’Neill dans le théâtre américain, c’est qu’elle choisit généralement d’occulter l’oeuvre de jeunesse. Cette thèse vise à reconstruire le lien entre les pièces et les différents contextes qui se succèdent au cours de sa carrière pour mettre en évidence une esthétique du paradoxe, nourrie par des aspirations communautaires insatisfaites. Il s’agit non pas de conclure à la supériorité de l’oeuvre tardive, mais de redonner sa place à l’oeuvre de jeunesse, comme la matrice de l’écriture. La quête d’un sentiment d’appartenance parcourt l’oeuvre dans laquelle s’exerce la tension entre scène d’avant-garde et scène commerciale, démarche individuelle et démarche collective. Le théâtre d’O’Neill est difficile à appréhender dans sa globalité tant les pièces sont irrégulières et hétérogènes. L’oeuvre est cependant tendue vers une même quête : la quête d’appartenance qui transparaît aussi bien dans le contexte de production que dans l’écriture des pièces. C’est en envisageant les pièces comme un ensemble unifié autour de la recherche impossible d’une communauté que se dessine une nouvelle lecture de l’oeuvre théâtrale : les paradoxes de l’écriture donnent à voir les capacités de l’oeuvre à produire sa propre ambiguïté et sa propre richesse / Eugene O’Neill’s drama is generally approached from heterogeneous perspectives: if there is a critical consensus concerning O’Neill’s canonical position in American theater, it is probably due to the critics’ tendency to neglect the early plays. This dissertation aims to reconstruct the link between the plays and the shifting contexts in which they were elaborated in order to highlight O’Neill’s aesthetics of contradiction fueled by an unsatisfied quest for belonging. Instead of positing that O’Neill’s achievement lies in the late plays, this study aims at evaluating the early plays, as they constitute the matrix of his writing. The quest for belonging runs through O’Neill’s plays, which also show a constant tension between avant-garde and commercial stage, individual and collective behavior. O’Neill’s plays are difficult to apprehend, as they are extremely heterogeneous. But as a whole, they appear directed, however, toward one single pursuit: the quest for belonging which characterizes the context of production as much as the writing. By considering the plays as a whole, unified by the impossible quest for a community, one may attempt a new approach to O’Neill’s works, as the contradictions inherent in the writing show how O’Neill’s body of work produces its own ambiguity and interest
537

La Otredad Indígena en el Panorama Sociocultural Mexicano del Siglo XX

Maldonado, Maritza, Maldonado, Maritza January 2017 (has links)
Tomando en cuenta la naturaleza pluricultural y pluriétnica de la México, la presente tesis doctoral comienza por observar y analizar las maneras en que los medios de comunicación masiva tradicionalmente han contribuido a la distorsión y devaluación de las identidades de los indígenas mexicanos, así como a la fabricación de sus representaciones más caricaturescas en el México moderno. Arguyo que los medios de comunicación masiva han coadyuvado en la formación de tres construcciones socioculturales falsamente enraizadas en los pueblos indígenas de México. Ellos son el indio, el indio-campesino y el naco. Particularmente la cinematografía y la literatura han tenido un rol crítico en la tarea de insertar tales identidades artificiosas, genéricas e indiferenciadas en la cultura dominante mestiza mexicana, para ser absorbidas y reproducidas como constructos de identidad históricos profundamente asentados en el imaginario sociocultural colectivo de sus ciudadanos. Además de formas masivas más tradicionales como la cinematografía y la literatura, esta tesis doctoral examina la cultura popular y urbana, la música de rock en español, bogas y estilos de arrabal, dialectos urbanos y rurales y otros textos culturales como videos musicales, comics y sketches de comedia. Lo anterior permite una perspectiva alterna y más completa del proceso de creación, distorsión y tergiversación de dichas identidades indígenas ficticias arraigadas en la cultura dominante. En el primer capítulo establezco las formas en que el indio reemplazó la imagen del amerindio, y eventualmente la imagen del indígena mexicano contemporáneo. El segundo capítulo se centra en la imagen del campesino, así como en sus proximidades con el indio y la confusión identitaria que deriva de ellas. El resultado de tal amalgama es la construcción sociocultural del indio-campesino. El tercer capítulo analiza el constructo identitario del naco y sus vínculos con el indio, los cuales dirigen a la creación del naco-indio. Esta tesis doctoral argumenta que, debido a sus múltiples asociaciones con el indio, el indio-campesino ha sido incapaz de enunciar un discurso propio y de lograr autorrepresentarse. Sin embargo, el naco, a través de la música de rock en español y de los performances derivados de ella, pudo expresar su propio discurso y logró la autorrepresentación como una contracultura altamente efectiva y articulada durante las décadas de los ochenta y noventa.
538

Stadsförtätning i skenet av blåljus : En studie om urbana tillgänglighetsrisker för utryckningsfordon / Urban densification in the glow of blue lights : A study on the urban accessibility for emergency vehicles

Bood, Sandra January 2017 (has links)
No description available.
539

The influence of cultural and gender bias on the negotiation process

Wood, Michael A. January 2013 (has links)
The use of psychology to study influence has mainly escaped the attention of negotiation researchers. Seen as combining the theories of cultural negotiation with that of negotiation and social influence, this study builds on previous research by Malhotra and Bazerman, (2008) and complements that body of work by demonstrating the cognitive perceptions of cultural and gender bias and the influence phenomenon on the negotiation process - an indirect contact on intergroup attitudes and perceptions. Indirect contact includes the influence on the negotiation process of (a) cultural bias: learning about the groups’ attitudes towards projects of targeted stereotype groups, (b) gender bias: exploring each gender’s perceptions of their own ability to negotiate and testing the genders’ perceptions about the opposite gender’s ability to negotiate, and (c) gender power: testing the perceptions of physical attraction on the negotiation process when dealing with the opposite sex. This study proposes a pragmatic guide to business leaders and finds evidence that business leaders may safely and confidently apply less significance to the literature on influence in the context of cultural and gender bias, and may rather apply more significance to the influence of attribution bias by reducing stereotype endorsement, prejudice, and even discrimination relating to decision-making in influencing the negotiation process. / Dissertation (MBA)--University of Pretoria, 2013. / pagibs2014 / Gordon Institute of Business Science (GIBS) / MBA / Unrestricted
540

Cross-cultural, cross-gender aspects of identity formation in youth

Todes, Karyn 16 September 2009 (has links)
M.A.

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