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Stalking the Zone of Sentience : A Journey with GlassDavida, Mira January 2023 (has links)
In this writing, I guide the reader through different aspects of the emotional understanding and experiencing of art. The general purpose of the research is to argue that aesthetic experience is intertwined with various emotional stages. I attempt to decipher the meaning of an imagined or recreated nature (landscape and creatures) by other artists and then focus on my own realizations in creating it. To undertake this challenge, I aspire to understand the unconscious emotional connections of nature to humans, as well as the related notions of the uncanny and the corporeal. The methodology of the research is partly by finding evidence from the discipline of psychology and phenomenology, partly introspective and also process-based (technical) by focusing on the discipline of glass making. The paper’s main conclusions are embedded in my final work, which serve as an illustration as well as qualities of a craft-based research.
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Examining the role of soundscapes for player experience : A Case Study of DarkwoodAziminejad, Sam, Agfemalm, Alexander January 2023 (has links)
This study is about audio design in horror games, by looking at the horror game Darkwood. Its goal is to answer the questions on how the soundscape of Darkwood affects player experience, what sounds Darkwood utilizes, and what emotional registers it evokes. This study’s goal is to figure out the methods of horror soundscapes to be useful for followingattempts at making horror-themed soundscapes by future game developers. The research wasconducted by having five participants play the introductory section of Darkwood, theparticipants would be interviewed afterward with questions regarding the game and horror ingeneral. The gathered data would be analyzed mainly by using the Two Factor Theory of Emotion by Schachter and Singer. The study found that the audio of Darkwood had an impacton the participants’ experience, with players visibly growing uncomfortable by the tense ambiance, but it also discovered that visuals played a large part in it too, thus it recommends future experiments with greater scale and more precise tools for measuring emotional reactions derived from sound.
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Jag klippte luggen som Mia WallaceÖstlund, Klara January 2023 (has links)
"Jag klippte luggen som Mia Wallace" is a portrayal and exploration of memories from my late teenage years. I felt strong emotions during that time without knowing where they came from. As an 18-year-old, I wanted to be seen as sexy and cool, fit into a social group, and create my identity as a young woman. That time of my life fascinates me. My degree project consists of a film with fragments of memories that play in a loop. I have worked in stop-motion animation, focusing on the expression that the soft clay gives my character. In parallel, I have, in my writing, connected these fragments to gender studies. This has helped me gain a better understanding of my 18-year-old self.
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Learning to Re-present: Realism & Education in Literature and Visual Arts, 1800-1880Richetti, Bethany A., Richetti January 2017 (has links)
No description available.
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Where There Is DesignCrowe, Elizabeth A. 05 July 2012 (has links) (PDF)
Giving up a certain amount of control can be healthy, productive, and natural. Nature has an important part to play in our lives, and nature is random even as it obeys natural laws. In the same way, creating ceramic objects requires obedience to the laws of nature even as it benefits from freedom from control. Creation requires a certain amount of letting go of control, allowing nature to take its course, and recognizing when good things happen. I have learned that my most successful pieces emerge when I combine conscious control with serendipity. The work in this show reflects that symbiotic, natural relationship between control and serendipity, and it grew out of my struggles with unrealized expectations. I tend to be a problem solver, sometimes obsessively, and as I've worked through various surprises, challenges, disappointments, and disillusions, I've come to realize that I have little control over life's situations. I have learned to rely on the tender mercy of a greater designer and to value the less-than perfect; those lessons have influenced my ceramic art.
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Diagnos: NostalgiaJonsson, Rebecka January 2022 (has links)
Nostalgin har länge fascinerat mig. Det är en återkommande, stark och för mig melankolisk känsla som jag är intresserad av. Hur fungerar den och vad gör den med mig? Framförallt: Varför blir jag allt som oftast nostalgisk över just svåra polära perioder i mitt liv som jag dessutom idealiserar? Varför har jag svårt att släppa taget om just dessa?
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GONZOMolin, Malin January 2021 (has links)
This master essay aims to contextualize my artistic practice and ask questions regarding the artist's position in relation to her work. The essay should be seen as a meta description of my artistic method which I call gonzo painting, an expression I explain and develop further in the essay. This essay is part visual and part written and should be approached more as a piece of art than a piece of academic writing. Pictures sourced from social media are used as a sort of diary and are accompanied by written thoughts. The essay was written during the six months leading up to my graduation show.
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Världarnas gråvattenAnkersen Rydh, Palle January 2022 (has links)
Mitt examensarbete har bestått av två delar - en gestaltande och en skriftlig. Den förstnämnda resulterade i utställningen Kung Minos hjärna som löst kretsade kring den grekiska myten om Minotauren och labyrinten. Utställningen bestod av tio tusch- och akrylteckningar (dessa föreställde bland annat djur, människor och skelettdelar i olika rum och landskap) samt en kort text om det gamla Grekland, den bestod mest av gissningar eller kanske en slags önskningar. Den gestaltande delen var alltså också den delvis skriftlig. Examensarbetets andra del, Världarnas gråvatten, är den här uppsatsen. Jag har skrivit om mitt liv (inte i sin helhet utan noggrant utvalda delar) och om hur jag tänker på min och andras konst. Jag driver linjen att bilder existerar mitt emellan den fysiska världen och betraktarens inre samt att till synes statiska konstverk förändras innehållsmässigt över tid. Uppsatsen innehåller också ett avsnitt om fiktionens ursprung, jag försöker reda ut det hela från början. Allt avslutas med en beskrivning av hur jag arbetar, hur jag blandar samman olika intryck till en ny helhet. Min skriftliga uppsats är delvis gestaltande.
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Designs for Making a Tree: An Ethnographic Study of Young Children's Work in the Visual ArtsGriebling, Susan Joan Ubbing 14 July 2009 (has links)
No description available.
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“The Dawn is Behind Your Picture”: Musical Cubism and Surrealism in Francis Poulenc’s <i>Le Travail du Peintre</i>Fry, Laura D. 13 April 2007 (has links)
No description available.
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