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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
271

Designing for Senior Wellness: An Accuracy Technology System for Home Exercise Programs in Physical Therapy

Lipman, Julianne 20 December 2018 (has links)
No description available.
272

Architecture of Resonance : In Support of Community

Ohlgren, Ulrika January 2022 (has links)
Architecture of Resonance looks at acoustics and resonance within spaces as a relational thinking, defining listening as an act of care. The project is inspired by the collaborative work of architect Céline Condorelli and artist-curator Gavin Wade called Support Structures. It is a work on community gatherings, on how to create an ability to be heard, to listen, and by small design interventions contribute to a larger change. This project is created in collaboration with the non-profit organization and integration choir Voices Without Borders in Stockholm, 2022. The choir started during the Syrian war in 2016. The method used in the collaborative part of the project is called Graphic Notations, a process of painting notes of music as it intuitively feels in your body. Architecture of Resonance is a bodily and spatial investigation of ways to vocalize the poetic and political aspects of a space, by developing a support structure for the choir Voices Without Borders. The project proposes a spatial supporting act, called the Resonance Structure, specifically made for the choir’s rehearsal room. It is a tool for listening, to support the resound of the voices in the choir, and to give voice to new stories.
273

Designing an Assistive Technology for Self-reflection for Students Suffering from ADHD at Malmö University

Ravishankar, Vandana January 2022 (has links)
Attention-deficit/hyperactivity disorder (ADHD), is a behaviour disorder, usually first diagnosed in childhood, that is characterized by inattention, impulsivity, and hyperactivity. ADHD is often associated with co-morbid disorders like bipolar disorder, anxiety, depression, and substance abuse. The diagnosis of ADHD is clinically established by a review of symptoms and impairment from the child’s young age. There are numerous assistive technologies that exist for people suffering from ADHD but there exists a research gap in developing self-reflective tools for people with neurodevelopmental disorders. This paper bridges this research gap for students at Malmö University. This project will focus on developing a personalized interactive AI-based system that captures contextual data, analyses it to find relevant patterns in user’s behaviour, and visualizes it effectively to provide students with ADHD with insights into the parameters influencing the nature of their disorder. The project is performed under a Double Diamond method which allows for iteration. The methods used mostly comprise co-design methods to ensure the concept caters to the user’s needs. The project is based on learnings from three key areas: Interactive AI, Personal Informatics and Systems as dialogue partners.
274

Optimizing meaningful engagement of older adults with multimorbidity and their caregivers as partners in health care research

Chang, Kristina 22 November 2018 (has links)
Optimizing meaningful engagement of older adults with multimorbidity and their caregivers as partners in health care research / Background: The importance of engaging older adults (> 65 years) with multimorbidity and their caregivers as partners in health care research has been widely recognized. Inclusion of patients as research partners has resulted in largely positive effects. However, little is known about how best to engage and support them in this role. The objective of this study was to examine how to optimize meaningful engagement of older adults with multimorbidity and their caregivers as research partners. Methods: The research objective was addressed using the persona-scenario method. Study participants were older adults with previous experience as a research partner or a research participant. Participants worked in pairs to create a persona and a scenario about how their persona(s) was involved on the research team. Analysis was conducted in two phases: (a) identification of themes, subthemes, and codes using a qualitative descriptive approach, and (b) interpretation of themes and subthemes into design specifications (actions and products). Results: Four persona-scenario sessions were held with 8 patient participants. Three major themes emerged from the data: (a) recruitment of patient or caregiver research partners (PCRPs); (b) planning for meaningful engagement; and (c) establishing collaborative relationships. These major themes contained 15 corresponding subthemes, and design specifications (52 actions and 37 products). Findings highlight key factors influencing the engagement of older adults with multimorbidity and their caregivers as research partners, such as the need for: early engagement of PCRPs; clarification of PCRPs’ roles and responsibilities; a flexible patient-centred approach to PCRP involvement; identifying and addressing barriers to their engagement (e.g., caregiving support, transportation); training about research; and continued dialogue and feedback to clarify roles and manage expectations. The results are important for identifying ways to promote greater patient engagement in research and ensure that the research reflects the needs of the patients it strives to serve. / Thesis / Master of Science (MSc) / The importance of engaging patients with multimorbidity and their caregivers as partners in health care research has been widely recognized. However, little is known about how to best engage and support them in this role. The objective of this study was to examine how researchers can best engage and support older adults with multimorbidity and their caregivers as research partners in health care research teams. The persona-scenario method was used for participants to create fictional stories. These stories were analyzed to shed light on specific strategies that can support older adults and their caregivers as partners on health care research teams, such as a patient-centred approach, identifying and addressing barriers to engagement, and clarifying roles and responsibilities on the research team. The results from this study can be used to inform research, policy, and education on supporting older adults with multimorbidity and their caregivers as research partners.
275

Acculturation of New Asian International Students in the Digital Age: Challenges and Strategies

Chenhe Zhao (18398262) 26 April 2024 (has links)
<p dir="ltr">Asian international students face various challenges and emotional issues during the process of acculturation, often finding it difficult to truly connect with the domestic culture. Current research often focuses on interactions and adaptation within the international student community, with little mention of how international students communicate with domestic students. Especially in the digital age, the ways people acquire information and communicate have evolved significantly from the past. This research takes into account the current era's context, seeks to understand the current status and needs of new Asian international students and propose further assistance guidelines. It employed interviews and co-design activities to delve into the issues from the perspective of Asian international students, encouraging them to integrate into the domestic culture. The findings suggest that new Asian students encounter similar challenges and utilize various strategies, with a view to fostering social connections with domestic students in future platforms.</p>
276

A Unifying Interface Abstraction for Accelerated Computing in Sensor Nodes

Iyer, Srikrishna 31 August 2011 (has links)
Hardware-software co-design techniques are very suitable to develop the next generation of sensornet applications, which have high computational demands. By making use of a low power FPGA, the peak computational performance of a sensor node can be improved without significant degradation of the standby power dissipation. In this contribution, we present a methodology and tool to enable hardware/software co-design for sensor node application development. We present the integration of nesC, a sensornet programming language, with GEZEL, an easy-to-use hardware description language. We describe the hardware/software interface at different levels of abstraction: at the level of the design language, at the level of the co-simulator, and in the hardware implementation. We use a layered, uniform approach that is particularly suited to deal with the heterogeneous interfaces typically found on small embedded processors. We illustrate the strengths of our approach by means of a prototype application: the integration of a hardware-accelerated crypto-application in a nesC application. / Master of Science
277

Design Methods for Cryptanalysis

Judge, Lyndon Virginia 24 January 2013 (has links)
Security of cryptographic algorithms relies on the computational difficulty of deriving the secret key using public information. Cryptanalysis, including logical and implementation attacks, plays an important role in allowing the security community to estimate their cost, based on the computational resources of an attacker. Practical implementations of cryptanalytic systems require complex designs that integrate multiple functional components with many parameters. In this thesis, methodologies are proposed to improve the design process of cryptanalytic systems and reduce the cost of design space exploration required for optimization. First, Bluespec, a rule-based HDL, is used to increase the abstraction level of hardware design and support efficient design space exploration. Bluespec is applied to implement a hardware-accelerated logical attack on ECC with optimized modular arithmetic components. The language features of Bluespec support exploration and this is demonstrated by applying Bluespec to investigate the speed area tradeoff resulting from various design parameters and demonstrating performance that is competitive with prior work. This work also proposes a testing environment for use in verifying the implementation attack resistance of secure systems. A modular design approach is used to provide separation between the device being tested and the test script, as well as portability, and openness. This yields an open-source solution that supports implementation attack testing independent of the system platform, implementation details, and type of attack under evaluation. The suitability of the proposed test environment for implementation attack vulnerability analysis is demonstrated by applying the environment to perform an implementation attack on AES. The design of complex cryptanalytic hardware can greatly benefit from better design methodologies and the results presented in this thesis advocate the importance of this aspect. / Master of Science
278

Tjänstedesignäventyret : En kvalitativ undersökning hur design för tjänst kan tillämpas i kartläggning av organisationers värdeskapande processer / The service design adventure : A qualitative research of how design for service can be applied in mapping organizations' value-creating processes

Eriksson, Ebba, Aidanpää, Linnéa January 2024 (has links)
The purpose of the thesis is to apply the service design perspective to map value creation processes within digitally complex GIS-services. Services are becoming increasingly prevalent within organizations today, and it is crucial to continuously develop them to meet customer needs. Since existing services are used regularly, incremental development is required to maintain their relevance. By applying principles from service design, a deeper understanding of value creation processes within various digital services can be achieved. Utilizing the service design perspective in mapping the value creation processes of digital services is feasible, but it requires active involvement from all stakeholders. In this paper, we explore the application of the service design perspective using a combination of Soft Systems Methodology (SSM) and Service Blueprint as framework. By examining this combined framework with a focus on service design perspective on Geographic Information Systems (GIS-services), we contribute to expanding the research field of service design. The results indicate that mapping a value creation process using this approach is possible, but there is room for further improvement.
279

It’s smart, but you know, it lacks that human touch! : Exploring and designing for dynamic user control in AI-driven automated systems / Den är smart, men du vet, den saknar den där mänskliga touchen! : Utforska och designa för dynamisk användarkontroll i AI-drivna automatiserade system

Åkerblom-Andersson, Christina, Tjernström, Linnéa January 2024 (has links)
As Artificial Intelligence (AI) and automation become more intertwined, understanding their impact on user control is essential. This study investigates dynamic user control in AI-driven automated systems, particularly in work environments. While adaptive automation (AA) has been extensively studied, there's a gap in research on adaptable and hybrid automation, where users control the level of automation (LOA). We bridge this gap with a design-oriented case study structured into three phases, evaluating one adaptable and one hybrid prototype. By understanding real-world perspectives of users and providers of an AI-driven automation system, we address the question: "How can we support users with dynamic control when designing for human-centred automation?”. Our findings are synthesized into insights that suggest a preference for a hybrid approach; one that balances user and AI-system collaboration, providing adaptive and personalized support, without overwhelming adaptability. Overall, our results conclude the importance of human involvement in the automation process, underscoring the need for "human touch” in the design of humancentred automation (HCAI).
280

<b>UNDERSTANDING CROSS REALITY INTERACTION IN A CO-DESIGN TASK</b>

Sathvik Reddy Vudumula (19120255) 13 July 2024 (has links)
<p dir="ltr">This study provides insights into the right combination of devices in a co-design task, in this case, at designing a game level. The cross-reality systems enable users to connect and collaborate across the Reality-Virtuality continuum i.e., PC/Desktop, augmented reality (AR), mixed reality (MR) and virtual reality (VR). Co-design involves two or more users coming together to ideate a clear objective, and build using the appropriate tools for collaboration, design, testing, and refinement for the masses. It also considers the time and resources used throughout the process with constant and open communication. The simulation design is based on developing an application that allows two users to connect in a pairwise modality (Desktop-Desktop, VR-VR or Desktop-VR) and use the assets provided to design a game level. The users were given a layout of the level and factors based on which the level will be designed. The results are discussed, and future work and conclusions are provided based on them.</p>

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