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Miniatured Inertial Motion and Position Tracking and Visualization Systems Using Android Wear PlatformPatel, Dhruvkumar Navinchandra January 2016 (has links)
No description available.
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Evaluation of usability and user experience of an m-learning environment, custom-designed for a tertiary educational contextHarpur, Patricia-Ann 12 November 2013 (has links)
Undergraduate software engineering learners demonstrate a lack of motivation with face-to-face classroom education. Limited access to the Internet via PCs and laptops, hinders effective communication and collaboration. However, the majority of learners enrolled for studies in tertiary education, have cellphones and are proficient in the use of digital technology. A technology-enhanced m-learning solution is indicated.
This research project evaluates the usability and user experience of an m-learning environment, custom-designed for a tertiary educational context and delivered by mobile handheld devices, features a synthesized framework of categories and criteria, and determines the nature and scope of an emergent digital divide.
A design-based research model suited to the context of the study is implemented, gathering quantitative and qualitative data from experts and learners by survey questionnaires. Analysis of data highlights usability and UX problems, provides insight into an emergent digital divide and suggests guidelines specific to the design of m-learning implementations. / Educational Studies / M. Sc. (Information Systems)
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行動通訊之演進暨對金融資訊服務產業之威脅與商機--以E公司為例 / The Business Opportunities of the Financial Information Service Vendors on The Evolution of Mobile Communications --- A Case Study on E-Corp.陳建名, Chen, Jimmy Unknown Date (has links)
近年來因雲端運算(Cloud Computing)、智慧型行動載具(Smart handheld Device)等資訊與通訊技術的整合與匯流,再加上金融證券產業政策開放、國際化與自由化、證劵業在中國大陸發展的限制逐步鬆綁等諸多因素,原本各有自己領域的資訊服務廠商都開始磨拳擦掌,紛紛在手持式裝置上推出各種證券服務商品,這對過往在B2C領域獨佔鰲頭的E公司無異是最大的衝擊。
本研究將藉由探討E公司現行定位、分析因智慧型行動載具之演進,對金融資訊服務廠商所產生的市場改變、衝擊與競爭,進而找出新的市場商機、訂定新的市場定位與策略,期盼能為該公司發展再造藍海市場商機。
主要結論為:金融證券資訊服務產業已經是一紅海市場。為解決E公司面臨的產業困境,思考E公司未來發展走向,重新定位E公司的核心競爭力(Core Competence),如何利用現有智慧型行動載具的特性化阻力為助力,在金融證券資訊服務產業這一片紅海中開闢新藍海。本研究將依據波特(Michael E. Porter)的五力分析及競爭論(On Competition)與洪順慶教授之新產品開發流程,提出新舊產品策略及商業模式(Business Model與Go-To-Market Model)的建議:
舊產品:運用該公司在證券資訊市場的領先地位,作業流程核心管理能力,通路優勢與客戶特性,為進入衰退期的既有產品(專業股票機)發展社群服務,增加老客戶黏著度,並搶食競爭對手市場,以延續該產品生命週期。
新產品:善用既有的雲端優勢及智慧型手持式裝置資通訊整合匯流與Web2.0的新技術,開發客製化(Tailor-Made)、主動揭露(Event Push、Calendar Push),推出智慧的(Smart)、簡易的(Simple)、方便的(Convenience)的理財生活管家服務,開闢新藍海。 / During the past few years, the information service industry of the securities market has change hugely and the competition becomes more and more intensely, due to the opening and internationalization of the government industry policy and the rapid development of the ICT technology--includes cloud computing, evolution of mobile communication and smart handheld device, and ICT convergence….
Because of these changes, the information service vendors of the securities market have started penetrating their services into mobile device with low-price or price-free strategy. The impact to the E-Corp, the leading company with the B2C business model, is most fiercely.
First, the study will analysize the change, impact and competition of the information service industry of the securities market, and will apply E-Corp as the case-study-company and probe the current positioning of E-Corp. Finally, the study will try to find out the new business opportunities for vendors, and will make suggestions on marketing repositioning and product development and business strategy to E-Corp.
Exectuctive summary:The information service industry of securities market is a red ocean market. The study will utilzie the theories of Five-Force-Analysis (Michael E. Porter), Product Life Cycle (SC Horng, NCCU Taiwan), Core Competence (Gary Hamel & C.K. Parhalad), and will also think how to apply new technologies, such as cloud computing, smart handheld device, Web2.0,…to solve E-Corp dilemma and to help E-Corp to creat new blue ocean business and market. The suggestions are:
For current product: To extend the product life cycle. First, to apply the strength of the leading position in industry, channel strength and procedure management core competence to develop community network service to increase customers’ loyalty and to low down the rate of loss. Second, to seize the competitors’ customers.
For new product:Apply the strength of cloud computing the E-Corp has, and utilize ICT convergence and smart handheld devices, Web2.0 technologies to extend the service from securities to financial/wealth management service with the functional characters of event push/calendar driven, and smart/simple/convenience.
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Informal Learning of Registered Nurses using Mobile Devices in the Healthcare WorkplaceFahlman, Dorothy (Willy) 06 December 2012 (has links)
This dissertation research study explored how registered nurses (RNs) use mobile devices as tools to support and enhance informal learning in their work settings. The mixed methods inquiry involved select Canadian practicing and regulated RNs who used mobile devices in their workplaces. A sequential explanatory research design collected quantitative and qualitative data using an online survey and semi-structured interviews. Quota sampling for the quantitative component yielded 170 usable online surveys. From the survey respondents, interview volunteers were purposively selected and ten (10) interviews were conducted. Descriptive, inferential, inductive, and integrated data analyses were conducted in order to explore strategies, processes, purposes, modes of use (individual [non-collaborative] or collaborative), and age-generational differences associated with RNs’ use of mobile devices for informal learning in the workplace. Findings indicated that the study participants primarily used their handheld devices for self-directed informal learning with non-collaborative strategies or processes in their work settings for accessing online resources for a range of reasons including: evidence-based support, new procedures/treatments, professional development, patient/client teaching, and maintaining competency. Age differences related to the use of mobile devices for informal learning were minimal. However, workplace-related influences including deficiencies in formal educational resources, Internet access, and/or employer support were relevant to the informal learning experiences. Positive perceptions of efficiencies, self-confidence, patient/client safety, patients/clients’ reactions, and the need for sanctioned resources for using mobile technologies in the healthcare workplace were articulated. The findings pointed to the significance of mobile devices as learning tools for RNs’ informal learning for construction of knowledge and meaning-making to inform professional development and continuing competence. / 2013-01
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Evaluation of usability and user experience of an m-learning environment, custom-designed for a tertiary educational contextHarpur, Patricia-Ann 02 1900 (has links)
Undergraduate software engineering learners demonstrate a lack of motivation with face-to-face classroom education. Limited access to the Internet via PCs and laptops, hinders effective communication and collaboration. However, the majority of learners enrolled for studies in tertiary education, have cellphones and are proficient in the use of digital technology. A technology-enhanced m-learning solution is indicated.
This research project evaluates the usability and user experience of an m-learning environment, custom-designed for a tertiary educational context and delivered by mobile handheld devices, features a synthesized framework of categories and criteria, and determines the nature and scope of an emergent digital divide.
A design-based research model suited to the context of the study is implemented, gathering quantitative and qualitative data from experts and learners by survey questionnaires. Analysis of data highlights usability and UX problems, provides insight into an emergent digital divide and suggests guidelines specific to the design of m-learning implementations. / Educational Studies / M. Sc. (Information Systems)
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The Effect of Tactile and Audio Feedback in Handheld Mobile Text EntryEdman, Christopher L. 30 August 2016 (has links)
No description available.
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Handheld Infrared Technology As a Tool for Quantifying and Predicting Quality Attributes of Tomato ProductsSantos, Alejandra M. 30 August 2010 (has links)
No description available.
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