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Knowledge-based support for object-oriented designLoock, Marianne 06 1900 (has links)
The research is conducted in the area of Software Engineering, with emphasis on the design phase of the Software Development Life Cycle (SDLC). The object-oriented paradigm is the point of departure. The investigation deals with the problem of creating support for the design phase of object-oriented system
development. This support must be able to guide the system designer through the design process, according to a sound design method, highlight opportunities for prototyping and point out where to re-iterate a design step, for example. A solution is proposed in the form of a knowledge-based support system. In the prototype this support guides a designer partially through the first step of the System Design task for object-oriented design. The intention is that the knowledge-based system should capture the know-how of an expert system designer and assist an inexperienced system designer to create good designs. / Computing / M. Sc. (Information Systems)
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Режије Боривоја Ханауске у Српском народном позоришту / Režije Borivoja Hanauske u Srpskom narodnom pozorištu / (1945-1967)Leskovac Milena 09 May 2016 (has links)
<p>Позоришни редитељ Боривоје Ханауска незаобилазан је у проучавању делатности Српског народног позоришта у периоду после Другог светског рата. Ханауска је од 1945. до 1967. (са прекидом од 1948. до 1952) у Српском народном позоришту режирао тридесет представа. Овај рад приказуке редитељски рад<br />Боривоја Ханауске у СНП, једног од најзначајнијих редитеља СНП-а, и на најбољи<br />начин показује његовог значај и допринос развоју режије у српском послератном<br />позоришту. Методи истраживања били су историјски, театролошки, реконструкција и<br />анализа свих тридесет представа које је Ханауска режирао у СНП, као и синтеза<br />добијених резултата. Овај рад на основу доступне грађе обухвата сваки сегмент<br />његовог рада на представи. У раду му је био важан сваки детаљ представе, залагао да домаћи драмски текст буде што више присутан на сцени, да се са сцене чује домаћи текст, а посебно је водио рачуна о визуелном аспекту. Један је од зачетника новог приступа драмској режији. Из сваке његове представе, у мањој или већој мери, излазила је поетичност, коју је носио дубоко у себи. Рад је илустрован палкатима и фотографијама из представа, а доноси и попис свих представа које је режирао са пописом свих актера, бројем извођења у СНП и на гостовању, као и бројем гледалаца.</p> / <p>Pozorišni reditelj Borivoje Hanauska nezaobilazan je u proučavanju delatnosti Srpskog narodnog pozorišta u periodu posle Drugog svetskog rata. Hanauska je od 1945. do 1967. (sa prekidom od 1948. do 1952) u Srpskom narodnom pozorištu režirao trideset predstava. Ovaj rad prikazuke rediteljski rad<br />Borivoja Hanauske u SNP, jednog od najznačajnijih reditelja SNP-a, i na najbolji<br />način pokazuje njegovog značaj i doprinos razvoju režije u srpskom posleratnom<br />pozorištu. Metodi istraživanja bili su istorijski, teatrološki, rekonstrukcija i<br />analiza svih trideset predstava koje je Hanauska režirao u SNP, kao i sinteza<br />dobijenih rezultata. Ovaj rad na osnovu dostupne građe obuhvata svaki segment<br />njegovog rada na predstavi. U radu mu je bio važan svaki detalj predstave, zalagao da domaći dramski tekst bude što više prisutan na sceni, da se sa scene čuje domaći tekst, a posebno je vodio računa o vizuelnom aspektu. Jedan je od začetnika novog pristupa dramskoj režiji. Iz svake njegove predstave, u manjoj ili većoj meri, izlazila je poetičnost, koju je nosio duboko u sebi. Rad je ilustrovan palkatima i fotografijama iz predstava, a donosi i popis svih predstava koje je režirao sa popisom svih aktera, brojem izvođenja u SNP i na gostovanju, kao i brojem gledalaca.</p> / <p>The theatre director Borivoje Hanausca is an unavoidable figure in the study of the Serbian National Theatre (SNP) activities in the period after the Second World War. Hanausca directed thirty plays in the Serbian National Theatre from 1945-1967(with a break from 1948-1952). This study describes the work of the theatre director Borivoje Hanausca in the Serbian National Theatre being one of the most significant directors in it and in the best way presents his contribution to the development of directing in the Serbian post-war theatre. The research methods in this work are historical and<br />theatrical; reconstruction and analysis of all the thirty plays Hanausca directed in the Serbian National Theatre as well as the synthesis of the results that were obtained. This study includes each part of his work in his plays, on the basis of the material which was available. He considered every single detail of his plays important; he supported Serbian plays to be both present and heard from the stage as much as possible and he particularly took care of visual aspects. He is one of the<br />creators of the new approach to theatre play directing. Poetics he had deep within himself came out and was present, more or less, in his plays. This work is illustrated with posters and photographs from his plays and there is a list of all plays he directed and the names of all the people involved in the performances, the number of performances in the Serbian National Theatre and performed on tour, as well as the number of audiences.</p>
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Stories in Stone: Interpreting history in the context of a museum exhibitionHamalainen, Bonnie 01 January 2005 (has links)
This project examines opportunities for history exhibition design practices. Research into museum studies and creative work in typography, photography, graphic design and architecture result in curation and design of a prototypical exhibit about the granite quarrying industry of Stonington, Maine.
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Generating Procedural Environments using Masks : Layered Image Document to Real-time environmentEldstål, Emil January 2019 (has links)
This paper will explore the possibilities of using an automated self-made procedural tool to create real-time environments based on simple image masks. The purpose of this is to enable a concept artist or level designer to quickly get out results in a game engine and to be able to explore ideas. The goal of this thesis was to better understand how you can break down simple ideas and shapes into more complex details and assets. In the first part of this thesis, I go over the traditional workflow of creating a real-time environment. I then go on and break down my tool, what it does and how it works. I start off with a Photoshop file, make tools in Houdini and then utilize those in Unreal for the end result. I also argument about the time-saving possibilities with these tools. From the work, I draw the conclusion that these kinds of tools save a lot of time for repeating tasks and the creation of similar environments.
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Drabužių kolekcija PYKČIO VIRUSAS / Clothes collection ANGER VIRUSMockaitytė, Raimonda 02 September 2010 (has links)
Bakalauro darbo pirmame skyriuje išanalizuoti neigiami žmonių jausmai, išnagrinėti įvairių autorių (medikų, sociologų, mokslininkų) publikuojami straipsniai pykčio ir agresijos tema. Išanalizuotos neigiamų emocijų kilimo priežastys, jų išreiškimas ir valdymas.
Antrajame skyriuje pateikta įvairių dizainerių kūrybos pavyzdžių, interpretuojančių neigiamas emocijas. Išanalizuoti seserų Mulleavy (Rodarte) sukurti darbai, kuriuose atsispindi pyktis ir agresija. Menininkės sukurtuose modeliuose tiesiogiai agresijos ir pykčio neinterpretuoja, jos pasitelkia šiuos jausmus tik kaip pagalbinę priemonę, suteikiant kolekcijai savitumo. Kaip analogas kuriamai kolekcijai pasirinkta seserų Mulleavy kolekcija „NYC mados savaitė - 2010 vasara. Rodarte“. Eskizuota, siekiant, kad modeliai būtų išraiškingi, atspindėtų pykčio emocijas, tačiau patys savaime nebūtų agresyvūs.
Trečiame skyriuje aiškinama kolekcijos idėja, pateikiami modelių eskizų ieškojimai, technologiniai mėginiai, dekoro detalės. Atsižvelgiant į modelius, parinkti audiniai, audinių struktūra ir atspalviai. Norint geriau perteikti kolekcijos idėją, drabužių demonstravimui numatytos skirtingo ūgio manekenės. Pristatomą kolekciją sudaro 14 suprojektuotų modelių, iš jų – pasiūti keturi. Modeliams parinkti tamsių atspalvių, blizgūs audiniai. Kampuotos formas ir aštrūs kampai, suteikia modeliams piktų žodžių ir grėsmingų žvilgsnių nuotaiką. Spiralės ir atsišakojimai - tarsi įsiliepsnojęs kivirčas ir besistengiančios lauk išsiveržti... [toliau žr. visą tekstą] / First section of bachelor's work analysis negative people emotions, explores various articles and books from all kind of specialists in subject of anger and aggression ( doctors, scientists, socialists ). It also searches for sources of anger and for ways to deal with them.
The second section provides examples of the works taken from designers, whom art are filled with anger and emotions. Works of sisters Mulleavy (Rodarte) were analyzed. Artists never intended to show anger and aggression directly, they only used those feelings as an alternative tool in order to create original collection. As an analog for collection, which is under creation, sisters Mulleavy collection “NYC fashion week - 2010 summer. Rodarte“ was chosen. The sketches was created in order for models to be expressive , to reflect the emotions of anger, but still not to be aggressive within.
The third section explains the idea of collection, the search for models, sketches, technological samples and elements of decor. Fabrics, theirs structure and tone was chosen according to sketches. In order to better convey the idea of collection, different height models was chosen. 14 models was designed for collection , however only 4 sew .Dark colors, shiny fabrics was chosen for models. Square shapes and sharp corners, gives models angry words and aggressive gazes mood. Spirals and ramifications is like everyday quarrels and negative emotions trying to escape from them. In order to show that several types of... [to full text]
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Qualitative research of online drug misuse communities with reference to the novel psychoactive substancesJebadurai, Jeshoor Kumar January 2013 (has links)
Objective: This research aimed at reviewing the information provided by the online drug misuse communities with reference to the available evidence-based literature on the novel psychoactive substances. Methodology: Among hundreds of novel psychoactive substances, four groups (phenethylamines, tryptamines, piperazines and miscellaneous) were selected for the study. Various website drug fora were identified by Google and Yahoo search engines using a set of specific key words. The methods consisted of extracting and analysing qualitative data from the identified website fora. This was also supplemented by critical reviewing the existing evidence-based literature search for each of the selected psychoactive compounds. Results: The combined search results identified 84 unique website fora from which qualitative data were extracted for thirty novel psychoactive substances and organised into technical folders. This data extracted from online communities has thrown some light on factors such as the mode of purchase, subjective experiences, reasons for use, combinations, legislation, mechanisms of action in the CNS, side effects, toxicity and its management. This would enable the clinicians to be obtain full history when assessing and would inform better treatment choices. Conclusions: A range of novel psychoactive substances have been made recently available across the globe. The sale is easily achieved through the Internet. New legislations are made to control some recreational substances whilst newer substances appear. Furthermore, the distributors sell the backlog of products even after controlling of the substance has occured and hence are liable to potentiating criminal investigations. It is here suggested as well that the 'genuinity' of each onlince susbtance is questionable. Evidence-based literature is scant for the vast majority of these substances. Accidental overdoses are common occurences and some of the potential life-threatening clinical situations include sympathomimetic toxidrome and serotonin syndrome. Benzodiazepines appear to help with agitation and neuropsychiatric manifestations. Better levels of international cooperation and rapid share of available information may be needed to tackle the emerging problem of the novel psychoactive substances.
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Knowledge-based support for object-oriented designLoock, Marianne 06 1900 (has links)
The research is conducted in the area of Software Engineering, with emphasis on the design phase of the Software Development Life Cycle (SDLC). The object-oriented paradigm is the point of departure. The investigation deals with the problem of creating support for the design phase of object-oriented system
development. This support must be able to guide the system designer through the design process, according to a sound design method, highlight opportunities for prototyping and point out where to re-iterate a design step, for example. A solution is proposed in the form of a knowledge-based support system. In the prototype this support guides a designer partially through the first step of the System Design task for object-oriented design. The intention is that the knowledge-based system should capture the know-how of an expert system designer and assist an inexperienced system designer to create good designs. / Computing / M. Sc. (Information Systems)
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Ekologiska val i en e-handelskontext : En mental modell över användares köpbeteendeEkwall, Andreas, Braaf, Johanna January 2013 (has links)
Att köpa ekologiskt är ingen ny företeelse, men i takt med att både e-handel och efterfrågan på ekologiska varor konstant ökar så behövs det stöd för designers för att kunna möta dessa utmaningar. För att kunna designa e-handelswebbsidor med ekologiska valmöjligheter krävs förståelse för användaren och dess behov. Genomatt kartlägga målinriktade beteenden går det att påvisa när en användare är mottaglig för ett ekologiskt val på en e-handelswebbsida. En mental modell byggs utifrån användares målinriktade beteende och denna kan användas som stöd av designers för att förstå när en användare är mer mottaglig för ekologiska val på en e-handelswebbsida. Denna studie resulterar i en identifiering och kartläggning över när en användare är mer öppen för ekologiska val. / Buying ecologically not a new phenomenon, but as to both e-commerce and the demand for organic products is constantly increasing, so support is required for designers to meet these challenges. In order to design e-commerce websites with ecological options requires an understanding of the user and their needs. By mapping the targeted behaviors you can detect when a user is susceptible to an ecological choice for an e-commerce website. A mental model is built based onuser's targeted behavior, and this can be used to support the designers to understand when a user is more susceptible to ecological choices on an e-commercewebsite. This study results in the identification and mapping of when a user is more open to ecological choices.
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Návrh metodiky UIX designu pro mobilní aplikace / Design methodology UIX Design for Mobile ApplicationsŠolín, Petr January 2012 (has links)
This thesis describes the design methodology for User Experience Design and its use in the creation of mobile applications. The theoretical part focuses on defining the field of User Experience Design (UXD) in conjunction with the definition of user experience. It then focuses on the role of UX Designer and his knowledge especially in the field of design of cognitive and memory operations. The main goal of the theoretical part of the thesis is to make up a comprehensive procedure for creating mobile UX applications serving as company's manual or guidance in creating a user-friendly application. The main goal of the practical part is the author's design of methodology UX Design for mobile applications. The methodology is proposed based on the author's experience gained from the project positions as UX designers and graphic designer. A secondary goal of the practical part is the application of created the methodology on a case study of creating mobile applications.
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Multifunkční kulturní centrum "Creative City" Brno / Multi-function Cultural Centre "Creative City" in BrnoSekaninová, Jitka January 2015 (has links)
The thesis is a radical reconstruction and completion of a unique brownfield for cultural purposes, incubator of creativity, business and housing. The building is a former penitentiary near the city center between streets Bratislavská, Soudní and Cejl. It is a historical building which is currently unused. The complex for starting young entrepreneurs in a field of culture is supposed to serve as a center for a general public of art, particularly for the areas of so called industry of creativity such as architects, designers, painters, sculptors and also musicians, designers and developers of computer games. The building is historically valuable, especially due to the original vaults in the old part of the building which remain preserverd as much as possible. Only a part of a west wing has been demolished in order to construct a new expressive form as a shape of crystal which attracts the public from the Cejl street as it could be easily overlooked otherwise. The crystal has become a dominant part of the building and servers as a main entrance. A newer, less valuable part of the complex from the Bratislavská street, has been razed so there could be an underground parking and new extensions built serving the commercial and administrative purposes. The extenstions are the two operationally and structurally separated buildings allowing opening the entire area. A coridor which these two extensions create in between expands in a direction towards the legacy parts of the complex, thus the passers-by from a general public are pulled into the creative center through an attractive front-place. The original layou of each wing is retained what influenced their functional use decently. There are studios and workshops for artists located in the existing two floors along with multi-purpose hall, design market and theater hall with a trial rooms. There are additional studios, school of art with drawing and reading rooms and commercial areas situated in the extended floors.
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