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The Buddhist Worldview of Neon Genesis Evangelion: Positioning Neon Genesis Evangelion in a Japanese Cultural ContextVaughan, Cassandra N. January 2009 (has links)
No description available.
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Eustia of the Tarnished Wings: The Visual Novel in TranslationBird, Matthew R 13 July 2016 (has links) (PDF)
The center of this thesis proposal is a translation of the first book of AUGUST Software’s Eustia of the Tarnished Wings 穢翌のユースティア, a 2011 dark fantasy visual novel. As visual novels are practically unknown in English or Japanese academic writing, this thesis will provide an introduction to the medium’s history, as well as common display and organizational formats of the medium; a literary overview of Eustia of the Tarnished Wings and its characters and themes of choice and sacrifice; and a discussion of translation methodology and goals pursued in the accompanying excerpts.
The translation presented consists of selected excerpts from the Prologue of Eustia of the Tarnished Wings, introducing the main characters, the floating city-state of Novus Aether, and the uneasy social climate of the city. Presented scenes are selected on the basis of plot or thematic relevance or translational interest, as well as scenes that are necessary to contextualize plot or character developments discussed in the critical introduction.
This thesis will serve as an introduction to a developing medium that has been overlooked by most academics in the field of Japanese popular culture, as well as a look at the utilization of choice mechanics and branching story structure to In addition, it will present a personal methodology of and approach to translation as related to Eustia’s many and varied characters, social strata and situations, and maintaining individual and consistent voices for different characters and a first-person narrator in fiction.
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Otaku Kultūros Tapatumo Formavimas: Šiaulių Klubo "Yorokonde" Atvejo Analizė / Formation of Otaku Cultural Identity: Šiauliai Club "Yorokonde" Case StudyVisockis, Edvinas 17 July 2014 (has links)
Bakalauro baigiamajame darbe nagrinėjamas otaku kultūros tapatumo formavimas Šiaulių Japonijos kultūros entuziastų klube „Yorokonde“. Darbą sudaro dvi dalys: teorinė ir praktinė. Teorinėje dalyje analizuojamos įvairių autorių tapatumo teorijos, kalbančios apie savikonstrukciją ar socialiai sukonstruojamą asmenį. Taip pat nagrinėjami skirtingi požiūriai į popkultūrą. Empirinėje dalyje rekonstruojama Japonijos kultūros plitimo chronologija, aiškinamasi otaku sąvokos problematika ir reikšmė. Analizuojamas otaku tapatumas ir jo formavimas per otaku veiklą. Išskiriama anime ir mangos svarba susidomėjimui Japonijos kultūra, iš to kylančios naujos kategorijos. Aiškinamasi kas yra cosplay bei kaip tai siejasi su pankiškosiomis „Do-it-yourself“ idėjomis. Nagrinėjamas homoseksualių mangų žanras yaoi, bei japonų kalbos įterpimas otaku kalboje. / The Bachelor‘s thesis analyses otaku cultural identity formation in Šiauliai Japanese culture enthusiasts club „Yorokonde“. The work consists of two parts, theoretical and practical. The theoretical part analyses the various authors talking about identity theories of self construction or socially constructed person. It also examines different approaches to the pop culture. In the empirical part Japanese culture spreading chronology is reconstructed. The concept of otaku term issues and implications is examined. Otaku identity and its formation through the activities of the otaku is analysed. Anime and manga importance to the interest of Japanese culture is extracted in the work.Examined relation between punk „Do-it-yourself“ ideas and cosplay, and also what cosplay is. Examined homosexual manga genre yaoi, and Japanese language usage in otaku speech.
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Metropolis : o uso do jazz no cinema de animação japones / Metropolis : the use of jazz music in the animated cinemaChritaro, Gustavo Rocha, 1978- 07 January 2009 (has links)
Orientador: Claudiney Rodrigues Carrasco / Acompanha 1 DVD-R DL Recordable / Dissertação (mestrado) - Universidade Estadual de Campinas, Instituto de Artes / Made available in DSpace on 2018-08-14T02:58:46Z (GMT). No. of bitstreams: 1
Chritaro_GustavoRocha_M.pdf: 2779207 bytes, checksum: 36c364413fdb91f0537ab70583dc27f4 (MD5)
Previous issue date: 2009 / Resumo: Este trabalho tem como proposta analisar o uso do jazz no cinema de animação japonês, através de um estudo de caso que tem como objetivo o longa-metragem de animação "Metrópolis" (2001), dirigido por Rintaro, com roteiro de Katsuhiro Otomo, e música de Toshiyuki Honda. A metodologia que escolhemos foi a de estabelecer conexões com a literatura específica da área de trilhas sonoras, e dialogar com o pensamneto de outras áreas, como a filosofia e a crítica literária Além disso, foram feitas exposições formais sobre a parte técnica da trilha musical e a partir de então, foram realizadas uma síntese entre a literatura e o procedimento de análise / Abstract: This work intents to analyse the use of jazz music in the Japanese animated cinema , trough a case study that has as object the feature-film "Metropolis" (2001),direct by Rintaro, screen-played by Katsuhiro Otomo , and underscored by Toshiyuki Honda. The methodology we have chosen was that of establishing connections with the film music specific writings, and dialoging with the thinking of other areas, such as philosophy and literary criticism. Formal exposition about the form music technical characteristics was also made, and then a synthesis was made between the literature and the analyses procedure / Mestrado / Mestre em Música
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[pt] A CULTURA POP JAPONESA E SUAS INFLUÊNCIAS NAS SUBJETIVIDADES NA CULTURA BRASILEIRA / [en] JAPANESE POP CULTURE AND ITS INFLUENCES ON SUBJECTIVITIES IN BRAZILIAN CULTUREGABRIEL CESARIO ALVIM MARTINELLI 01 October 2024 (has links)
[pt] A presente pesquisa tem como propósito examinar as obras de diversos
artistas brasileiros que criam com fortes laços com a Cultura Pop Japonesa, e
assim, refletirmos sobre novas possibilidades para o design. Para esse fim, a
pesquisa aqui apresentada será composta de três movimentos: no primeiro
olharemos para o design sob a luz da cosmotécnica de Yuk Hui, entendendo as
relações entre o design e a sua conexão com seu trágico destino prometeico.
Segundamente, a partir deste olhar, delinear parte das cosmotécnicas brasileiras
em seu contexto antropofágico, hibridizante e hipercultural através da sua relação
com a Cultura Pop Japonesa, revisando-a sob o olhar de autores e artistas que têm
suas produções associadas aos resultados de tal relação. Finalmente, a partir do
olhar do design, iremos refletir sobre estes modos de fazer brasileiros como
maneira de vislumbrar uma saída para o destino trágico para o qual o design, e as
outras técnicas prometeicas, se destinam. / [en] The purpose of this research is to examine the works of diverse brazilian
artists that have strong bonds with Japanese Pop Culture, then examine those as a
means to bring new possibilities for the design field. This will be done in three
major steps: First we’ll analyze design under the optics of Yuk Hui s
cosmothecnics, revealing its relations to a promethean tragic destiny. Secondly, we
will do an analysis of the hybridizing, anthropophagic and hipercultural Brazilian
context, focusing on its relation to Japanese Culture and Pop Culture.
Interviewing artists that have their production based on such relation. Finally,
through design s perspective, ponder about possibilities for design to escape its
tragic destiny.
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The Powerpuff Girls vs. Sailor Moon : En jämförelse av två animerade barnprograms underliggande diskurser / The Powerpuff Girls vs. Sailor MoonLörtscher, Yasmin January 2014 (has links)
This study is about underlying discourses of two tv-series for children from opposite parts of the globe. Focus lays on which morals and values adults choose to teach children through popular culture, even on an unaware basis and how does differ, or not, between different societies. The theoretical framework chosen for this study are semiotics in combination with the concept of the gaze by Laura Mulvey. Semiotics is the study of signs and their underlying meanings constructed by society. By studying popular culture with the tools provided by semiotic analysis it is possible to discouver underlying myths, social constructions of society, that are reproduced over and over again to remain alive. Mulveys theory of the gaze is helpfull in the process of decoding those constructions to discover the dominant partys and norms represented. In this particular study underlying structures such as patriarcal power relations, unequality between the representation of different ethnicities and the consistent presents of the male gaze where discovered. The conclusions made are that some social constructions are more global then others and that popular culture in a high degree mirrors societies norms, preferences and values.
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Ballader av stål : En översättning med kommentar av animeserien Fullmetal Alchemists intro- och slutlåtar till svenska / Ballads of Steel : A translation/commentary on the opening and ending songs of Fullmetal AlchemistOnemark, Daniel January 2021 (has links)
Denna uppsats behandlar översättning av sångtext från japanska till svenska. Denna typ avöversättningsuppdrag befinner sig någonstans i gränslandet mellan översättning för scen och film, ochöversättning av populärmusik. Författaren har översatt samtliga intro- och slutlåtar till den japanskaanimerade serien Fullmetal Alchemist (2003) och därtill skrivit en översättningskommentar. I arbetet har jaganvänt mig av Peter Lows s.k. pentatlon-princip (2017:80), Johan Franzons tre översättningsmatchningar(2008:390) samt Annjo Greenall med fleras olika översättningsnivåer (2021:30). Ansatsen är till största delav egenintresse, med hänseende till uppdragets ovanlighet. Jag visar med denna uppsats också att de flestatittare i och med denna ovanlighet går miste om en hel narrativ kanal in i originalverket, och propagerar föratt fler uppdragsgivare borde ta sångöversättning i beaktande vid lokalisering av anime till svenska. / This paper discusses song translation from Japanese into Swedish. This kind of translation assignment issomewhere between translation for performance and film, and translating popular music. The author hastranslated all of the opening and ending themes for the animated series Fullmetal Alchemist (2003) andthereto provided a commentary. The thesis uses the pentathlon principle of Peter Low (2017:80), the threetranslational matches of Johan Franzon (2008:390) as well as the translational levels of Annjo Greenall et.al.(2021:30). The onset of this thesis is largely out of self-interest, with regards to the rarity of the type ofassignment. This paper also highlights that viewers because of this rarity are deprived of a narrative channelinto the source text, and thus I propagate for commissioners to take song translation more into considerationwhen localizing anime into Swedish.
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Aesthetics of Destruction: Music and the Worldview of Ikari Shinji in Neon Genesis EvangelionHoffer, Heike January 2012 (has links)
Director Anno Hideaki's series Neon Genesis Evangelion caused a sensation when it first aired on TV Tokyo in 1995 and has become one of the most influential anime ever made. Since its premiere, fans across the globe have debated the possible interpretations of the complex plot, but little has been said about how composer Sagisu Shiro's score might contribute to understanding the series. Anno's rehabilitation in a Jungian clinic and subsequent personal study of human psychology plays heavily into understanding the main character Ikari Shinji, and music has much to contribute to appreciating Shinji's view of the world. Shinji is an impressionable fourteen-year old boy, so his musical interpretations of the people and things around him do not always match reality. Sagisu's music gives the viewers welcome insight into Shinji's thoughts and feelings as he matures throughout the series.
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Weeb-ConWilliams, Rachel 01 December 2014 (has links)
One of the most important parts in the development stage of filmmaking is writing a screenplay. Weeb‐Con is a thirty‐two‐page action comedy screenplay. After an anime convention in Galveston, Texas, is forcefully taken over by armed robbers in creepy, badlymade fursuits, it is up to Dolores “Dolly” Lopez, a Lolita who must lead the convention attendees ‐ including her family and her fat pitbull Butterball ‐ and make them band together. Dolly is something of a perfectionist loner; but, with the help of her new friends Seymour, a cowardly nerd, and Boyd, a stoner who is smarter than he looks, she will be able to learn about the importance of friendship and working together and save everyone.
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The legacy of Wagner's Der Ring des Nibelungen as reflected in select late twentieth- and early twenty-first-century film mediaBridges, Rose Elizabeth 17 March 2016 (has links)
Richard Wagner is one of the most important and influential composers for scholars of film music. His concept of the Gesamtkunstwerk or "total art work," which combined music, visuals and storytelling, played an indelible role in the creation of film aesthetics, especially with regard to music and sound design. Yet, Wagner's actual music has its own curious legacy in film history, in terms of how it is used to interact with a story that often bears no relation to those of Wagner's operas. This is particularly interesting with regard to the Der Ring des Nibelungen (aka "the Ring Cycle"). The Ring is his most ambitious and influential, and densest work, and perhaps the one with the greatest lingering legacy in popular culture. For example, "Ride of the Valkyries," an excerpt from Die Walküre made famous by Looney Tunes shorts and Francis Ford Coppola's Apocalypse Now, is still a frequent presence in film, television and advertising that want to evoke sounds of war and conquest--associations created more from its use in those contexts than the original opera.
This thesis will examine films and television series of the last half-century that have used musical examples from the Ring in their soundtracks. Works given particular focus will include Apocalypse Now (1979), the Japanese anime series Princess Tutu (2002-2003) and Terrence Malick's historical romance The New World (2006). The examination will discern both how film media has influenced modern cultural perceptions of the original operas--and of Wagner's legacy in general--and also how said film media is itself a reflection of modern attitudes about Wagner and his masterwork.
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