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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
21

Designing Interactive Learning Environments For Children, The Implications Of Using Storytelling & Play forms Such As Treasure Hunts In Museums

Sidhu Koskela, Rozina January 2013 (has links)
There are a many examples of museums trying to create a playful environment for children, using Ubiquitous computing, Virtual Games and Physical Computing. However, are these cultural spaces creating a learning environment, which fosters Play?The first part of my thesis concentrates on the theoretical groundings of Play, Storytelling and Learning and examples of how technology supports the creation of a tangible interactive environment. I then interpret these findings and look at how they can be incorporated in creating a fun learning experience, incorporating cultural artefacts.The second half of the thesis shows empirical research in the area and the final design concept. The design process is formulated around a Participatory Design approach, and the final concept derived using a video scenario.
22

Helgös klenoder : En studie över Helgöklenoderna ur ett kontextuellt perspektiv / The Helgö treasure : A study about the Helgö treasure from a contextualperspective

Eriksson, Kristofer January 2024 (has links)
Detta arbete utreder kontexterna för de föremål som benämns som Helgöklenoderna som hittades i husgrupp 2, terrass 1, samt deras relation till andra fynd från sen vendeltid och tidig vikingatid funna på samma terrass. Husgrupp 2, terrass 1 och Helgöklenoderna tas upp som huvudsakligt källmaterial med övriga fynd och anläggningar som presenteras under arbetetsgång med en översiktlig presentation i samtliga bilagor. Arbetet utgår från det vi vet idag om det yngre järnålderns Nordens centralplatser och religionsutövande och hur detta påvisas i det arkeologiska materialet. Den huvudsakliga metoden är därför kontextuell analys kompletterat av jämförande paralleller med andra kända central- och kultplatser än Helgö, som till exempel Gudme i Danmark och Uppåkra i Sverige. Genom analys och dragna paralleller är det fullt troligt att Helgöklenoderna blev deponerade på terrassen, antingen som ett rituellt offer eller av ren formalitet. / This work investigates the contexts of the objects referred to as the Helgö treasure that were found in building group 2, terrace 1 and their relationship to other finds from the late vendel age and early viking age found on the same terrace. Building group 2, terrace 1 and the Helgö treasure are used as the main sourcematerial with other finds and features that are presented during the course of the work with an overview presentation in the appendices. The work is based on what we know today about the central places and religious practices of the prehistoric Nordic region and how this is demonstrated in the archaeological material. The main method is therefore contextual analysis supplemented by comparative parallels with other known central and cultplaces than Helgö, such as Gudme in Denmark and Uppåkra in Sweden. Through analysis and drawn parallels, it is quite likely that the Helgö treasure was deposited on the terrace, either as a ritual offering or out of pure formality.
23

La recuperación de la identidad en la novela Sefarad de Antonio Muñoz Molina

Ahnfelt, Vigdis January 2008 (has links)
The purpose of the present study is to examine the signification of identitary discourses in the novel Sefarad: Una novela de novelas by Antonio Muñoz Molina and determine to what extent these discourses represent and respond to identitary discourses in contemporary Spanish society. The analysis focuses on three principal questions: how is the narrative constructed, what is conveyed as a result, and what is the aim of the narrative. Identity is understood as a social construction, an individual and continuous process of assuming, defining, negotiating and maintaining cultural identities, elements of the surrounding world that provide the individual with a sense of meaning (Fromm 1956; Castiñeira 2005; Marsella 2008). The novel consists of different stories that manifest the social impact of the totalitarian regimes in Europe during the twentieth century, told by a diversity of voices. First, the analysis deals with the structure of the text, examined through the model of mise en abyme (Dällenbach 1989). Secondly, the significations of transition, transgression (Lotman 1978) and, analogically, stigmatization are deduced (Goffman 1972), processes that are related to the effects of the frontier as a metaphor (Pratt Ewing 1998) and to limit situations (Jaspers 1974). Thirdly, the study stresses the representation of the past, in which trauma, melancholy and mourning are significant (Benjamin 1992; Freud 1986). The conclusions confirm the claim that the novel corresponds to humanity’s treasure of suffering (Leidschatz), a cultural possession that thematizes the processes of memory and oblivion (Assmann 1999), represented through stories told by the victims of intolerance at different levels. The text is accordingly conceived as a mirror through which the narrator constructs his identity as a writer and transmits meaning to the reader by providing the opportunity to reflect upon identity issues today.
24

La recuperación de la identidad en la novela Sefarad de Antonio Muñoz Molina

Ahnfelt, Vigdis January 2008 (has links)
The purpose of the present study is to examine the signification of identitary discourses in the novel Sefarad: Una novela de novelas by Antonio Muñoz Molina and determine to what extent these discourses represent and respond to identitary discourses in contemporary Spanish society. The analysis focuses on three principal questions: how is the narrative constructed, what is conveyed as a result, and what is the aim of the narrative. Identity is understood as a social construction, an individual and continuous process of assuming, defining, negotiating and maintaining cultural identities, elements of the surrounding world that provide the individual with a sense of meaning (Fromm 1956; Castiñeira 2005; Marsella 2008). The novel consists of different stories that manifest the social impact of the totalitarian regimes in Europe during the twentieth century, told by a diversity of voices. First, the analysis deals with the structure of the text, examined through the model of mise en abyme (Dällenbach 1989). Secondly, the significations of transition, transgression (Lotman 1978) and, analogically, stigmatization are deduced (Goffman 1972), processes that are related to the effects of the frontier as a metaphor (Pratt Ewing 1998) and to limit situations (Jaspers 1974). Thirdly, the study stresses the representation of the past, in which trauma, melancholy and mourning are significant (Benjamin 1992; Freud 1986). The conclusions confirm the claim that the novel corresponds to humanity’s treasure of suffering (Leidschatz), a cultural possession that thematizes the processes of memory and oblivion (Assmann 1999), represented through stories told by the victims of intolerance at different levels. The text is accordingly conceived as a mirror through which the narrator constructs his identity as a writer and transmits meaning to the reader by providing the opportunity to reflect upon identity issues today.
25

Das Reliquiar in Dreiecksform aus Bergkristall:: ein Stück inszenierte Quedlinburger Geschichte

Lemmle, Eileen 06 September 2019 (has links)
Nachdem Heinrich I. im Jahre 936 verstorben war, wurde an seinem Grab in Quedlinburg ein weltliches Frauenstift gegründet, dessen erste Äbtissinnen Töchter und Schwestern der ottonischen Kaiser waren. Unter diesen wurde es Tradition, das Osterfest wenn möglich am Grab des Vorfahren zu begehen, und auch nachfolgen-de Adelshäuser folgten diesem Brauch. Die mitge-brachten Geschenke bereicherten über die Jahrhunderte den Stiftsschatz und zeugen noch heute von der Bedeutung des Stiftes zu seiner Blütezeit.
26

Crossing the "Great Gulf": Narration, Nostalgia, and "Contraband Memory" in Edith Nesbit's The Story of the Treasure Seekers

Brown, Lauren Poet 11 June 2020 (has links)
During the nineteenth-century “Golden Age” of children’s literature, many British writers conceptualized childhood through the lens of restorative nostalgia, writing books that attempted to re-create an idealized version of childhood that never actually existed. This has led critics of children’s literature from this era to characterize many Victorian authors’ depictions of childhood as a fictionalized adult product that serves to colonize child readers, interpellating them into adult narratives and ideologies. Edith Nesbit was well aware of this tendency, and in The Story of the Treasure Seekers (1899), she attempts to subvert it with her child narrator, Oswald Bastable. With Oswald, Nesbit works to create a version of childhood that crosses what she calls the “great gulf” separating adult writers and child readers by activating “contraband memory.” Contraband memory is, for Nesbit, memory lacking the cloying nostalgia that makes other authors’ versions of childhood falsely idealized. Oswald begins the novel seeking to mimic the idealized memories he finds in children’s books, stealing them and reshaping them to fit his everyday life. But he soon discovers that many of these stolen memories do not play out in real life as they do in books, and Oswald ends the novel with an archive of unidealized memories that offer readers a model of resistance to the literary colonization common in children’s literature. By archiving his childhood memories before they have time to be distorted by adult nostalgia, Oswald creates the kind of contraband memory that Nesbit feels will lead to something new: the representation of more realistic versions of childhood.
27

The Life Stories of Padmasambhava and their Significance for Tibetan Buddhists

Hughes, Stuart January 2013 (has links)
This works seeks to examine a small selection of biographies of Padmasambhava, the figure who introduced and spread the Buddhist teachings in Tibet during the eighth century. These writings appear to have a function that goes beyond merely recounting the details of Padmasambhava’s life and works. Two of these functions – the transmission of various teachings and support for the Tibetan identity – have been the main focus for my investigation.
28

Osobnost Jana Sádla z Miličína a ze Smilkova / Personality of Jan Sádlo z Miličína a ze Smilkova

Vančurová, Silvie January 2012 (has links)
My dissertation deals with personality of Jan Sádlo of Smilkov, who was a noble man in king's sevices and who lived at he turned of 13th and 14th century. Dissertation tries to express elemental aspects of his life, which determined his life and this dissertation also tries to complete missing information about his family, property and also tries to find in which community he could be found and with whom he kept in touch with and how can these persons influence his personality. Dissertation also deals with his career, mainly his activity in king's Václav IV. court, where he became a influential person, who became involved in political situation in country during the beginning of hussite revolution. In dissertation is also covered his political downfall and his death. Life of Jan Sádlo of Smilkov was in my dissertation shown as an exapmle of low nobleman who could due to political situation become influential person and who could become involved in political development. . Keywords gentry, court of Václav IV., holding, followers of Jan Hus, administrator of ro
29

From Dogs to Kings : Master Narratives and Plurality of Voices in Treasure Island and Black Sails / Från hundar till kungar : `master narratives’ och en mångfald av röster i Treasure Island och Black Sails

Razman, Diana Cristina January 2019 (has links)
The aim of this essay is to show how both Treasure Island and Black Sails depict master narratives that are mainly influenced by imperialist ideology. The essay analyzes elements present in both the novel and the television series that reflect imperialist practices such as “othering,” propaganda, and exploitation. The aim of this essay is also to underline the plurality of voices created by various narratives of marginalized people present in the two sources. By analyzing the perspective and social organization of minority groups such as children, gay men, and people with disabilities, this essay demonstrates how the narratives of marginalized people can be both subversive and complementary to the master narrative.
30

Avaliação do autoconceito e da locomoção em crianças e adolescentes cegos por meio do jogo de orientação: “caça ao tesouro” / Self-concept assessment and locomotion in teens blind by orientation game: “treasure hunt”

Farias, Gerson Carneiro de 06 December 2016 (has links)
Submitted by JÚLIO HEBER SILVA (julioheber@yahoo.com.br) on 2016-12-19T16:59:00Z No. of bitstreams: 2 Tese - Gerson Carneiro de Farias - 2016.pdf: 3093324 bytes, checksum: 583f2c3e86392ff992d4f72609b67187 (MD5) license_rdf: 0 bytes, checksum: d41d8cd98f00b204e9800998ecf8427e (MD5) / Approved for entry into archive by Luciana Ferreira (lucgeral@gmail.com) on 2016-12-26T12:29:41Z (GMT) No. of bitstreams: 2 Tese - Gerson Carneiro de Farias - 2016.pdf: 3093324 bytes, checksum: 583f2c3e86392ff992d4f72609b67187 (MD5) license_rdf: 0 bytes, checksum: d41d8cd98f00b204e9800998ecf8427e (MD5) / Made available in DSpace on 2016-12-26T12:29:41Z (GMT). No. of bitstreams: 2 Tese - Gerson Carneiro de Farias - 2016.pdf: 3093324 bytes, checksum: 583f2c3e86392ff992d4f72609b67187 (MD5) license_rdf: 0 bytes, checksum: d41d8cd98f00b204e9800998ecf8427e (MD5) Previous issue date: 2016-12-06 / The thesis of this study is that blind children and adolescents are seeking motor control and coordination of movements to favor the Orientation and Mobility (OM) process and the construction of Self-concept. The antithesis is that Blindness is a restriction factor to this process. And the synthesis is that the Orientation Game: " Treasure Hunt" (JO: CT) favors this construction, due to being a new Educational Technology (TE), which is at the service of solving the problem of the OM process of children and adolescents Blind, as well as involve mediation, media and publishing. Thus, the objective of this study was to analyze the effects that a Orientation Game program: "Treasure Hunt" entails the development of the Self-concept and the Locomotion of two blind children and two adolescents attended at the Brazilian Center for Rehabilitation and Support for the Visually Impaired Of Goiás (CEBRAV/CAP), to give them greater autonomy and independence. The method used was a quasi-experimental research design, which has the subject as its own control, to favor the construction of the Self-concept and the Locomotion of two children and two blind adolescents, aged between eight and thirteen years, using the Orientation Game : "Treasure Hunt", in which the student must make a course in an unknown area, marked by circles, having in hand a special letter of adapted orientation and a cane, as shown in the figure below. - Exit: Reception P1 - Secretary Glass door P2 - Kitchen P3 - AVAS Room P4 - Drinking Fountain P5 - Gate Sports Court - Arrival Figure 01: Adapted Guidance Special Letter Source: FARIAS (2000). The evaluation of Self-Conception and Locomotion was performed by two observers, one permanent and the other sporadic, who established the degree of agreement between them, during the Baseline, Intervention and Follow-Up phases. The results show an improvement of the Self-concept and the Locomotion of two children and two blind adolescents in the categories of Competence, Personal Value, Autonomy, Independence and Lifestyle. The conclusions are that the Orientation Game: "Treasure Hunt" has a positive effect on the construction of the Self-concept and the Locomotion of blind children and adolescents to develop Autonomy and Independence, favoring Social Inclusion. / A tese desse estudo é que as crianças e os adolescentes cegos estão buscando o controle-motor e a coordenação de movimentos para favorecer o processo de Orientação e Mobilidade (OM) e a construção de Autoconceito. A antítese é que a Cegueira é fator de restrição a esse processo. E a síntese é que o Jogo de Orientação: “Caça ao Tesouro” (JO: CT) favorece essa construção, devido ser uma nova Tecnologia Educacional (TE), que está a serviço de solucionar o problema do processo de OM de crianças e adolescentes cegos, bem como por envolver mediação, mídia e publicação. Assim, o objetivo desse estudo foi analisar os efeitos que um programa de Jogo de Orientação: “Caça ao Tesouro” acarreta ao desenvolvimento do Autoconceito e da Locomoção de duas crianças e dois adolescentes cegos, atendidos no Centro Brasileiro de Reabilitação e Apoio ao Deficiente Visual de Goiás (CEBRAV/CAP), para lhes proporcionar maior autonomia e independência. O método utilizado foi um delineamento de pesquisa quase experimental, que tem o sujeito como seu próprio controle, para favorecer a construção do Autoconceito e da Locomoção de duas crianças e dois adolescentes cegos, com idades entre oito e treze anos, utilizando o Jogo de Orientação: “Caça ao Tesouro”, no qual o aluno deve realizar um percurso, em uma área desconhecida, marcada por círculos, tendo em mãos uma carta especial de orientação adaptada e uma bengala, como mostra a figura abaixo.  - Saída: Recepção. p1 - Porta de vidro da Secretaria. p2 - Cozinha p3 - Sala de AVAS p4 - Bebedouro p5 – Portão da Quadra de esportes - Chegada Figura 01: Carta Especial de Orientação Adaptada Fonte: FARIAS (2000). A avaliação do Autoconceito e da Locomoção foi realizada por dois observadores, um permanente o outro esporádico, que estabeleceram o grau do acordo entre eles, durante as fases da Linha de Base, na Intervenção e no Acompanhamento. Os resultados mostram uma melhora do Autoconceito e da Locomoção de duas crianças e dois adolescentes cegos nas categorias de Competência, Valor Pessoal, Autonomia, Independência e Estilo de Vida. As conclusões são as de que o Jogo de Orientação: “Caça ao Tesouro” tem efeito positivo na construção do Autoconceito e na Locomoção das crianças e adolescentes cegos para desenvolver Autonomia e Independência, favorecendo a Inclusão Social.

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