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Tělesná příprava k vojenské části talentových přijímacích zkoušek na VO FTVS UK / Physical preparation for military part of talent entrance exams at Military Department of Faculty of Physical Education and SportPros, Jakub January 2015 (has links)
TITLE OF THE WORK Physical preparation for the military part of the talent exam at Military Department of the Faculty of Physical Education and Sport in Prague. DEFINITION OF THE PROBLEM It is necessary to pass the special physical exam to be admitted for studying at Military Department. The content of this exam is significantly different from other physical activities and the preparation for it may cause several problems to the candidates. MAIN GOALS The main goal of this diploma thesis is to create a package of the exercises used for improving technical and fitness part of the performance primarily in the military part of physical exam. PLAN OF PROCESSING After extensive research of the available documents the package of the exercises will be created. RESULTS Based on studying of necessary literature and using the theoretical methods the package of the exercises has been successfully created. KEYWORDS Army physical fitness, Rope ladder climbing, Load carrying, Special physical preparation, Talent test, Czech Armed Forces.
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KA\'I yxo: uma plataforma robótica bioinspirada para aplicações em monitoramento ambiental. / KA\'I yxo: a bio-inspired robotic platform for environmental monitoring.Bernardi, Reinaldo de 18 November 2014 (has links)
Este trabalho apresenta a concepção, o projeto, o desenvolvimento e a validação experimental de uma plataforma robótica bioinspirada o robô KA\'I yxo com a habilidade de escalar árvores para aplicação em monitoramento ambiental. Tal motivação surgiu da necessidade crescente do estudo e do entendimento de ocorrências naturais pelas consequências envolvidas, muitas vezes trágicas. O monitoramento ambiental em larga escala e a dificuldade de acesso e cobertura de áreas significativas são fatores que indicam a importância e a utilidade de robôs nessas tarefas. O robô KA\'I yxo possui como aplicação primeira uma solução para aquisição de dados de radiação solar, temperatura, umidade e altitude, de maneira que a mesma seja uma ferramenta útil para pesquisadores, aplicação esta identificada como relevante para a pesquisa na área ambiental após visitas ao Instituto Nacional de Pesquisas da Amazônia INPA. O desenvolvimento da plataforma robótica bioinspirada exposto nesta tese apresenta a sua evolução, desde a versão inicial do robô Kamanbaré (seis versões), até a versão atual da plataforma KAI yxo (terceira versão). Para esta última, são expostos em detalhes os modelos mecânico e matemático. No modelo mecânico, a importante questão da mobilidade é considerada. O modelo matemático construído compreende a cinemática direta, a cinemática inversa, a definição da andadura e a dinâmica do robô. O texto contém também uma apresentação detalhada das arquiteturas de controle, de software e de hardware. A utilização de Geradores Centrais de Padrões (CPGs) é justificada e discutida em detalhes. O ajuste dos parâmetros da CPG é realizado por meio de um processo de otimização baseado na técnica de Times Assíncronos (A-Teams). Resultados experimentais obtidos com a plataforma robótica são apresentados e discutidos. / This work presents the conception, design, development and experimental validation of a bioinspired robotics platform the robot KA\'I yxo with the ability to climb trees for use in environmental monitoring. Such motivation arose from the growing need of studying and understanding the consequences of natural occurrences involved, often tragic. Environmental monitoring in large scale and the difficulty of access and coverage areas are significant factors that indicate the importance and the usefulness of robots in these tasks. As a first application, the robot KA\'I yxo represents a solution for data acquisition from solar radiation, temperature, humidity and altitude, so that it may be a useful tool for researchers. This application was identified as relevant to environmental research after visits to the National Institute of Amazonian Research INPA. The development of the bio-inspired robotics platform exposed in this thesis presents its evolution starting from the initial version of the robot Kamanbaré (six versions) and ending with the current version of KA\'I yxo platform (third version). For the latter, the mechanical and mathematical models are exposed in details. In the mechanical model, the important issue of mobility is considered. The mathematical model constructed comprises the forward kinematics, the inverse kinematics, the definition of the gait and the dynamics of the robot. The text also contains a detailed presentation of the control, software and hardware architectures. The use of Central Pattern Generators (CPGs) is justified and discussed. The tuning of the CPG parameters is performed by an optimization process based on the Asynchronous Teams (ATeams) technique. Experimental results obtained with the robotic platform are presented and discussed.
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Redbeds of the Upper Entrada Sandstone, Central Utah: Facies Analysis and Regional Implications of Interfingered Sabkha and Fluvial Terminal Splay SedimentsValenza, Jeffery Michael 01 December 2016 (has links)
First distinguished from other sedimentary successions in 1928, the Entrada Sandstone has been the subject of numerous studies. The western extent of the formation was initially described as laterally continuous "earthy" red beds, and categorized as sub- to supratidal marine-influenced sediments. Recent workers have reexamined the sedimentary facies hosted by the Entrada Sandstone, and findings suggest purely terrestrial depositional environments. Several outcrops of the upper Entrada hosted peculiar sedimentary features, including undulatory and convex-upward, parallel-laminated bedforms, reminiscent of hummocky cross-stratification- unexpected features in a terrestrial environment. The purpose of this study was to collect detailed outcrop measurements of these and other facies present in the upper Entrada Sandstone and to place them in context within a regional sedimentary system. Measured section data was analyzed and divided into sixteen primary facies based on textures, features, bedforms, grain size, and other characteristics. Surfaces were also noted and described. Each facies and surface was recognized to have developed under specific depositional or flow conditions, including eolian, paleosol, and fluvial subcritical, critical, supercritical, and waning flow. Primary facies were grouped into observed and interpreted facies associations. A depositional environment was then assigned to each facies association. These environments included sabkha, overbank splay/paleosol, distal terminal splay, and hyper-distal terminal splay. Ancient analogs were found in the Blomidon, Skagerrak, and Ormskirk Formations, which have been described as dryland fluvial systems that terminated onto saline mudflats (sabkhas). Modern analogs were found in the central Australian continent, in the form of fluvial terminal splays in ephemeral Lakes Eyre and Frome. The sedimentary system of the upper Entrada Sandstone of the San Rafael Swell is interpreted as an interfingering fluvial terminal splay and inland sabkha system. These are marked by a wide array of sedimentary structures representing stark extremes, from hyperarid to flash flooding conditions. During arid conditions, the only source of water was evaporative pumping of a high water table. During the rare occasions when surface water flowed through the system, flash flooding events produced the highest stage of supercritical flow described in geological literature. The succession of these facies reveals allogenic and autogenic processes active at the time of deposition, including episodes of tectonic uplift and fluvial avulsions.
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Learning from biometric distances: Performance and security related issues in face recognition systemsMohanty, Pranab 01 June 2007 (has links)
We present a theory for constructing linear, black box approximations to face recognition algorithms and empirically demonstrate that a surprisingly diverse set of face recognition approaches can be approximated well using a linear model. The construction of the linear model to a face recognition algorithm involves embedding of a training set of face images constrained by the distances between them, as computed by the face recognition algorithm being approximated. We accomplish this embedding by iterative majorization, initialized by classical multi-dimensional scaling (MDS). We empirically demonstrate the adequacy of the linear model using six face recognition algorithms, spanning both template based and feature based approaches on standard face recognition benchmarks such as the Facial Recognition Technology (FERET) and Face Recognition Grand Challenge (FRGC) data sets.
The experimental results show that the average Error in Modeling for six algorithms is 6.3% at 0.001 False Acceptance Rate (FAR), for FERET fafb probe set which contains maximum number of subjects among all the probe sets. We demonstrate the usefulness of the linear model for algorithm dependent indexing of face databases and find that it results in more than 20 times reduction in face comparisons for Bayesian Intra/Extra-class person classifier (BAY), Elastic Bunch Graph Matching algorithm (EBGM), and the commercial face recognition algorithms. We also propose a novel paradigm to reconstruct face templates from match scores using the linear model and use the reconstructed templates to explore the security breach in a face recognition system.
We evaluate the proposed template reconstruction scheme using three, fundamentally different, face recognition algorithms: Principal Component Analysis (PCA), Bayesian Intra/Extra-class person classifier (BAY), and a feature based commercial algorithm. With an operational point set at 1% False Acceptance Rate (FAR) and 99% True Acceptance Rate (TAR) for 1196 enrollments (FERET gallery), we show that at most 600 attempts (score computations) are required to achieve 73%, 72% and 100% chance of breaking in as a randomly chosen target subject for the commercial, BAY and PCA based face recognition system, respectively. We also show that the proposed reconstruction scheme has 47% more probability of breaking in as a randomly chosen target subject for the commercial system as compared to a hill climbing approach with the same number of attempts.
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Análise temporal dos efeitos preventivos do exercício resistido sobre a atrofia muscular induzida por dexametasona / Temporal analysis of preventive effects of resistance exercise on muscular atrophy induced by dexamethasoneKrug, André Luis de Oliveira 27 March 2018 (has links)
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Previous issue date: 2018-03-27 / Coordenação de Aperfeiçoamento de Pessoal de Nível Superior (CAPES) / Synthetic glucocorticoids have potent anti-inflammatory and immunosuppressive action, though its chronic usage can trigger muscle atrophy. On the other hand the resistance training (RT) acts in opposition to atrophic situations, although its effects on muscle atrophy induced by treatment with dexamethasone (DEX) are poorly known.The purpose of this study was to determine how long RT is required to promote preventive effects in flexor halluces longus (FHL) muscle atrophy induced by dexamethasone (DEX). After maximal voluntary carrying capacity (MVCC), 100 rats were separated in sedentary (SED) or resistance trained for 10 (RT10), 40 (RT40), 70 (RT70) and 100 (RT100) days. Groups were divided as control (CTRL) or treated with DEX. RT was performed with 80% of maximal voluntary carrying capacity (MVCC). During the last 10 days, the animals either received DEX (0.5 mg/kg/day, i.p.) or vehicle (saline, same volume as DEX treatment, i.p.). The FHL muscle was removed, cleaned, weighed and stored for determining the cross-sectional area, proteassomal activity 26s, and total p70S6K, p-p70S6KThr389, MuRF1, REDD1 and GAPDH protein level. The results arepresented as mean ± SEM. The repeated measures two-way analysis of variance (ANOVA) were used for food intake and, for further analysis,it was used two-way ANOVA, both with Tukey post hoc test and significance levelset as α<0.05. DEX reduced FHL mass (-26%), but RT70 and RT100 DEX groups presented atrophy attenuation. DEX reduced proteasome activity in SED (-33%) and RT70 (-44%) DEX. RT70 CTRL had increased proteasome activity when compared with RT10 and RT40 CTRL (+48% and +51%, respectively) groups and RT100 CTRL had reduced activity (-56%). DEX reduced phospho-p70S6KThr389/total p70S6k ratio in SED DEX (-24%), but it was reverted in RT10 (+48%) and RT70 DEX(+70%). RT70 CTRL presented higher values of this ratio than SED, RT40 and RT100 CTRL groups. DEX increased REDD1 (+47%) protein level only in SED DEX. MuRF-1 protein level increased in SED(+50%), RT10 (+45%) and RT40 (+46%)DEX groups, but it was blocked in RT70 and RT100 DEX groups. In summary, we suggest that DEX-induced FHL muscle atrophy requires at least 70 days of RT to be attenuated and this response involves a complete blockade of MuRF-1 and REDD1 protein level increase and the blockade phospho-p70S6KThr389/total p70S6k ratio reduction. Also, 100 days of RT did not promote any additional effects. It is interesting to note that only 10 days of RT evoked improvements in the synthesis pathway, which suggest that some molecular adjustments are required in early stages of skeletal muscle mass maintenance. / Os glicocorticoides sintéticos possuem potente ação anti-inflamatória e imunossupressora, entretanto seu uso crônico pode desencadear atrofia muscular. Por outro lado o treinamento resistido (TR) contrapõe-se a situações atróficas, embora seus efeitos sobre a atrofia muscular induzida pelo tratamento com dexametasona (DEX) são pouco conhecidos.O presente trabalho teve como objetivo verificar qual é o momento em que o efeito preventivo do TR (80% do carregamento máximo) é mais efetivo sobre a redução peso corporal e atrofia muscular induzidas pelo tratamento com DEX. Separamos 100 ratos Wistar machos em 10 grupos: sedentário controle (SED CTRL); sedentário tratado com DEX (SED DEX); treinado controle 10, 40, 70 e 100 dias (TR10 CTRL, TR40 CTRL, TR70 CTRL e TR100 CTRL) e treinado tratado com DEX 10, 40, 70 e 100 dias (TR10 DEX, TR40 DEX, TR70 DEX e TR100 DEX). Utilizamos o TR em escada (80% TCM). Nos 10 últimos dias os animais receberam DEX (0,5 mg/kg por dia, i.p.) ou o mesmo volume de salina. O músculo flexor longo do hálux (FHL) foi removido, limpo, pesado e armazenado para determinação da área de secção transversa, atividade do proteassoma 26s, e produção proteica dep70S6K total, p-p70S6KThr389, MuRF1, REDD1 e GAPDH. Os resultados são apresentados como média±EPM. Foi utilizada aanálise de variância de dois caminhos (ANOVA) para medidas repetidas para ingestão alimentar e para as variáveis restantes foi utilizada a ANOVA de dois caminhos. Na presença de interação, foi utilizado o posthoc de Tukey,com significância de α<0,05. A DEX reduziu 26% a massa muscular do FHL, mas o grupo TR70 e TR100 DEX apresentaram essa atrofia atenuada. O tratamento com DEX reduziu a atividade do proteassoma nos grupos SED (-33%) e TR70 DEX (-44%). O grupo TR70 CTRL teve sua atividade do proteassoma aumentada em relação aos grupos TR10 e TR40 CTRL (+48% e +51%, respectivamente), além do mais, o grupo TR100 CTRL teve sua atividade reduzida (-56%). A DEX reduziu a razão p-p70S6KThr389/p70S6k total no grupo SED DEX (-24%), mas essa resposta foi revertida no grupo TR10 (+48%) e TR70 (+70%) DEX. O grupo TR70 CTRL apresentou valores superiores dessa razão em relação aos grupos SED, TR40 e TR100 CTRL. A DEX aumentou a produção proteica de REDD1 (+47%) somente no grupo SED DEX. A produção proteica de MuRF1 foi aumentada nos grupos SED (+50%), TR10 (+45%) e TR40 (+46%) DEX, mas essa resposta foi completamente bloqueada nos grupos TR70 TR100 DEX. Com base nos resultados do presente estudo, pode-se sugerir que a atrofia muscular induzida por DEX no músculo FHL necessita de pelo menos 70 dias de TR para ser atenuada e essa resposta parece envolver o completo bloqueio dos aumentos de MuRF1 e REDD1, somados ao bloqueio da redução da razão p-p70S6KThr389/p70S6k. Além disso, 100 dias de TR não provocaram nenhum efeito preventivo adicional. É interessante notar que o TR, mesmo realizado por curto período (10 dias), promove melhorias na via de síntese de proteínas, oque sugere que alguns ajustes moleculares são necessários em estágios iniciais da manutenção da massa muscular. / CAPES: 1452526
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Contribution à la conception des filtres bidimensionnels non récursifs en utilisant les techniques de l’intelligence artificielle : application au traitement d’images / Contribution to the design of two-dimensional non-recursive filters using artificial intelligence techniques : application to image processingBoudjelaba, Kamal 11 June 2014 (has links)
La conception des filtres a réponse impulsionnelle finie (RIF) peut être formulée comme un problème d'optimisation non linéaire réputé pour être difficile sa résolution par les approches conventionnelles. Afin d'optimiser la conception des filtres RIF, nous explorons plusieurs méthodes stochastiques capables de traiter de grands espaces. Nous proposons un nouvel algorithme génétique dans lequel certains concepts innovants sont introduits pour améliorer la convergence et rendre son utilisation plus facile pour les praticiens. Le point clé de notre approche découle de la capacité de l'algorithme génétique (AG) pour adapter les opérateurs génétiques au cours de la vie génétique tout en restant simple et facile à mettre en oeuvre. Ensuite, l’optimisation par essaim de particules (PSO) est proposée pour la conception de filtres RIF. Finalement, un algorithme génétique hybride (HGA) est proposé pour la conception de filtres numériques. L'algorithme est composé d'un processus génétique pur et d’une approche locale dédiée. Notre contribution vise à relever le défi actuel de démocratisation de l'utilisation des AG’s pour les problèmes d’optimisation. Les expériences réalisées avec différents types de filtres mettent en évidence la contribution récurrente de l'hybridation dans l'amélioration des performances et montrent également les avantages de notre proposition par rapport à d'autres approches classiques de conception de filtres et d’autres AG’s de référence dans ce domaine d'application. / The design of finite impulse response (FIR) filters can be formulated as a non-linear optimization problem reputed to be difficult for conventional approaches. In order to optimize the design of FIR filters, we explore several stochastic methodologies capable of handling large spaces. We propose a new genetic algorithm in which some innovative concepts are introduced to improve the convergence and make its use easier for practitioners. The key point of our approach stems from the capacity of the genetic algorithm (GA) to adapt the genetic operators during the genetic life while remaining simple and easy to implement. Then, the Particle Swarm Optimization (PSO) is proposed for FIR filter design. Finally, a hybrid genetic algorithm (HGA) is proposed for the design of digital filters. The algorithm is composed of a pure genetic process and a dedicated local approach. Our contribution seeks to address the current challenge of democratizing the use of GAs for real optimization problems. Experiments performed with various types of filters highlight the recurrent contribution of hybridization in improving performance. The experiments also reveal the advantages of our proposal compared to more conventional filter design approaches and some reference GAs in this field of application.
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Hodnocení semenářských vlastností hrachoru lučního a vikve ptačí a jejich uplatnění v trvalých travních porostech. / The evaluation of seed properties of Lathyrus pratensis and Vicia cracca and their employment in permanent grasslands.KRATOCHVÍLOVÁ, Eva January 2015 (has links)
The theme of the thesis are climbing legumes meadow vetchling (Lathyrus pratensis) and tufted vetch (Vicia cracca). The literature search defines watched kinds of legumes and their occurence in permanent grassland. There is summarized seed growing of legumes because of its problematic production. Legumes are valuable components of grassland especially thanks to fixation of nitrogen and high capacity of proteins. The practical part is focused on observation of floristic compilation of watched locations for three years. Particular locations were compared from the point of view of changes in land management and weather. Pods and seeds of observed kinds were collected and evaluated in single years. Experiments of seed's field germination were done after different period from picking and in case of various treatment.
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Vliv popínavých leguminóz na výskyt hodnotných a plevelných druhů v trvalých travních porostech. / The influence of climbing legumes on presence of valuable and weedy species in permanent grasslandsHRAŠE, David January 2018 (has links)
Permanent grassland is a complex of legumes, herbs, and grasses. They are an important plant component of the biosphere. They provide wide range of productive and non-productive functions. Climbing legumes are valuable species in grasslands. They are involved in higher quality of fresh matter and hay. The aim of this diploma thesis is to assess the influence of climbing legumes on the presence and coverage of other higher plant species in grassland, the height and productivity of vegetation in selected localities in the Prachatice district in 2017. The occurrence of legumes (climbing and non-climbing) has a significant impact on other species in the grassland community. The reason is the ability to fix aerial nitrogen and support grass species that require a good nitrogen supply. The obtained data were statistically processed.
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KA\'I yxo: uma plataforma robótica bioinspirada para aplicações em monitoramento ambiental. / KA\'I yxo: a bio-inspired robotic platform for environmental monitoring.Reinaldo de Bernardi 18 November 2014 (has links)
Este trabalho apresenta a concepção, o projeto, o desenvolvimento e a validação experimental de uma plataforma robótica bioinspirada o robô KA\'I yxo com a habilidade de escalar árvores para aplicação em monitoramento ambiental. Tal motivação surgiu da necessidade crescente do estudo e do entendimento de ocorrências naturais pelas consequências envolvidas, muitas vezes trágicas. O monitoramento ambiental em larga escala e a dificuldade de acesso e cobertura de áreas significativas são fatores que indicam a importância e a utilidade de robôs nessas tarefas. O robô KA\'I yxo possui como aplicação primeira uma solução para aquisição de dados de radiação solar, temperatura, umidade e altitude, de maneira que a mesma seja uma ferramenta útil para pesquisadores, aplicação esta identificada como relevante para a pesquisa na área ambiental após visitas ao Instituto Nacional de Pesquisas da Amazônia INPA. O desenvolvimento da plataforma robótica bioinspirada exposto nesta tese apresenta a sua evolução, desde a versão inicial do robô Kamanbaré (seis versões), até a versão atual da plataforma KAI yxo (terceira versão). Para esta última, são expostos em detalhes os modelos mecânico e matemático. No modelo mecânico, a importante questão da mobilidade é considerada. O modelo matemático construído compreende a cinemática direta, a cinemática inversa, a definição da andadura e a dinâmica do robô. O texto contém também uma apresentação detalhada das arquiteturas de controle, de software e de hardware. A utilização de Geradores Centrais de Padrões (CPGs) é justificada e discutida em detalhes. O ajuste dos parâmetros da CPG é realizado por meio de um processo de otimização baseado na técnica de Times Assíncronos (A-Teams). Resultados experimentais obtidos com a plataforma robótica são apresentados e discutidos. / This work presents the conception, design, development and experimental validation of a bioinspired robotics platform the robot KA\'I yxo with the ability to climb trees for use in environmental monitoring. Such motivation arose from the growing need of studying and understanding the consequences of natural occurrences involved, often tragic. Environmental monitoring in large scale and the difficulty of access and coverage areas are significant factors that indicate the importance and the usefulness of robots in these tasks. As a first application, the robot KA\'I yxo represents a solution for data acquisition from solar radiation, temperature, humidity and altitude, so that it may be a useful tool for researchers. This application was identified as relevant to environmental research after visits to the National Institute of Amazonian Research INPA. The development of the bio-inspired robotics platform exposed in this thesis presents its evolution starting from the initial version of the robot Kamanbaré (six versions) and ending with the current version of KA\'I yxo platform (third version). For the latter, the mechanical and mathematical models are exposed in details. In the mechanical model, the important issue of mobility is considered. The mathematical model constructed comprises the forward kinematics, the inverse kinematics, the definition of the gait and the dynamics of the robot. The text also contains a detailed presentation of the control, software and hardware architectures. The use of Central Pattern Generators (CPGs) is justified and discussed. The tuning of the CPG parameters is performed by an optimization process based on the Asynchronous Teams (ATeams) technique. Experimental results obtained with the robotic platform are presented and discussed.
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Legible Ledges : Evaluating the Consistency of Visual Cues for Climbable Gameplay ElementsChang, Lucas, Michaneck, Daniel January 2021 (has links)
Climbing in video games is a game mechanic that, after the introduction of three-dimensional movement, became more and more common and extended the movement options of the player character. Climbing, as used in this thesis, is a very specific action that can only be performed by interacting with a climbable gameplay element in the game world. A visual analysis is applied to investigate how objects in action-adventure games depict climbable gameplay elements: specifically, whether the way the games communicate climbability through visual communications is consistent or not. Four games are included in this study and the results point towards an overarching consistency for each of the games' use of visual cues to communicate climbability. However, the consistency is affected by the gameplay experience of each game. The linear games use very clear and controlled visual cues to describe the climbable gameplay elements, and the player often only interacts with a climbable gameplay element once per section, similar to an obstacle course. The games that emphasize exploration of a gameplay area, akin to a playground, place climbable gameplay elements around the environment for the player to freely interact with and have less clear visual cues. Climbable gameplay elements, like ledges, are found to be unique in the interaction they provide, and this is proven by the many different methods of visual communication that are used to convey the affordance of climbing. / Klättrande i dataspel är en spelmekanik som efter introduktionen av tredimensionell rörelse, blivit allt vanligare och utvidgat möjligheterna för spelarkaraktärens rörelser. Klättrande, som använt i denna uppsats, är en mycket specifik handling som endast kan utföras genom att interagera med ett klättringsbart spelelement i spelvärlden. En visuell analys appliceras för att undersöka hur objekt i action-äventyrsspel avbildar klättringsbara spelelement. Specifikt, huruvida sättet spelen kommunicerar klättringsbarhet genom visuell kommunikation är konsekvent eller ej. Fyra spel är inkluderade i denna studie och resultaten pekar mot att det finns en övergripande följdriktighet för varje spels användande av visuella signaler för att kommunicera klättringsbarhet. Följdriktigheten är dock påverkad av spelupplevelsen i varje spel. Dem linjära spelen använder mycket tydliga och kontrollerade visuella signaler för att beskriva klättringsbara spelelement, och spelaren interagerar oftast endast med ett klättringsbart spelelement en gång per sektion, likt en hinderbana. Spel som betonar utforskande av ett spelområde, likt en lekplats, har mindre tydliga visuella signaler. Klättringsbara spelelement, såsom avsatser, upptäcks vara unika i interaktionen de förmedlar, och detta påvisas av de många olika metoderna för visuell kommunikation som används för att förmedla klättringsbarhet.
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