Spelling suggestions: "subject:"embodiment"" "subject:"ambodiment""
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Com outros olhos: um estudo das representações da \"cegueira\" e/ou \"deficiência visual\" / With other eyes: a study of representations of the \"blindness\" and/or \"visual disability\"Andrea de Moraes Cavalheiro 17 January 2012 (has links)
Esta dissertação tem como principal objeto de estudo as interações sociais, que envolvem performances chamadas de cegueira, deficiência visual, baixa visão, vidência e correlativos. O objetivo desta pesquisa é descrever tais performances em termos de acionamentos de categorias de nomeação, sinais distintivos e atributos qualificativos. Pretende-se refletir sobre os processos de negociação e incorporação das mesmas na constituição do eu dos atores. Entre os pressupostos teórico-metodológicos, optou-se por uma aproximação com aspectos do modelo teatral de Goffman e da teoria da significação de Bourdieu. Para a construção dos dados, realizou-se observação participante principalmente em institutos especializados. / This dissertation focus on the performances of \"visual disability\", \"blindness\", \"low vision\" and seeing, through social interactions. Its main objective is to describe and to analyze these performances as the use of the nomination categories, distinctive signs and qualifying attributes. Furthermore, I present the processes of embodiment of these representations and its importance for the constitution of the actors \"self\". The theoretical and methodological assumptions rely on aspects of Goffmans dramaturgical perspective and Bourdieus theory of meaning. The data were developed through participant observation at specialized institutes.
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THE VISUAL RHETORIC OF WOMEN’S TATTOOS: REWRITING WOMEN’S BODIES, RECLAIMING POWER, AND CONSTRUCTING A TATTOO RHETORICGonzales, Sonya Gay 01 June 2019 (has links)
More often than not, when we think about visual rhetoric, especially in the fields of composition and literature, we imagine such visual texts as video games, advertisements, and graffiti/art. It’s rare that our thoughts turn to tattoos and the idea that women’s tattoos in particular, as visual text, act as a rhetorical device subverting dominant social norms of how heteropatriarchy defines woman and femininity. The dominant notions of how we think about text – writing, rhetoric, and the publication of narrative – facilitates the construction of a tattoo rhetoric. Utilizing a feminist lens, this thesis demonstrates the visual rhetoric of women’s tattoos and the construction of a tattoo rhetoric, drawing from elements of queers of color, women of color, and visual rhetoric scholars, as well as such theorists as Judith Butler, Michel Foucault, Jacques Derrida, Roland Barthes, and Mikhail Bakhtin. I explore Shelly Jackson’s Skin and the embodied texts of Kat Von D’s tattoos to convey the disidentification from and deconstruction of traditional and dominant notions of writing, rhetoric, and narrative, as well as heteropatriarchal constructs and governance of women, women’s bodies, and femininity. The visual rhetoric of women’s tattoos empowers women to radically challenge mainstream perceptions of feminine beauty, reclaim agency over their own bodies, and construct new meaning of woman and embodied texts. Women’s tattooed bodies facilitate the deconstruction of dominant ideologies of woman, femininity, and of text; the reconstruction of how woman and visual text are defined; and the construction of a tattoo rhetoric.
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Kroppslig längtan : en intervjustudie om hur icke-binära kön materialiserasAuran, Isak Kenshin January 2019 (has links)
Through the concept of longing, this study aims to explore non-binary embodiment and becoming, with a focus on examining how non-binary embodiment makes and is made possible. The study takes it departure in Karen Barads theories and concepts such as intra-action, and it is also from Barad the concept of longing is inspired. Longing is understood as the drive that is and makes possible life and the livable life. Longing is not reserved for humans but is rather tangent a posthuman understanding of matters agency, where matter is understood as an active agent in its own creation. The study is based on a combination of go-along interviews and semistructured interviews with six non-binary people.The study can be understood as an effort to make possible new or other ways to understand sex/gender, embodiment and becoming. Ways that is not based on a framework of understanding that in its foundational structure reduces the non-binary as something unintelligible. In the study longing is used as a means to create order and direction in the analysis of the participants stories. Longing has the benefit of being in constant movement and change, as such it contributes as a way of understanding that do not limit the participants stories of sex/gender, embodiment and becoming.
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Les mécanismes neurocognitifs de l’inscription corporelle dans les jugements de latéralité / The neurocognitive mechanisms of embodiment for handedness judgementsTariel, François 15 December 2011 (has links)
Cette thèse a pour thème l'étude les mécanismes neurocognitifs impliqués dans la détermination de la latéralité intrinsèque d'objets. Dans une première étude, nous avons montré qu'une projection de son propre schéma corporel sur un objet est nécessaire pour en différencier la gauche de la droite. Cette inscription corporelle fut observée aussi bien pour des stimuli humains que non humains, suggérant que la présence d'axes intrinsèques à l'objet est suffisante pour y permettre la projection du corps. Une seconde étude nous a permis de mieux comprendre les mécanismes neuronaux de l'inscription corporelle, en utilisant une tâche de comparaison de formes identiques ou miroir différemment orientées. Les stimuli étaient soit des corps humains, soit des assemblages de cubes. La magnetoencephalographie (MEG) révéla une implication du lobe pariétal supérieur gauche dans l'incarnation et la transformation spatiale des deux stimuli. Par ailleurs, une contribution de l'aire motrice supplémentaire fut observée dans le cas des cubes. Ainsi, nous proposons de considérer le lobe pariétal supérieur comme le substrat neural d'un émulateur utilisant le schéma corporel afin d'encoder la latéralité d'un objet et de prédire les conséquences visuelles d'une transformation spatiale. La contribution additionnelle de l'aire motrice supplémentaire a probablement facilité la transformation de formes non familières, par l'envoi d'une commande motrice à l'émulateur visant à accroître la cohérence de l'objet tourné mentalement. Ces interprétations supportent l'idée d'une cognition incarnée dans les actions corporelles. / The aim of this thesis was to study the neurocognitive mechanisms implicated in the determination of objects intrinsic handedness. In a first study, we evidenced that distinguishing the left from the right of an object requires a mental projection of the body schema onto the stimulus. This embodiment process occured for human and non human stimuli as well, suggesting that the mere presence of intrinsic axes on stimulus enables the bodily projection. In a second study, we explored the neural mechanisms underlying embodiment in a handedness shape matching task, using human bodies and cubes assemblies as stimuli with different orientations. Magnetoencephalography (MEG) revealed that the left superior parietal lobe participated in the embodiment and spatial transformation of both stimuli. In addition, we observed a contribution of the supplementary motor area for cube assemblies specifically. Therefore, we consider the superior parietal lobe as the neural substrate of an emulator processing the body schema to encode handedness and to predict the visual consequences of a spatial transformation. Besides, the additional contribution of the supplementary motor area probably helped the spatial transformation of unfamiliar shapes by backpropagating a motor command to the emulator to increase cohesiveness of the mentally rotated object. These interpretations support the grounding of cognition in bodily actions.
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In Romance with the Materials of Mobile Interaction : A Phenomenological Approach to the Design of Mobile Information TechnologyFällman, Daniel January 2003 (has links)
<p>This thesis deals analytically and through design with the issue of HumanComputer Interaction (HCI) with mobile devices; mobile interaction. Specifically, it is an investigation into and a capitalization on the multistable kinds of relations that arise between the threefold of human user, artifact, and world, and how dealing with this kind of technology and these relations in many ways must be regarded as different from mainstream HCI. This subject matter is theoretically, methodologically, and empirically approached from two to HCI unconventional outlooks: a phenomenological and a design-oriented attitude to research. The main idea pursued in this work is that while HCI for historical reasons follows a tradition of disembodiment, its opposite—embodiment—needs to come into view as an alternative design ideal when dealing with mobile interaction. The tradition of disembodiment in HCI, how it is applied within mobile interaction, and the conceptual switch in focusing on embodiment and human, technology, world relations are thoroughly analyzed and discussed. A proper understanding of these issues are seen as necessary for the primary purpose of this book: to provide designers of mobile interaction with the conceptual means needed to construct new and better styles of mobile interactions. To equip designers and researchers with the possibility of choosing an alternative path, the book provides a range of alternative conceptualizations for design, modeled primarily around phenomenological concepts such as embodiment, meaning, and involvement. In order to minimize the distance between these new notions and how they may be practically applied for design, four research prototypes are presented and discussed that all in different ways capitalize on these conceptualizations. The thesis concludes with an empirical-style study, which uses the Repertory Grid Technique to elicit the participants’ experiences of using a number of mobile information technology devices, including the research prototypes presented in this work.</p>
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Here and now : Foundations and practice of human-experiential designHoshi, Kei January 2012 (has links)
The thesis claims that an experiential approach to design really does promise the possibility of scientific design of everyday life. The purpose of this thesis is to show the promise. René Descartes conceptualized the classical formulation of a mind-body dichotomy. Various resulting and unbalanced dichotomies, such as subjective-objective, internal-external, experiential-practical and so on, raise serious concerns surrounding the concept of design. The thesis raises a crucial issue about the imbalance between technological and human concerns in the context of human-computer interaction, an imbalance that has been caused partly by the mechanistic aspect of informatics and its impact on designing human computer interaction. The thesis first explores the origin of design as a distinct activity during the industrial revolution, and reviews the tide of design history from then until today. The brief review of design history indicates that design is not merely the skill of making things or presentations. This gives direction to how design can be positioned in our modern information society. Second, the author starts a critical discussion about ordinary design approaches that, it is suggested, may have hindered true human-centred design, and then introduces an alternative approach to design and research, which the author calls Human-Experiential Design. Third, the notion of Tangible Presence in Blended Reality Space is introduced. The conceptual grounding that illustrates the experiential approach to interaction design is discussed. Fourth, the thesis presents use cases and provides examples of Human-Experiential Design in specific practical contexts. The concrete examples suggest that the emphasis on ‘balance’ or appropriate blending is very important in the development of better interactive systems for health, capitalizing on seamless combinations of the virtual and the physical in Blended Reality Space. As exemplified in the thesis, the human-experiential approach, striving for optimal combinations of tangibility and evoked presence, offers a promising tool in designing for special needs groups such as elderly people with some cognitive weaknesses, and children undertaking physical rehabilitation programmes. It is suggested that such virtual-physical blends will release human beings from the strain that existing perceived dichotomies bring. Finally, the author concludes by offering a way forward, a way that is neither subjective nor objective but rather a meaningfully integrated blend of the dichotomies, which responds to the question of what it means to be human.
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In Romance with the Materials of Mobile Interaction : A Phenomenological Approach to the Design of Mobile Information TechnologyFällman, Daniel January 2003 (has links)
This thesis deals analytically and through design with the issue of HumanComputer Interaction (HCI) with mobile devices; mobile interaction. Specifically, it is an investigation into and a capitalization on the multistable kinds of relations that arise between the threefold of human user, artifact, and world, and how dealing with this kind of technology and these relations in many ways must be regarded as different from mainstream HCI. This subject matter is theoretically, methodologically, and empirically approached from two to HCI unconventional outlooks: a phenomenological and a design-oriented attitude to research. The main idea pursued in this work is that while HCI for historical reasons follows a tradition of disembodiment, its opposite—embodiment—needs to come into view as an alternative design ideal when dealing with mobile interaction. The tradition of disembodiment in HCI, how it is applied within mobile interaction, and the conceptual switch in focusing on embodiment and human, technology, world relations are thoroughly analyzed and discussed. A proper understanding of these issues are seen as necessary for the primary purpose of this book: to provide designers of mobile interaction with the conceptual means needed to construct new and better styles of mobile interactions. To equip designers and researchers with the possibility of choosing an alternative path, the book provides a range of alternative conceptualizations for design, modeled primarily around phenomenological concepts such as embodiment, meaning, and involvement. In order to minimize the distance between these new notions and how they may be practically applied for design, four research prototypes are presented and discussed that all in different ways capitalize on these conceptualizations. The thesis concludes with an empirical-style study, which uses the Repertory Grid Technique to elicit the participants’ experiences of using a number of mobile information technology devices, including the research prototypes presented in this work.
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Minding the Body : Interacting socially through embodied actionLindblom, Jessica January 2007 (has links)
This dissertation clarifies the role and relevance of the body in social interaction and cognition from an embodied cognitive science perspective. Theories of embodied cognition have during the past two decades offered a radical shift in explanations of the human mind, from traditional computationalism which considers cognition in terms of internal symbolic representations and computational processes, to emphasizing the way cognition is shaped by the body and its sensorimotor interaction with the surrounding social and material world. This thesis develops a framework for the embodied nature of social interaction and cognition, which is based on an interdisciplinary approach that ranges historically in time and across different disciplines. The theoretical framework presents a thorough and integrated understanding that supports and explains the embodied nature of social interaction and cognition. It is argued that embodiment is the part and parcel of social interaction and cognition in the most general and specific ways, in which dynamically embodied actions themselves have meaning and agency. The framework is illustrated by empirical work that provides some detailed observational fieldwork on embodied actions captured in three different episodes of spontaneous social interaction in situ. Besides illustrating the theoretical issues discussed in the thesis, the empirical work also reveals some novel characteristics of embodied action in social interaction and cognition. Furthermore, the ontogeny of social interaction and cognition is considered, in which social scaffolding and embodied experience play crucial roles during child development. In addition, the issue what it would take for an artificial system to be (socially) embodied is discussed from the perspectives of cognitive modeling and technology. Finally, the theoretical contributions and implications of the study of embodied actions in social interaction and cognition for cognitive science and related disciplines are summed up. The practical relevance for applications to artificial intelligence and human-computer interaction is also outlined as well as some aspects for future work.
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Making sense of knowledge workRylander, Anna January 2006 (has links)
According to a dominant discourse in contemporary writings and research, we are living in a Knowledge Economy where knowledge is seen as the pre-eminent resource and the key to success for individuals as well as organizations and nations. Consequently, much effort in management research has been dedicated to devising new concepts and theories such as the knowledge-based theory of the firm and the intellectual capital perspective, all premised on the assumption that knowledge work is somehow different from other forms of work. But what, actually, is knowledge work? And what is it that makes it so different? This dissertation represents an attempt to make some sense of this discourse. Research themes investigate the role of tangible and intangible dimensions of knowledge work and organizations. Particular attention is paid to organizational identity and the physical work environment. The notion of identity is central to the Knowledge Economy Rhetoric, while the physical setting is a neglected, but potentially important, aspect of knowledge work and identity construction. Various theoretical and methodological perspectives were applied throughout the research process to illuminate these themes. The thesis covers two empirical case studies; one of a small high-tech firm in the telecommunications sector as it developed a knowledge based strategy. The other study explored the relationship between the design of the office and identity construction in a large IT/management consulting firm. In addition, a study of the literature on the organizational category of knowledge-intensive firms was conducted to explore the dominant constructions of knowledge work within the research community. The results from these studies are presented in five papers. While addressing different questions, the papers all deal with some aspect of sensemaking of, or in, knowledge work. The first paper describes how the management team in the case company went through a process to make sense of the intangible dimensions of their organization. The second paper is a conceptual treatise outlining an alternative conceptualization of strategy for knowledge-intensive firms that emphasizes the importance of identity. Paper three provides an analysis of how the category of knowledge-intensive firms is used in the research literature and the consequences thereof. In paper four branding is analyzed as a management practice. The last paper discusses the role of emotion, ambivalence and embodied experience of the physical environment in identity construction. The exposition reflects further on the insights from this journey and what they entail for making sense of knowledge work. It is argued that a better understanding of knowledge work has to take the knowledge worker – the individual – as the starting point for theorizing. Taking this position requires us to scrutinize the theoretical perspectives that guide our conceptualizations of the knowledge worker. Theoretical perspectives are constructions that allow us to see certain things and not others. Current conceptualizations are, by necessity, extensions of earlier dominant perspectives or worldviews. Based on the findings from the empirical studies, an alternative perspective is proposed that takes the embodied experience of the knowledge worker as a point of departure. Implications of this perspective for conceptualizing and studying knowledge work are then discussed. / QC 20100917
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Returning to the well : an inquiry into women's experiences in community-based expressive movement sessionsDavison, Mischa Louise 22 April 2009
The present study explored 12 womens experiences in five community-based improvisational movement sessions. The study was two-pronged in nature, attending to the experience of expressive movement and somatic awareness exercises as well as the experience of gathering together as women. Session activities were taken from movement and somatic practices such as Authentic Movement, the 5Rhythms®, YogaDance®, the Big Fat Ass Dance Class®, theatre-based exercises, contact improvisation and African Dance. The chosen methodology was hermeneutic phenomenology using a weekly sharing circle, post-session interviews, and journal entries as data. Although inquiring into both psychological and movement experiences, the study did not derive from a formal Dance/Movement Therapy perspective but instead, prioritized the womens own voices in order to elucidate the inherent experience and worth of expressive movement within a community framework. Three core constructs arose from my analysis: Conscious Embodiment, Conscious Play and Conscious Connection. The underlying role of relationality is highlighted in the final chapter. Findings contribute to a preventive and resiliency orientation as opposed to the more typical clinical and therapeutic research found in the field of Dance/Movement Therapy.
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