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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
321

科技接受模式在遠距教學網站之應用

周鴻志 Unknown Date (has links)
隨著電腦和網際網路的快速發展,此兩者的結合,提供了許多的資訊商機。其中一項便是遠距教學的興起。遠距教學由最早的函授逐漸轉為以目前流行的Web-based資訊系統為教學平台。而為了讓遠距教學的推廣更加有效,本研究試圖瞭解學習者的心態,提出一個能夠有效解釋和預測學習者行為的模式,以提供相關研究人員參考。 本研究參考歷經實證的科技接受模式(Technology Acceptance Model),以此為基礎,發展出研究架構。並回顧相關網站品質的文獻,建構出屬於遠距教學的網站品質,並以此為外部變數,來推測影響使用者的行為。研究結果發現,本研究所使用的網站品質中,四個構面,以教材品質影響行為意圖的效用最大,其次是其次為服務互動,以及介面設計,最後是功能性。
322

O2O消費的使用與滿足和科技接受整合模式——以線上買票,線下觀影為例 / A Model of O2O Consumer Motivation, Combination of Uses & Gratifications and Technology Acceptance Model: A Study on Movie Ticking

區谷怡 Unknown Date (has links)
電子商務多年的發展之下,人們在生活中已經習慣於網路購物,而隨着智慧型手機等行動裝置的普及,跨越線上與線下的O2O消費掀起了新一波風潮。其中,電影O2O在中國更是以爆發式地增長中。 本研究以電影O2O為例,希望探討消費者在線上購買電影票再到線下電影院觀影的消費行為背後的心理需求動機,以及在使用線上介面時前置因素如何影響其使用行為,以建構結合使用與滿足理論及科技接受模式(Technology Acceptance Model)的O2O消費行為模型。 本研究收集到460份有效問卷,研究結果發現消費者使用O2O的動機包括娛樂性、便利經濟性、社交性,其中娛樂性、社交性動機對促成使用行為有正向影響;而線上使用介面的知覺有用易用性對消費者的線上使用行為有正向影響。 / As e-commerce has been flourished for years, people getting more and more used to shopping online, on the other hand, popularization of mobile device leads to a new trendy of O2O service, which broke the wall between online and offline. For example, movie ticketing O2O is experiencing a great development in China. This study focus on movie ticketing O2O and try to clarify its user motivations, besides how actual uses were influenced by the factors of online interface. Altogether it is tempt to build up an O2O user model which combine with Uses and Gratifications Theory and Technology Acceptance Model. Collected 460 web questionnaires, the findings of this study show that entertainment, convenience and economy, sociality are all motivations of using O2O ticketing, entertainment and sociality indicate significance influence to actual using. For the part of online interface, perceived usefulness and ease of use are combined together to affect the online using positively.
323

Factors That Predict the Adoption of Online Shopping in Saudi Arabia

Nachar, Momen 01 January 2019 (has links)
Despite the increased numbers of online consumers, e-commerce growth is slow in the Kingdom of Saudi Arabia. In this correlational study, the technology acceptance model (TAM) was used as a theoretical framework to examine whether perceived ease of use of e-commerce platforms and perceived usefulness of e-commerce platforms could predict consumers' intention to adopt shopping online. A pre-existing TAM survey instrument was used to collect data from consumers (N = 95) who live in a City and have shopped at least once online. The regression analysis confirmed a positive statistically significant relationship between perceived ease of use of e-commerce platforms and consumers' intent to adopt online shopping. The results showed that perceived ease of use of e-commerce platforms and perceived usefulness of e-commerce platforms were statistically significant in predicting consumers' intent to adopt online shopping, with F(2, 92) = 241.630, p < .001, R2 = .840, and adjusted R2 = .837, and accounted for 84% of the variance in consumers' intent to adopt online shopping. The correlation between perceived ease of use and consumers' intent to adopt online shopping was (PEOU) r= .916, p < .001 and the correlation significance between perceived usefulness and consumers' intent to adopt online shopping was (PU) r= .591, p < .001. Using study results, retailers may be able to develop improved strategies to increase profitability via online shopping. The implications for positive social change include the potential for improved quality of life for consumers in Saudi Arabia.
324

比較「智慧型手機主導之行動網路購物」與「電腦網路購物」兩者之相對屬性與重要性 / Relative attribute importance of smartphone driven mobile commerce compared to computer based electronic commerce

柯思維, Servio Fernando Kloeth Unknown Date (has links)
現今智慧型手機之網路通路價值與電腦相比仍較低,也使得現今使用智慧型手機網路交易的比例仍低於使用電腦網路交易的比例。本研究採用付出為結構模型及恆等性分析,研究結果顯示,智慧型手機因其有用性及易用性較電腦低,因此使用者以手機網路交易的傾向也偏低。本研究以科技接受模型發現70%至80%的使用者都是因受社會及同儕影響,而較不傾向使用手機進行網路交易。一般認為,手機的便利性相對也使手機網路交易平台的風險提高。然而,研究結果顯示,以電腦從事網路交易的風險與手機網路交易的風險相當,便利性也幾無差異。因此本研究以社會影響為探討方向,認為其為影響現代人以手機從事網路交易的重要關鍵。 / The net channel value of smartphone driven mobile-commerce measured against the alternative of computer based electronic-commerce is at this point in time still low. In an exploratory effort structural modeling and invariance analysis reveals mobile commerce is viewed with a less positive usability disposition in the light of usefulness and effortlessness. An adaptation of the Technology Acceptance model accounting for 70-80% of usage intention indicates social influences experienced from peers to engage the mobile platform is lower. Convenience and perceived risk are usually considered attributes relatively important for the m-commerce platform. However, the analysis reveals little difference of these attributes' salience compared with e-commerce, absolute scores for convenience are similar, and perceived risk seems to have marginal effects on usage in general. Social influences, experienced as lower for mobile commerce is a especially salient concept in determining usability disposition and ultimately intention to use mobile commerce, as is the salience of the usability disposition larger for mobile commerce than for electronic commerce.
325

The application of usability principles to create web-based applications that achieve increased system usage

Bezuidenhout, Stephanie January 2011 (has links)
<p>This research work investigates and reports on the contribution of usability and perceptual frameworks towards understanding and ultimately increasing usage of a sales website and a corporate marketing website for a major insurance company in South Africa. It investigates whether the application of usability principles to the sales web positively influences the usage of the sales web system as a tool by intermediaries, and in so doing help the organisation recoup their investment and lower operational costs. This financial services (traditionally insurance) company, like many organisations, is in the process of migrating key operational systems onto web platforms to take advantage of benefits such as the ubiquity of web access and services orientated architecture among others. The research reviewed key frameworks in the area of technology acceptance or usage namely  Nielsen‟s usability attributes (Nielsen, 2003)  The Technology Acceptance Model (TAM), (Davis, 1989)&nbsp /  The Theory of Reasoned Action (Fishbein &amp / Ajzen, 1975)  The Theory of Planned Behavior (Ajzen, 1985) / and derived a theoretical summative model (the Conceptual Research Model) that combined both usability and perceptual dimensions. The applicability of this summative model was empirically tested using quantitative data relating to system&nbsp / usage and user perception. Empirical evidence was gathered to prove and refine the Conceptual Research Model (CRM), and the data substantiated the inclusion of the constructs in the CRM, as well as the efficacy of the model in a financial services organisation. Through testing of the CRM, this research has also confirmed which specific attributes of usability can be focussed on to bring about positive change in users‟ usage behaviour and adoption of a website or web application.</p>
326

The application of usability principles to create web-based applications that achieve increased system usage

Bezuidenhout, Stephanie January 2011 (has links)
<p>This research work investigates and reports on the contribution of usability and perceptual frameworks towards understanding and ultimately increasing usage of a sales website and a corporate marketing website for a major insurance company in South Africa. It investigates whether the application of usability principles to the sales web positively influences the usage of the sales web system as a tool by intermediaries, and in so doing help the organisation recoup their investment and lower operational costs. This financial services (traditionally insurance) company, like many organisations, is in the process of migrating key operational systems onto web platforms to take advantage of benefits such as the ubiquity of web access and services orientated architecture among others. The research reviewed key frameworks in the area of technology acceptance or usage namely  Nielsen‟s usability attributes (Nielsen, 2003)  The Technology Acceptance Model (TAM), (Davis, 1989)&nbsp /  The Theory of Reasoned Action (Fishbein &amp / Ajzen, 1975)  The Theory of Planned Behavior (Ajzen, 1985) / and derived a theoretical summative model (the Conceptual Research Model) that combined both usability and perceptual dimensions. The applicability of this summative model was empirically tested using quantitative data relating to system&nbsp / usage and user perception. Empirical evidence was gathered to prove and refine the Conceptual Research Model (CRM), and the data substantiated the inclusion of the constructs in the CRM, as well as the efficacy of the model in a financial services organisation. Through testing of the CRM, this research has also confirmed which specific attributes of usability can be focussed on to bring about positive change in users‟ usage behaviour and adoption of a website or web application.</p>
327

數位電視體育頻道之創新特質與品牌忠誠度研究─以愛爾達體育台為例 / A Study of Innovation Attributes and Brand Loyalty of IPTV Sports Channel: Case Study for ELTA Sports

王于齊, Wang, Yu Chi Unknown Date (has links)
2012年愛爾達體育台取得倫敦奧運的台灣區獨家媒體版權,並與中華電信合作推出「多螢一雲」服務,讓使用者能夠透過中華電信MOD、Hichannel網站與行動載具上的Hami App收看賽事直播。根據尼爾森於奧運會後所進行之媒體研究指出,愛爾達體育台的觀眾廣度雖僅略微成長,但是觀眾的收視忠誠度則明顯升高。本研究以科技接受模型為主要研究架構,結合創新事物特質與品牌忠誠度,探討愛爾達體育台的多平台服務之特質,是否影響到使用者的採用意願,甚至更進一步提升對該頻道的忠誠度。研究結果顯示,愛爾達體育台的「多螢一雲」服務之創新特質,確實會透過影響使用者的認知有用性、認知易用性與態度,而提升採用意願,並增強收視後的頻道忠誠度。 / In 2012, ELTA Sports obtained the exclusive London Olympics media rights in Taiwan and launched “Three Screens and A Cloud” service with Chunghwa Telecom, which enabled users to watch sports live-broadcasting through Chunghwa Telecom MOD, Hichannel website and Hami App. According to AGB Nielson Media Research, although the breadth of audience grew slightly, the brand loyalty to ELTA Sports had an obvious increase after London Olympics. This research takes Technology Acceptance Model as the main structure and combines Attributes of Innovations and Brand Loyalty to discuss whether the attributes of ELTA’s multi-platform service affects users’ adoptive intention and even increases loyalty to the channel or not. As a result, the attributes of “Three Screens and A Cloud” service indeed enhance the audiences’ adoptive intention and brand loyalty to ELTA Sports through affecting their Perceived Usefulness, Perceived Ease of Use and Attitude toward Using.
328

以網路外部性探討行動應用程式對智慧型手機購買意圖之影響 / Exploring the effect of mobile apps on purchase intention of smart phone by network externalities

黃詩婷 Unknown Date (has links)
當今智慧型手機成長快速,市場潛力大,影響消費者的智慧型手機購買決策因素成為近年來值得研究的議題。但過去有關智慧型手機購買決策的研究中,大多著重在手機的作業系統或是功能層面,並未將行動應用程式(APP)及人際面的影響因素納入考量。因此,本研究以網路外部性、科技接受模型及理性行為理論為基礎,分別從智慧型手機及行動應用程式的屬性面和人際面來探討,目的為找出影響台灣地區現有智慧型手機使用者對智慧型手機再購意圖的因素,並進一步探索這些因素如何影響使用者的態度及再購意圖。本研究結果發現: 1.智慧型手機屬性面:當使用者認為智慧型手機是越有用的、越具娛樂性的,則使用者對智慧型手機的採用態度越正向;當使用者認為智慧型手機是越容易使用的,並不會直接影響其對智慧型手機的態度。 2.智慧型手機人際面:當使用者認為有越多人使用智慧型手機,則使用者對智慧型手機的購買意圖越正向;而無論使用者認為其家人、伴侶、好友、同學或同事支不支持其使用智慧型手機,都不會影響其對智慧型手機的購買意圖。 3.行動應用程式屬性面:當使用者認為在短時間內行動應用程式的數量成長的越快速,則其對智慧型手機的態度會越正面;而無論使用者認為APP數量、種類的多少、價格是否可被接受以及APP的設計品質完不完善等,都不會直接影響使用者對智慧型手機的態度。 4.行動應用程式人際面:當使用者認為其家人、伴侶、好友、同學或同事越支持其使用行動應用程式時,使用者對智慧型手機的態度會越正向。
329

Fluch oder Segen? – Zum Umgang mit Konflikten in Software-Implementierungsprozessen

Wissmann, Isabella von, Staar, Henning, Janneck, Monique, Kremer, Melanie 14 December 2012 (has links) (PDF)
Aus der EINLEITUNG: Nicht immer sind organisationale Veränderungsprozesse von Erfolg gekrönt – wie bei 1000 befragten Unternehmen die vergleichsweise hohe Quote von 38 % an Prozessen belegt, die als gescheitert betrachtet werden [18]. Als häufigste Ursache werden dabei „Widerstände der Mitarbeiter“ genannt. Auch die Implementierung einer neuen Technologie in einer Organisation stellt einen derartig verändernden Eingriff dar, dessen Gelingen nicht zuletzt auch an die Nutzung der neuen Technologie geknüpft ist [10]. Um diesem Ziel gerecht zu werden, existieren in der Informatik zahlreiche Ansätze, die Schnittstellen zwischen Mensch und Technik anwenderfreundlich zu gestalten. Dabei ist insbesondere die Akzeptanz der (neuen) Technologie seitens der Nutzer von zentraler Bedeutung [5]. Denn wenn sich beispielsweise bei der Einführung eines ERP-Systems zur integrierten IT-Portfolio-Planung die Mitarbeiter überwacht und kontrolliert fühlen und aus diesen Motiven heraus Vorwände und Ausreden finden, das System nicht zu nutzen, können sie die Implementierung massiv beeinträchtigen und verzögern, was sich in erhöhtem Aufwand und höheren Kosten niederschlägt. [...]
330

The Impact of Learning Management System Usage on Cognitive and Affective Performance

Mabed, Metwaly, Köhler, Thomas 14 December 2012 (has links) (PDF)
1 INTRODUCTION Since learning management systems (LMSs) are offering a great variety of channels and workspaces to facilitate information sharing and communication among learners during learning process, many educational organizations have adopted a specific LMS into their educational context. A LMS is a software that handles learning tasks such as creating course catalogs, registering students, providing access to course components, tracking students within courses, recording data about students, and providing reports about usage and outcomes to teachers [1]. LMSs include several applications such as OLAT, WebCT, Moodle, ATutor, Ilias, and Claroline. However, LMSs can be utilized to integrate a wide range of multimedia materials, blogs, forums, quizzes, and wikis. Therefore, the researchers suggest that studying the influence of technology usage on end-users, especially students, is fundamental in learning and teaching environment. Despite educational organizations routinely make decisions regarding the best pedagogical approaches for supporting students’ performance, there is very little research on the impact of LMSs on learning outcomes [2]. Indeed, a considerable number of studies were conducted to examine the adoption of various LMSs, whereas little researches focused on understanding how educational institutes can enhance learning and teaching process through a particular LMS [3]. Consistent with this, the researchers found virtually no research on investigating the relationship between LMSs usage and attitude toward learning. [...]

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