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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
51

The role of mobile technology in the customisation of virtual learning environments within higher educational institutions

Vyas, Jhulan 24 October 2012 (has links)
M.Phil. Information management) / A great deal of research has been conducted on mobile technology globally, however very little research has been conducted on the role of mobile technology in the customisation of the Virtual Learning Environment (VLE) within higher education institutions (HEIs) and in specific within the University of Johannesburg (UJ). This study focuses specifically on the current trends and possible implementation of mobile technology within the learning process of students at HEIs. To date, existing research mostly focuses on the effectiveness of the VLE; very little of the research is dedicated towards asynchronous learning and even less to the possibility of enhancing or customising the VLE towards being available and accessible via mobile devices to end-users who are 'learners on the move'. With its focus on learners on the move, this study follows the Mixed Methods Research (MMR) approach in its research design to investigate the current trends and effectiveness of the VLE within HEIs and in particular at the UJ. It is also aimed at displaying the need for mobile technology to be developed and implemented at UJ. The research findings of this study are important as they provide HEIs generally, and the UJ specifically, a guide as to what appeals to digitally minded students in support of their learning experience through the possibility of mobile technology implementation. The UJ, as with all other HEIs, has a large responsibility in making this happen. HEIs must move forward in customising the VLE and act now to ensure a large acceptance from its end-users to engage in learning through collaboration. HEIs have to meet end-users' needs in order to make the mobile technology venture and m-learning enhancements in the near future successful. In summary, the v findings of this study show a clear demand for all modes of mobile access and learning from HEI students as end-users. M-learning is a new phenomenon; and universities that do not embrace it will soon be left behind if m-technology is not implemented. Keywords Virtual learning environment, higher education institutions, e-learning, mlearning, mobile technology, learning management systems, Blackboard, customisation
52

Teachers' Lived Experiences of the Virtual Learning Environment: A Phenomenological Inquiry

Johansson, Megan January 2021 (has links)
This research project is about the lived experiences of upper secondary school and adult education teachers from a remote region of Sweden, during the global pandemic of 2020 – 2021. Educational change can be understood in terms of experiences, through listening to teachers’ voices, which have the capacity to bring new knowledge for future usage of digital platforms in education. Teaching is an embodied experience and opportunities for movement have become limited in the virtual learning environment. A radical change in the methods of communication has also occured, in particular the verbal and non-verbal clues of oral interaction, which differ in physical and virtual classrooms. Interpersonal relationships have been shown to be of the utmost importance for successful learning, and these need to be formed and maintained both online and offline. Some students are at risk of falling behind academically and socially due to remote learning. The research has shed light on this situation and illustrates how governments should work effectively with teachers to ensure that all students can succeed, regardless of individual setbacks experienced during the global pandemic. This is an ethical responsibility of importance to ensure that no student will be disadvantaged as a result of remote learning.
53

Repräsentation und Vermittlung von Wissen in virtuellen Lernumgebungen

Sassen, Imke, Voß, Stefan 29 July 2016 (has links) (PDF)
Die Gestaltung von sozio-technischen Systemen als Aufgabengebiet der Wirtschaftsinformatik setzt eine interdisziplinäre Ausrichtung und Berücksichtigung relevanter Forschungsgebiete voraus, die im Bezug auf die Fragestellung, wie komplexes Wissen in einer virtuellen Lernumgebung (VLU) repräsentiert und vermittelt werden sollte, im Bereich der didaktischen und lernpsychologischen Forschung liegen. In diesem Beitrag werden bereits vorhandene Lösungsansätze vorgestellt und aus psychologischer und didaktischer Sicht diskutiert, wobei weiterführende Potenziale aber auch Risikopotenziale vorhandener technischer Möglichkeiten und ihrer Einsatzbereiche herausgestellt werden sollen.
54

Enhanced technology acceptance model to explain and predict learners' behavioural intentions in learning management systems

Al-Aulamie, Abdullah January 2013 (has links)
E-learning has become the new paradigm for modern teaching moreover, the technology allows to break the resurrection of time and place by enabling people to learn whenever and wherever they want. In information system research, learners' acceptance of e-learning can be predicted and explained using technology acceptance models. This research developed enhanced technology acceptance model to explain students' acceptance of learning management systems (LMSs) in Saudi Arabia. The research model aims to investigate the viability of TAM constructs in a nonwestern country. Moreover, due to the cultural impact of the Saudi Arabian culture towards genders, the research addresses the moderating effect of gender towards LMSs acceptance. The developed model variables identification focuses on two motivation aspects, extrinsic and intrinsic. The developed model consisted of ten variables in total, which can be categorised into three groups. First, the extrinsic variables consisting of information quality, functionality, accessibility, and user interface design. Second, the intrinsic variables are consisting of computer playfulness, enjoyment, and learning goal orientation. Third, the TAM variables consisting of perceived usefulness, perceived ease of use and behavioural intention. Moreover, to validate and examine the developed model, a questionnaire tool was developed for data collection. Furthermore, the data was collected from electronically from three universities over six weeks. The research findings supported the developed model. Additionally, the identified variables were good critical in predicting and explaining students' acceptance of LMSs. The research applied structural equation modelling for statistical analysis using IBM AMOS. The research results confirmed the applicability of the developed model to explain the Saudi students' acceptance of LMSs. The developed model explained high variance among the dependent variables outperforming the excising models. The research improved the explanatory power of the TAM model through the identified variables. Furthermore, the research results showed that the extrinsic variables were stronger predictors of students' perceived usefulness, perceived ease of use and behavioural intention. In addition, the results showed that males and females perception towards the LMS was significantly different. The male students' acceptance towards LMSs was higher than females. Moreover, enjoyment was the stronger determinant of females' behavioural intention.
55

Overcoming the Barrier: Virtual Learning : The Impact of learning in Second Life in Higher Education

Günes, Pinar January 2008 (has links)
<p><!--[if !mso]> <object classid="clsid:38481807-CA0E-42D2-BF39-B33AF135CC4D" id=ieooui></object><mce:style><! st1\:*{behavior:url(#ieooui) } --></p><p>Traditional education have for long been remaining without major changes made to the actual system. Up until very recently, there has been reluctance towards making fundamental and dramatic changes to the system, but as societies change and develop by mirroring on past experiences, new minds and new ways of thinking emerge suggesting changes and new developments. Consequently, new educational approaches such as e-learning and virtual learning have emerged.</p><p>Lately, technology has been transforming and developing than ever before and the demand for modifying accordingly to new technology has become a prerequisite for all industries and institutions. Already with e-learning, a derived concept is worthy of notice. Authenticity, meaning validity and accuracy, has been imposed as one major issue when it comes to e-learning, and also v-learning.</p><p>The main goal of this thesis is to present answers and suggestions to the following research questions:</p><p>Ø  What value does a virtual education method create for the students?</p><p>Ø  What implications are there for an education through Second Life and what is the significance of such an environment?</p><p>Ø  What are the main auxiliary instruments or tools that enhance authenticity and the achievement of high presence in a virtual environment?</p><p>This research adopted an inductive approach using a qualitative research. The characterizations of knowledge used were descriptive knowledge, normative knowledge, explanatory research and evaluating research for the respective research questions. As a result of collaborating with Kalmar University, Sweden’s first Second Life course <em>“Oral Production” </em>was observed and to intensify the results, an interview was held with the course’s lecturer. The results were thereon analyzed and scrutinized based on the Empirical Findings, Theoretical Framework – consisting of mainly pedagogical theories and of articles concerning virtual learning environments.</p><p>The conclusion of this research entails the answers for the research questions. An education via a virtual environment is a development of e-learning, which is an enhancement of a traditional physical education. All students are persuaded to be active and participate in learning, which also promotes interconnectedness between students and teacher. Students can do role-playing and do presentations without feeling embarrassed about their “real” identities being represented. Main auxiliary instruments include virtual presentation boards, audio to communicate with each other and the avatar to direct the speech. Additionally, to enhance high presence in a virtual environment, involving all students with creative exercises seems to be another means in achieving high presence in a virtual environment.</p><p> </p>
56

Desenvolvimento de um ambiente virtual de aprendizagem sobre gerenciamento em eventos adversos nos serviços de enfermagem / Development of a learning virtual environment on management in adverse events in nursing services

Xelegati, Rosicler 09 August 2010 (has links)
A busca do conhecimento para melhoria da assistência de enfermagem nos serviços de saúde faz-se rotineiramente e a adoção de novas tecnologias educacionais vem colaborar, de forma relevante, para educação permanente dos profissionais. Inúmeros assuntos pertinentes ao cuidado podem ser aprendidos e discutidos em ambientes virtuais, como, por exemplo, os eventos adversos. O presente estudo teve como objetivo desenvolver um ambiente virtual de aprendizagem (AVA) sobre gerenciamento em eventos adversos para educação permanente de enfermeiros, abordando as temáticas: úlcera por pressão, erros de medicação, flebite, queda e perda de sonda nasogastroenteral. O referencial pedagógico foi fundamentado nos estudos de Gagné (1980) que considera que o processo de aprendizagem é baseado na teoria de processamento de informação e constitui-se em oito fases (fase de motivação, de apreensão, de aquisição, de retenção, de rememoração, de generalização, de desempenho e de feedback). A metodologia, uma pesquisa aplicada, utilizou o Modelo de desenvolvimento de programas de Instrução Auxiliada pelo Computador (Computer Assisted Instruction - CAI) proposto por Price (1991), composto de três estágios: 1. planejamento inicial; 2. planejamento e desenvolvimento do conteúdo instrucional; 3. avaliação e revisão. No estágio 1 foi caracterizado o público alvo, escolhido o tema abordado, bem como definidos os objetivos educacionais, os recursos disponíveis, o design instrucional e as técnicas de modelagem. O desenvolvimento do conteúdo (estágio 2) foi realizado em Módulos, estes constituídos das seguintes estruturas: Identificação do Módulo, Objetivos de Aprendizagem, Conteúdos, Exercícios, Referências e Textos de Apoio. A avaliação técnica e revisão do conteúdo inserido no AVA desenvolvido (estágio 3) será realizado por especialistas da área de informática e enfermagem em estudo futuro. O AVA foi desenvolvido na linguagem HTML (Hyper Text Makep Language) utilizando o programa Microsoft Office Word 2003®. Os exercícios de avaliação inseridos em cada módulo foram criados pela autora deste estudo com a utilização do programa Hot Potatoes versão 6.0 para Windows. Conclui-se que a metodologia adotada na construção do AVA foi adequada para o alcance do objetivo proposto. Como metas futuras, a autora desse estudo avaliará o produto desenvolvido e verificará a possibilidade de seu uso nos serviços de enfermagem, contribuindo com a educação permanente dos enfermeiros. O AVA sobre gerenciamento em eventos adversos nos serviços de enfermagem está disponível para acesso no endereço eletrônico: <http://www.eerp.usp.br/nepien/eventosadversos>. / The search for knowledge to improve nursing care in health services occurs on a routinely basis and the adoption of new educational technologies collaborates, in a relevant way, for professionals\' permanent education. Countless subjects pertaining to care can be learned and discussed in virtual environments, such as adverse events. The present study aimed to develop a virtual learning environment (VLE) on management in adverse events for nurses\' permanent education, addressing the themes: pressure ulcer, medication errors, phlebitis, fall and loss of nasogastroenteral feeding. The pedagogical framework was grounded in Gagné\'s (1980) studies, which considers that the learning process is based on the theory of information processing and consists of eight phases (phase of motivation, apprehension, acquisition, retention, remembering, generalization, performance and feedback). This applied research used the Model of development of Computer Assisted Instruction (CAI) programs proposed by Price (1991), consisting of three stages: 1. initial planning; 2. planning and development of instruction content; 3. assessment and review. At stage 1, target public was characterized, theme approached was chosen, and the educational objects, available resources, instructional design and modeling techniques were defined. The content development (stage 2) was carried out in Modules, comprised of the following structures: Identification of the Module, Learning objectives, Contents, Exercises, References and Support Texts. The technical assessment and review of the content inserted in the developed virtual learning environment (stage 3) will be carried out by informatics and nursing experts in a future study. The VLE was developed in HTML (Hypertext Makeup Language) using the program Microsoft Office Word 2003®. The evaluation exercises inserted in each module were created by the study author using the program Hot Potatoes version 6.0 for Windows. It is concluded that the methodology used in the construction of the VLE was appropriate for achieving the proposed objectives. As future aims, the author will assess the developed product and verify the possibility of using it in nursing services, contributing for nurses\' permanent education. The VLE on management in adverse events in nursing services is available at the URL: <http://www.eerp.usp.br/nepien/eventosadversos>.
57

Design instrucional : uma abordagem do design gráfico para o desenvolvimento de ferramentas de suporte à Educação a Distância /

Batista, Márcia Luiza França da Silva. January 2008 (has links)
Orientador: Marizilda dos Santos Menezes / Banca: Antônio Nelson Rodrigues da Silva / Banca: Dijon de Moraes / Banca: Olimpio José Pinheiro / Banca: Vânia Cristina Pires Nogueira Valente / Resumo: O objetivo deste trabalho é propor recomendações para o desenvolvimento de ferramentas de suporte à Educação a Distância. Essas ferramentas foram delimitadas como os ambientes virtuais de aprendizagem e sistemas tutores inteligentes, vistos a partir da ótica do design gráfico, dentro das especificações do design instrucional. A Educação a Distância é um fazer pedagógico que procura atender a sociedade da informação e do conhecimento. Para isso, ela faz uso da educação online, que se processa pela Internet, envolvendo a interação de pessoas. A terceira geração da educação a distância, baseada nas Tecnologias de Informação e Comunicação; usa os ambientes virtuais, os sistemas tutores inteligentes e as tecnologias interativas. O design instrucional é identificado como uma metodologia educacional que, por meio da tecnologia, propõe práticas e soluções para uma aprendizagem colaborativa e autônoma. Essa responsabilidade e abrangência cruzam os caminhos com o design. O designer gráfico e o webdesigner fazem parte da equipe multidisciplinar que compõe o design instrucional. Mesmo havendo vários sistemas eletrônicos de aprendizagem no mercado, várias instituições de ensino optam por desenvolvê-los internamente, privilegiando mais a generalidade do que a usabilidade. Para entender o desenvolvimento de sistemas tutores e ambientes virtuais, alguns processos, que regem a inteligência, a emoção, a percepção, a inteligência virtual, a ergonomia e a usabilidade, devem ser vistos como premissas básicas de tendências de aplicação. Assim, as recomendações deste trabalho, baseadas em uma metodologia de detalhamento do design instrucional, abordaram alguns passos, que foram o planejamento de unidades de aprendizagem, em que se verifica a aplicação do design gráfico; o desenvolvimento de roteiros e storyboards, e a definição... (Resumo completo, clicar acesso eletrônico abaixo) / Abstract: The objective of this word is to propose recommendations for the development of tools supporting the Distance Education. These tools had been delimited as virtual environments of learning and intelligent tutorial systems, in the approach to graphic design, inside of the specifications of instructional design. A Distance Education is one to make pedagogical for the society of the information and the knowledge. For this, it makes use of the education online, that it processes itself for the Internet, involving the interaction of people. The third generation of the distance education, based in the Information Technologies and Communication, uses virtual environments, the intelligent tutorial systems and the interactive technologies. Instructional Design is identified as an educational methodology that, by means of the tecnology, consider practical and solutions for a collaborative and independent learning. This responsability and wide-ranging cross the ways with design. Graphical designer and webdesigner are part of multidiscipline team that composes instructional design. Even with several some electronic systems of learning in the market, some institutions of education opt to develop them internally, focusing more the generality of what the usability. To understand the development of tutorial systems and virtual environments, some processes, that conduct intelligence, the emotion, the perception, virtual intelligence, the ergonomics and the usability, they must be seen as basic premises of application trends. Thus, the recommendations of this work, based in a methology of detailing of instructional design, had approached some steps, that had been the planning of units of learning, where if verify the application of design graphical; the development of scripts and storyboards, and the definition of structures of navigation for menus; design of media contents, that... (Complete abstract, click electronic access below) / Mestre
58

A pesquisa-ação na formação continuada do professor: caminhos para a mudança / Action-research in ongoing teacher education: paths towards change.

Agi, Adriana Beneduzzi Passarelli 13 April 2012 (has links)
Este trabalho traz os resultados de uma investigação realizada em um programa online de formação continuada de professores de Língua Inglesa, na modalidade híbrida, adaptado de um programa presencial e orientado pelos conceitos de pesquisa-ação e reflexão. O estudo mostrou que a reflexão, associada à pesquisa-ação, em um curso online colaborativo, parece favorecer a troca de experiências e a interação entre os participantes, potencializando a procura de soluções para os problemas encontrados no dia a dia da sala de aula e da escola. As referências teóricas definem e relacionam os conceitos centrais que nortearam a pesquisa, dentre os quais se destacam a pesquisa-ação colaborativa e os ciclos de reflexão e ação. A escolha dos momentos de reflexão do Fórum do Programa Online como foco principal de análise orientou a pesquisa para a busca de novos conhecimentos teóricos de compreensão do processo de formação docente em um Ambiente Virtual de Aprendizagem. Esses ambientes, por oferecerem possibilidades de interação e comunicação, incentivam a troca de experiências e informações e motivam o professor a assumir uma postura investigativa. O enfoque e a organização do programa, com proposta de reflexão e de pesquisa-ação, contribuíram para um aprendizado individual e coletivo, desafiando os participantes a buscar novas práticas, novas posturas, novos caminhos. No que diz respeito aos resultados da pesquisa, as conclusões indicam alguns sinais de mudança e de melhoria na prática e na atitude desses professores. / This thesis shows the results of an investigation conducted during an online program of ongoing education for teachers of English, in the hybrid modality, adapted from an on-ground program and based on the concepts of action-research and reflection. The study has shown that reflection, associated to action-research in an online collaborative course seem to promote the exchange of experiences and interaction among participants, fostering the search for solutions to problems faced in the day-to-day reality of classrooms and schools. The theoretical framework defines and relates key concepts that have guided the research, among which the concepts of collaborative action-research and cycles of reflection and action stand out. The choice of reflection moments from the Online Program Forum as the main focus of analysis has guided the research and investigation to a new theoretical understanding of the process of faculty education in a virtual learning environment. Since interaction and communication is made possible in these environments, the exchange of experiences and information is encouraged and the teacher feels motivated to adopt an investigative approach. The focus and organization of the program, which aims at promoting reflection and actionresearch, have contributed to individual and collective learning experiences, challenging participants to search for new practices, new attitudes and new paths. Regarding the results of this research, conclusions show some signs of change and improvement in the teachers practice and attitude.
59

Práticas pedagógicas on line: os processos de ensinar e de aprender utilizando o AVA-Unisinos

Menegotto, Daniela Brun 20 March 2006 (has links)
Made available in DSpace on 2015-03-04T19:56:48Z (GMT). No. of bitstreams: 0 Previous issue date: 20 / Coordenação de Aperfeiçoamento de Pessoal de Nível Superior / Essa pesquisa se insere no contexto da linha de pesquisa, Práticas Pedagógicas e Formação do Educador, do Programa de Pós-Graduação em Educação da Universidade do Vale do Rio dos Sinos – UNISINOS. Tem como objetivo principal investigar como são desenvolvidas as práticas pedagógicas on line na utilização do Ambiente Virtual de Aprendizagem – AVA, da UNISINOS, como apoio ao ensino presencial-físico. Perceber a trajetória da formação do professor como forma de compreender a constituição de saberes docentes e a sua relação com a prática pedagógica on line, identificar as concepções epistemológicas presentes na ação docente, investigar se as práticas pedagógicas desenvolvidas no processo educacional on line contribuem para a constituição de Comunidades Virtuais de Aprendizagem - CVAs, verificar a ocorrência de processos de reflexão sobre a ação docente e discutir a sua possível contribuição para a melhoria do fazer pedagógico, compreender o desenvolvimento da ação pedagógica no uso do AVA-UNISINOS e perceber com / This dissertation is part of the research on Pedagogical Practices and the Educator Instruction, in the context of the Graduate Program in Education of Universidade do Vale do Rio dos Sinos – UNISINOS. The main goal of this study is to investigate how professors develop on line pedagogical practices as a support to physical presence learning process, while they are using AVA-UNISINOS – Virtual Learning Environment of Universidade do Vale dos Sinos. Some other goals of this study consist of: 1. Analyzing the Professor’ s instructional trajectory in order to try to understand how his/her knowledge is constructed and what could be the relation, if there is one, between the instruction of the professor and on line pedagogical practices utilized by him/her; 2. Identifying epistemological conceptions, that underlie the action of the professor; 3. Investigating if pedagogical practices developed by professors to be used in on line educational processes lead to the building of learning virtual communities, – or, as
60

O coordenador pedagógico e os ambientes virtuais de aprendizagem: um espaço para a formação de professores

Silva, Daniel Moreira da 03 December 2015 (has links)
Made available in DSpace on 2016-04-27T14:48:48Z (GMT). No. of bitstreams: 1 Daniel Moreira da Silva.pdf: 775477 bytes, checksum: e6f3d57e884dc7b63bfda7fbc0722cb1 (MD5) Previous issue date: 2015-12-03 / The use of virtual tools of learning, by education professionals, has been expanded, in both initial and continual formation. Due to this fact, the aim of the present work was to present the virtual learning environment as a mechanism for continuous formation process, which usually occurs in pedagogical meetings at school. The main objective was to investigate forms of appropriation of the virtual learning environment by pedagogical coordinators for continual formation of teachers. The specific objectives were to describe the historical and legislative context and the functions of the pedagogical coordinators in public schools, particularly in São Paulo; characterize the virtual learning environment Moodle and its contribution for continual formation of teachers; promote a continuous formation, by pedagogical coordinators, of the virtual environment Moodle; analyze proposes of Moodle use made by pedagogical coordinators. The work, of qualitative nature, was based on literature research as well as in case study from a curse of continuous formation for pedagogical coordinators, aiming the familiarization with the virtual learning environment (Moodle) as a tool for further development of pedagogical coordinators activities. In the curse, the participants were invited to develop a continuous formation proposal based on their school reality. The analysis of the proposals indicated the recommendations for the pedagogical coordinators, relatively to the organization of reflexives actions in the continuous formation courses, based on virtual learning experiences / O uso de ambientes virtuais de aprendizagem tem se expandido nos contextos educacionais, tanto para a formação inicial, quanto continuada de profissionais de educação. Diante disso, esta pesquisa foi organizada no sentido de propor ao coordenador pedagógico a utilização de um ambiente virtual de aprendizagem para a realização dos processos de formação continuada que ocorrem geralmente em reuniões pedagógicas na escola. Ela tem por objetivo geral: investigar as formas de apropriação dos ambientes virtuais de aprendizagem realizadas pelos coordenadores pedagógicos para a formação continuada dos professores. E, por objetivos específicos: Descrever o contexto histórico, legislativo e as funções do coordenador pedagógico das redes públicas de ensino, em particular do estado de São Paulo; Caracterizar o ambiente virtual de aprendizagem Moodle e suas contribuições para a formação continuada de professores; Promover uma formação continuada, aos coordenadores pedagógicos, para o uso do ambiente virtual de aprendizagem Moodle; Analisar as propostas para o uso do Moodle, elaboradas pelos coordenadores pedagógicos, no ambiente utilizado para a sua formação. A investigação, de natureza qualitativa, apoiou-se em pesquisa bibliográfica e em estudo de caso, na forma de um curso de formação continuada oferecido aos coordenadores pedagógicos com o objetivo de familiarizarem-se com os recursos de um ambiente virtual de aprendizagem (Moodle), para uso posterior nas atividades da coordenação pedagógica. No decorrer do curso, os participantes elaboraram uma proposta de formação continuada para a sua realidade escolar. A análise documental das propostas elaboradas pelos sujeitos da pesquisa orientou a formulação de recomendações aos coordenadores pedagógicos, relativas à organização de ações reflexivas para a formação continuada apoiadas em ambientes virtuais de aprendizagem

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