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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
571

Plating the Baltic Sea : Marine restoration with regenerative design

Juvall Molin, Louisa January 2023 (has links)
In collaboration with Under ytan, a company cultivating algae locally on Åland, I have designed tableware made from and for algae-based food. Using the framework of the Set Table, I explore algae in a local context and reflect upon the usage of algae in marine restoration. The Set Table is full of symbols regarding culture, history, life and festivals. By gathering around the table, we share food, stories and create consciousness of the Baltic Sea.
572

Development of a Low-level laser therapy product for home use : With focus on function and aesthetic design

Sandström, Vendela, Klara, Westerberg January 2023 (has links)
Today, 27 out of 1000 individuals suffer from neck pain, affecting both individuals and society (Kazeminasab et al., 2022). These problems are most prevalent in the Scandinavian countries, with Sweden being one of the countries experiencing the greatest increase (Safiri et al., 2020). Non-invasive treatments for neck pain, such as low-level laser therapy, yoga, massage, aquatic therapy, and acupuncture, are already available in the market and have shown positive results (Kazeminasab et al., 2022). In this project, a handheld product with low-level laser therapy has been developed to reduce neck pain. The goal was to create a high-quality, safe, and reliable product that was aesthetically pleasing and could cover a premium market for home-use products. This thesis is produced at Luleå University of Technology in the spring semester of 2023 as a part of the Industrial Design Civil Engineering program. The project was conducted in collaboration with Ozoneair, a local company based in Luleå that specializes in producing air purifiers. The design process drew inspiration from IDEO's human-centered approach (2015) and incorporated various design methodologies to comprehend user requirements and develop a dependable product. The process encompassed three distinct phases, namely inspiration, ideation, and implementation, all of which centered around the target users. During the inspiration phase, user information was collected through contextual investigations, observations, interviews with experts, focus groups, and user testing of existing products in order to compile a comprehensive needs analysis. In the ideation phase, multiple concepts were generated and refined through iterative cycles of user testing, ultimately leading to the selection of a final concept. The chosen concept was realized in the implementation phase by creating of a digital prototype using Blender as a program, followed by the development of a full-scale physical prototype. The result is a clean and sleek product with a distinctive aesthetic that sets it apart in the market, diverging from the conventional sterile appearance often associated with medical devices. / Idag lider 27 av 1000 individer av nacksmärtor, vilket påverkar både individer och samhället i stort (Kazeminasab et al., 2022). Dessa problem är vanligast i de skandinaviska länderna, där Sverige är ett av de länder som upplever störst ökning (Safiri et al., 2020). Icke-invasiva behandlingar för nacksmärtor, såsom lågnivå laserterapi, yoga, massage, vattenterapi och akupunktur, finns redan på marknaden och har visat positiva resultat (Kazeminasab et al., 2022). I detta projekt har en handhållen produkt med low level laser thearpy utvecklats för att minska nacksmärtor. Målet var att skapa en högkvalitativ, säker och pålitlig produkt som är estetiskt tilltalande och som kan täcka en marknad för premiumprodukter för hemmabruk.  Detta examensarbete är framtaget vid Luleå tekniska universitet vårterminen 2023, som en del av civilingenjörsprogrammet Teknisk design. Projektet genomfördes i samarbete med Ozoneair, ett Luleåbaserat företag specialiserat på luftrenare. Designprocessen inspirerades av IDEOs (2015) människocentrerade process och inkluderade flera designmetoder för att förstå användarnas behov och skapa en pålitlig produkt. Processen bestod av tre faser: inspiration, idé och implementering, som alla fokuserade på potentiella användare. Inspirationsfasen gick ut på att samla information om användare genom kontextuella undersökningar, observationer, expertintervjuer, fokusgrupper och användartester av befintliga produkter, för att sedan sammanställa en behovsanalys. I idéfasen skapades och itererades olika koncept utifrån mindre användartester, vilket ledde fram till valet av ett slutgiltigt koncept. I implementeringsfasen väcktes konceptet till liv genom en digital prototyp i programmet Blender och en fullskalig fysisk prototyp. Slutprodukten är minimalistisk och avskalad, med ett unikt utseende som sticker ut på marknaden och utmärker sig från det klassiska sterila uttryck som medicintekniska produkter förknippas med.
573

VEŘEJNÝ MĚSTSKÝ PROSTOR - PŘEDNÁDRAŽÍ BRNO / THE PUBLIC CITY SPACE - BEFORE-RAILWAY STATION BRNO

Votroubek, Vít January 2014 (has links)
Public urban space Přednádraží Brno is a busy thoroughfare near the center. This space has its own specifics and its own life. It's one big open-air theater with hidden potential and individual impact. The concept of solution thus lies in maintaining his main traffic routes in terms of visual enhancements and functional effect on visitors.
574

Redesigning a Locking System for a Rail Road Dumper

Björnström, Viktor January 2018 (has links)
This report describes a master thesis in Industrial Design Engineering performed at Kiruna Wagon towards Luleå University of Technology in the spring of 2018. The task of the project is to develop a new locking mechanism to the doors of one of Kiruna Wagons planned product releases, the Side Dumper. To find the ideal solution, an iterative and prototype focused design process is used, which is split up into four main phases. Initially, an immersion into the context of the project is performed, followed by a literature study upon which the theoretical fundament of the project is set. A design specification is stated, which functions as support for design and evaluation during the whole project.   In the ideate phase, existing forces of the unloading station was used as a base for ideation. A large bank of ideas was created, which continuously was diverged and converged by many iteration cycles of designing, evaluation and learning. When five concepts had been developed, their functions needed to be verified in the develop phase, where several challenges arose. These were coped with, mainly through calculations, prototyping and by resetting concepts into solution principles. At last, in the deliver phase two remaining solutions, solution B and solution C, were verified through calculations, CAD-modeling and by a scale-wise functional prototype in steel. The prototype was tested, evaluated and finally delivered to Kiruna Wagon. The report ends with discussion and conclusions about method, process and results, and describes necessary further work for an implementation of the solution. / I denna rapport beskrivs ett examensarbete inom teknisk design som utförts på Kiruna Wagon mot Luleå Tekniska Universitet under våren 2018. Projektet gick ut på att utveckla en ny låsningsmekanism till dörrarna till en av Kiruna Wagons kommande produkter som kallas för Side Dumper. För att hitta den ideala lösningen användes en iterativ och prototypfokuserad designprocess, som delas upp i fyra huvudfaser. Initialt genomfördes en fördjupning i kontexten som rör projektet, följt av en litteraturstudie där den teoretiska grunden för projektet fastställs. En designspecifikation fastslås som fungerar som stöd för design och utvärdering under hela projektet.    I ideate-fasen utnyttjades befintliga krafter på lossningsstationen som en bas för idéarbetet. En stor idébank skapades, som kontinuerligt divergerades och konvergerades genom många iterationscykler av design, utvärdering och lärande. När fem koncept hade utvecklats, behövde deras funktioner verifieras. Detta genomfördes i develop-fasen, där flera utmaningar uppstod. Utmaningarna hanterades huvudsakligen genom beräkningar, prototyper och genom att återställa koncept till lösningsprinciper. Slutligen verifierades två återstående lösningar, lösning B och lösning C, i deliver-fasen genom beräkningar, CAD-modellering och en genom att tillverka en skalenlig funktionell prototyp i stål. Prototypen testades och utvärderades för att slutligen kunna levereras till Kiruna Wagon. Rapporten avslutas med att diskutera och ge slutsatser kring metodval, process och resultat, och beskriver fortsatt arbete för att kunna implementera produkten i framtiden.
575

Design of a ski boot fitting device : Increasing comfort and decreasing injuries

Stålbring, David January 2021 (has links)
Finding a boot that fits comfortably in a ski rental shop can be a difficult and tedious task for many people. Having properly fitting boots is important to prevent injuries in the user and reduce the risk of accidents happening on the mountain. The goal of this master thesis was to develop a tool that could make it easier for the customers in a ski rental shop to find the right boot for them. This was done by first sending out surveys to students at LTU and Swedish rental stores and interviewing rental store staff. It was found that a lot of the students don’t want to take the time to properly test their boots in the shop and that the staff don’t feel like they have the time to properly measure and fit every customer with a proper set of boots. It was theorised that making the measuring of the foot easier, faster, and more thorough would increase the chances of customers finding the right set of boots. The measurements that need to be taken for a proper boot matching to be made were found to be foot length, foot width, instep height, and calf volume. Through a design process combining a convergent/divergent and an iterative phase a tool that can take these measurements was designed and developed. The tool is a sock with built in stretch sensors that align themselves on the user’s foot in the correct places as the user puts on the sock. With a microcontroller the sock takes the measurements and sends them wirelessly to a screen that is placed in the store making it easy for the user to read the measurements. On the screen the user can also see what boot they are recommended to rent based on the measurements and book them directly on the screen.
576

ERGON: Utvecklingen av en ergonomisk träningsbänk för ökad funktionalitet / ERGON: The development of an ergonomic weight bench for increased functionality

Boström, Robin January 2023 (has links)
In Sweden, 21.4% of all residents have some type of membership at a training facility. This corresponds to approximately 2 million inhabitants. Within every single training facility there is some type of training bench. The training bench has been a standard in the training industry for a very long time. Despite this, no major development of this product has taken place. The biggest improvement was the introduction of adjustable seats and backrests. Apart from this, the training bench has not changed. This created an interest to investigate potential areas of improvement.  The purpose of this thesis is to explore which exercises are difficult to perform on a training bench, while also looking at other elements that may hinder the user from a good experience and thus develop and update the bench to better fit today's user needs. This includes functions a training bench needs to become more user-friendly, ergonomic and facilitate training. The implementation of this work was a linear, iterative design process. The design process I carried out during this project mainly consisted of four phases. Research, idea generation, prototyping and testing.  The result is the concept "ERGON: The ergonomically adapted training bench" adapted and optimized for ease of use through different features such as adaptive dumbbell racks, shelves for private use and a small slit at head level of the backrest to facilitate the use of hairstyles such as ponytails.
577

“Within a Framework of Limitations”: Marianne Strengell’s Work as an Educator, Weaver, and Designer

Fiely, Megan Elisabeth 27 March 2006 (has links)
No description available.
578

Product Physical Interface Design Characteristics for Older Adults with Hand Use Limitations

Yen, Wei-Ting 20 October 2011 (has links)
No description available.
579

DESIGN OF SET DISPLAYS FOR BREAD AND BAKERY IN GROCERY STORES

Lázaro García, Julia January 2022 (has links)
Master thesis carried out in collaboration with PS Retail, a retail design company from Jönköping, during the spring semester of 2022 as a part of the Industrial Design Master at Jönköping University. This project describes the process of design, development and construction of a module focused on the bread and bakery department in grocery stores for EveryDay Sweden, a partner of PS Retail. It consists of the development of a new versatile and contemporary assortment of displays that fit the interior of grocery stores, more specifically, for the bread and bakery department. Some of their approaches are to anticipate how supermarkets will evolve over time and design accordingly. In addition, they want the space to be comfortable for everyone, so some ergonomic factors are taken into account. Finally, their goal is to expand to other European markets, so both aesthetics and function must be considered. The final result is a module for bread storage and some proposals on how to fit in different environments. It works similar to a drawer, except that when the customer pulls it, the glass is lifted and the bread is exposed. In addition, the proposals represent how this module would look in different shapes and environments, depending on the capacity of the store.
580

Wearable Proprioception: Designing wearable technology for improving postural instability in Parkinson's Disease

Overhage, Dennis January 2015 (has links)
This report covers the design research process and results of the 9-week Thesis Project I.A hands-on, Research Through Design approach led the project through an iterative process with a focus on creating functional prototypes and validation with experts to answer the research question: How could proprioceptive wearable technology assist in improving the quality of life for patients of Parkinson’s Disease? Within this main question, focus points have been placed on designing for comfort (i.e. wearability) and well-being with attention to aesthetics. The project builds upon the theories of Design for well-being, Embodied Interaction and Wearable technology and is supported by research on proprioception, Parkinson’s Disease, postural instability and sensory stimuli. The result is a series of models, sketches and prototypes and this report covering the process. The final concept and prototype is a system that monitors upper body posture and provides vibro-tactile feedback on strategically placed areas of the body to guide the patient towards the desired posture.

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