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Arte e programação na linguagem ProcessingMello, Patricia Oakim Bandeira de 03 December 2015 (has links)
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Previous issue date: 2015-12-03 / Since the 1960s, many artists have been experimenting with computer technology to create artwork. Different programming languages have also emerged since then with the goal of making programming easier for people with various backgrounds and interests, such as artists and children. Processing is one of these programming languages. It was created in
2001 at the Massachusetts Institute of Technology (MIT) with the objective of streamlining
programming in the visual arts field. Processing was widely adopted as the programming language used for teaching programming to artists in several countries and it is also used for the final production of works of art. Besides, it was the inspiration for Arduino, a prototyping platform for physical computing that has become quite popular. Entitled Art and Programming in the Processing language, this research aims to investigate the following question: "What are the relationships between software, programming, and art in the Processing programming language? The research debates, from the Processing perspective, software in society and art, in addition to examining the role of the artist-‐programmer -‐ the artist who works directly with programming languages. It discusses still the learning of programming as part of computer and code literacy. The research methodology is based on a literature review and critical analysis, along with a case study of the Processing programming language. The research is complemented by the direct experience of the author and two interviews. This research presents cultural aspects of art made with Processing, encompassing from the context of programming languages that make the programming activity easier up to aspects of free software and hacker culture in the community of artists-‐programmers that use Processing / Desde a década de 1960, diversos artistas vêm experimentando com a tecnologia computacional na criação de suas obras de arte. Também diferentes linguagens de programação surgiram com o objetivo de tornar a programação mais fácil para pessoas com formações e interesses diversos, como artistas ou crianças. O Processing, umas dessas linguagens, surgiu em 2001, no Massachusetts Institute of Technology (MIT), com o objetivo de facilitar a programação nas artes visuais. Ele foi amplamente adotado em vários países no ensino de programação para artistas e também para a produção final de obras de arte. Além disso, foi a inspiração para o Arduino, uma plataforma de prototipagem para interação física com o ambiente que se tornou bastante popular. Intitulada Arte e Programação na linguagem Processing, esta pesquisa se propõe a investigar a seguinte questão: "Quais são as relações entre software, programação e arte na linguagem de programação Processing?". A pesquisa debate, sob a perspectiva do Processing, o software na sociedade e na arte, além de examinar o papel do artista-‐programador aquele que trabalha diretamente com linguagens de programação. Além disso, discute também o aprendizado de programação como parte de uma alfabetização digital. A metodologia de pesquisa se baseia em um levantamento bibliográfico acompanhado de uma análise crítica do material consultado e um estudo de caso da linguagem de programação Processing. A pesquisa é ainda complementada pela experiência direta da autora e por duas entrevistas. Esta investigação apresenta aspectos culturais da arte feita em Processing, englobando desde o contexto das linguagens de programação que facilitam a atividade de programar até características do software livre e da cultura hacker na comunidade de artistas-‐programadores do Processing
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Veils: Truth in TranslationBlock, Katherine M. 01 August 2015 (has links)
This supporting document for the thesis exhibition entitled “Veils: Truth in Translation” will discuss Block’s exploration of painting during her time at East Tennessee State University. The supporting document also provides the historical background and influences which have contributed to Block's overall process and techniques. These influences include the Abstract Expressionists, Carl Jung, Ferdinand de Saussure, John Dewey, Theodor Adorno, Joan Mitchell and Gerhard Richter. In the supporting document Block probes the idea that non-objective painting is more than a language confined by linguistic elements of sign, signifier, and signified, but is a process of thinking, which is communicated on a higher level of perception than verbal speech or visual symbolism. Block will discuss how she translates experiences from the metaphysical realm of feeling and thought to the physical reality of paint and surface which communicates the experience to the viewer.
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La figure de l'artiste et le rôle de l'art dans les romans de Romain Gary / The figure of the artist and the role of art in the novels of Romain GaryKim, Hyun-hee 17 October 2013 (has links)
La conception du « roman total » proposé par Romain Gary met fin au « chef d’œuvre ». Traversant « le siècle des ténèbres », Romain Gary trouve une part de responsabilité de l’art et de l’artiste dans l’impuissance de la culture face à l’horreur existante. Pourtant, bien qu’il mette l’accent sur la fonction sociale de l’art, Romain Gary n’adhère pas à l’art engagé, ni au roman réaliste ou au Nouveau roman. Il ne cherche pas à imposer ses idées au lecteur, mais veut lui ouvrir un espace de liberté. L’art doit être une jouissance pour qu’il finisse par devenir une force éthique. Il amène une prise de conscience de ce qui manque à la réalité. L’esthétique garyenne consiste à rendre au lecteur son autonomie de pensée. Nombre de ses personnages incarnent la figure de l’artiste sous différentes formes provocatrices : picaro, dandy, clown, etc. Pour Romain Gary, créer, c’est jouir et la jouissance est une révolte métaphysique contre la condition de la vie et contre la souffrance. Les artistes dans ses romans figurent bien ceux qui mènent cette lutte. Transgresseurs des valeurs et des ordres établis, les artistes chez l’auteur tiennent à se libérer de la réalité. Cette libération s’effectue d’une part à travers la création d’un monde imaginaire, d’autre part à travers le dépassement de soi ou la création de soi. Transformant leur vie comme une œuvre de leur imagination, les artistes garyens témoignent d’une identité multiple et en « devenir ». / Néant
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Les pratiques artistiques et culturelles à l’école primaire : entre le dire et le faire de l’enseignant / Artistic and cultural activities at primary school : between teacher discourse and practicesRuppin, Virginie 03 December 2010 (has links)
Cette thèse témoigne d’une recherche sur les arts et la culture à l’École, étudiant les dispositifs d’éducation artistique et culturelle et les divers effets qui en résultent dans les écoles primaires. Elle porte sur sept classes à Projet Artistique et Culturel implantées dans le département du Rhône.Interrogeant l’art et la culture dans le primaire, plusieurs questions se posent : en quoi ces pratiques servent-elles l’école ? Qu’est-ce que l’enseignant cherche à faire, à produire ? Formulées en ces termes, les questions ainsi posées trouvent une partie de leurs réponses au sein du discours et de la pratique enseignante, et peuvent être analysées dans le cadre de la sociologie de la justification de Luc Boltanski et Laurent Thévenot. Pour analyser la manière dont l’enseignant met en œuvre un dispositif artistique, nous avons besoin de comprendre comment il délègue une partie du travail aux objets. Notre cadre de recherche fait donc référence à la théorie de la délégation aux objets et à la construction de situations, cela dans l’optique de pouvoir décrire des projets artistiques tout en les inscrivant dans une dynamique, dans un processus. Il s’agit d’étudier d’une part, la façon dont les enseignants font tenir des situations en éducation artistique et d’autre part, comment les situations artistiques servent à faire tenir la classe, à faire tenir l’école. Cette enquête prend notamment en considération les éléments et les procédures d’investigation sous la forme d’entretiens avec l’enseignant engagé dans un projet artistique et culturel, et d’observations de séances en présence de l’artiste intervenant en classe. / This PhD thesis is a research about arts and culture at school, studying artistic projects and many effects on primary school. Seven french projects were analyzed.What effect can appear in artistic activities at school ? What happens when artists come to a primary school ? What would the teacher like to do with an artistic project ?Sociology of justification and objects delegation can help us to explain many interview points and to better analyse observation in the classroom.Through the examples of artistic and cultural (music, dance, puppet theatre, painting) projects carried out in seven classes of children, we realized, contrary to all expectations, that the setting up of many projects had a tendency to reinforce rules of behaviour. In fact, the discourse reveals that some teachers use art at school rather as a means of discipline in their class, instead of using it to develop expression, creation and the development of children.
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Zivilrechtliche und strafrechtliche Probleme des SamplingsFlender, Ulrike Elisabeth 24 August 2018 (has links)
Die Dissertation hat eine umfassende Betrachtung der aktuellen urheberrechtlichen Probleme des Tonträgersamplings zum Ziel. Sie teilt sich in einen zivil- und einen strafrechtlichen Teil. Der zivilrechtliche Teil der Untersuchung zeigt, inwieweit durch unautorisiertes Tonträgersampling die Vervielfältigungsrechte des Urhebers, des Interpreten sowie des Tonträgerherstellers verletzt werden können. Im Bereich der Rechte des Urhebers liegen die Schwerpunkte der Bearbeitung in der Frage der Schutzfähigkeit von Werkteilen, in der Anwendung der Regelung zur freien Benutzung gemäß § 24 Abs. 1 UrhG sowie in der Erörterung der für das Sampling relevanten urheberrechtlichen Schranken, insbesondere des Zitatrechts. Im Bereich der Rechte des Tonträgerherstellers sowie des ausübenden Künstlers werden schwerpunktmäßig die Schutzfähigkeit von Teilen der jeweiligen Leistung behandelt sowie die Frage einer möglichen analogen Anwendung der Regelung zur freien Benutzung gemäß § 24 Abs. 2 UrhG erörtert. Hierbei wird ein Überblick über die in der Lehre und der Rechtsprechung vertretenen Ansichten gegeben und ausführlich auf das zum Fall „Metall auf Metall“ im Jahr 2016 ergangene Urteil des Bundesverfassungsgerichts eingegangen. Der strafrechtliche Teil der Arbeit fragt danach, inwieweit unautorisiertes Sampling auch strafrechtliche Folgen haben kann. Schwerpunkte des strafrechtlichen Teils bilden die Erörterung der für das Sampling relevanten Straftatbestände des UrhG sowie die Behandlung der für das Sampling relevanten Irrtumskonstellationen nach der Irrtumsdogmatik des Strafgesetzbuches. / The purpose of this dissertation is to conduct a comprehensive investigation into current copyright issues associated with the sampling of audio recordings. The study is divided into two sections, one dealing with civil law and the other with criminal law. The section dedicated to civil law seeks to demonstrate to what extent unauthorised sound recording sampling represents a violation of the reproduction rights of the creator, the practising musical artist and the sound recording manufacturer. In terms of the rights of the creator, the main focus of the processing lies in the question of the protectability of work pieces used, the application of regulations determining free use pursuant to Section 24 paragraph 1 of the German Copyright Law, and the consideration of copyright limitations relevant to the sampling process, in particular quotation rights. In terms of the rights of the sound recording manufacturer as well as those of the practising artist, principal considerations are the protectability of parts of the respective performance and the question of a possible analogous application of regulations determining free use pursuant to Section 24 paragraph 2 of the German Copyright Law. In this regard, an overview of the views held in academia and jurisprudence will be provided as well as an extensive analysis of the judgment reached by the Bundesverfassungsgericht (German Federal Constitutional Court) in the 2016 case of “Metall auf Metall” (“Metal on Metal”).
The section on criminal law addresses the question as to what extent sampling may result in penal consequences. The focus of the section on criminal law comprises the discussion of the respective copyright offences relevant to sampling, as well as the handling of the respective error framework relevant to sampling and pursuant to the doctrine of error in the German Criminal Code.
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Cutting Into ReliefBass, Matthew L. 20 March 2013 (has links)
The following is an examination of the ideas and decisions that went into an art exhibition held in gallery 303 of the Harris Fine Art Center February 1-13, 2013. The exhibition explores the relationships of the artwork, artist, viewer, and space. The catalyst for the above mentioned exploration is a process of making art using linoleum relief printing. The subject of the artwork is an in-depth examination of the material and printing process. It is my contention that such a close look at the art making process reveals the attitudes and decisions that we make with any human endeavor.
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James Joyce's critique of "Faubourg Saint Patrice" : Ulysses, the Catholic Panopticon, and religious dressageNelson, John C. M. 02 May 1997 (has links)
In his works, A Portrait of the Artist as a Young Man (1916) and Ulysses
(1922), James Joyce demonstrates what he perceives to be the paralyzing effects of
those institutionalized religions that sit at the center of cultures. Drawing on Michel
Foucault's analysis of institutional dressage as well as his use of Jeremy Bentham's
Panopticon prison in Discipline and Punish (1981), this thesis argues that Joyce's
portrait of the Catholic Church's influence on Irish culture is his attempt to display its ubiquitous and inextricable power. In both works, Joyce focuses on the internalization of this power which emanates from the physical manifestations of the Church's presence, the strict tenets of its doctrine, and its concept of an omnipotent, omniscient God who, embodied in an individual's conscience, becomes the perfect "surveillant."
Tracing the influence of Catholic dressage on his first protagonist, Stephen Dedalus, who unequivocally abandons the Catholic faith in A Portrait, Joyce reveals the overwhelming power that the Church held over the cultural consciousness of Ireland,
an influence rivaled solely by the British colonial powers. Similarly, in Ulysses, Joyce
introduces Leopold Bloom, the Jewish Other, who stands outside the institutional
structure of the Church and provides a removed but critical perspective on the Catholic
rituals and beliefs which, according to Joyce, were intricately woven into the Irish
Weltanschauung. Indeed, while Joyce's critique of the Church's power is clearly evident in the narrative of the novel, in a larger context this criticism is directed at the stifling effects of all institutional powers on individual consciousness.
Similarly, Foucault's cultural theories examine the intricacies of such power within a culture and their effect on the individual, who, in short, is a product of these elements. This thesis explores these dynamics in Joyce's works to further understand his position as one of the central novelists of the twentieth century. / Graduation date: 1997
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Das Phantastische als Erzählstrategie in vier zeitgenössischen Romanen / The fantastic as a narrative strategy in four contemporary novelsSchnaas, Ulrike January 2004 (has links)
The present dissertation investigates the use of the fantastic and its functions in contemporary prose, the initial hypothesis being that the fantastic is not historically exhausted, but continues to be productive. The major part of this study consists of a close reading of four novels printed between 1995 and 2001: Marie Hermanson’s Värddjuret (1995), Majgull Axelsson’s Aprilhäxan (1997), Karen Duve’s Regenroman (1999) and Elfriede Kern’s Schwarze Lämmer (2001). Tzvetan Todorov’s definition of the fantastic as structural ambiguity is fundamental to the dissertation. In order not to bind the definition to a normative concept of genre, the fantastic is in this study considered as a narrative strategy. The dissertation’s analyses demonstrate that in these contemporary novels there is considerable variation of narrative devices, as well as of intertextual motifs deriving from the ‘archive’ provided by the tradition of the fantastic. The fantastic is to a great extent intertextual, but does not merely function as a “signal of fiction” in a postmodern game where ambiguity is no longer relevant. Instead, the narrated world in these novels is characterized by a deeply-rooted ambivalence, heterogeneity and instability. Both attractive and dangerous, the fantastic corresponds to a meeting with “the other” and the unknown, while dampening the conflict between the supernatural and the natural so clearly seen in Todorov. What is central is not the crisis of perception undergone by the novel’s characters as they choose between two opposing views of reality, but their mental state of mind. These characters are in a condition of “betwixt and between”, which in all four novels is linked to the theme of the artist. Via the fantastic, Regenroman initiates a confrontation with male myths of the artist and images of women. Schwarze Lämmer also engages the romantic fantastic tradition and investigates the link between adolescent delusions of grandeur and artistic creativity. Värddjuret, on the other hand, depicts the genesis of a female artist, while Aprilhäxan presents the female artist’s monstrous image of herself and fantasies of omnipotence. An additional function of the fantastic in these four novels is to thematize a concept of reality that is based, not on the contrast between the natural and the supernatural, but on the possibility of several different realities.
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Krogen Amerika : Ett 1700-tals borgarhus förvandling till en grafisk verkstad. / Krogen Amerika : A 1700s bourgeois house transformation into a graphic studioUhlin, Cecilia January 2012 (has links)
En beskrivning av ett borgarhus i trä från 1700-talet, tillika grafisk verkstad för konstnärer. Huset Krogen Amerika i Linköping är ett av de äldsta trähusen som är bevarat på sin ursprungsplats. Det sätts här in i en historisk och socialhistorisk kontext. Syftet är framförallt att beskriva hur konstnärsföreningeen " Krogen Amerika- Grafikcentrum i Östergötland" bildades och flyttade in sin verksamhet i det gamla huset. Här ges också en förklarande teori om hur föreningslivets höjdpunkt, grafikens uppsving som konstform och rivningsvågen i Sverige under 1960-1970-talet sammanstrålade och gav upphov till att flertalet konstnärdrivna föreningar bidrog till att rädda äldre byggnader från rivning. Vidare fastställs även varför just kulturaktörer är en exemplarisk grupp vad gäller bevarandet av äldre hus på sin ursprungsplats.
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Att designa konst : En kvalitativ studie av likheter och skillnader i den kreativa processen hos art directors och konstnärer / Designing art : A qualitative study of similarities and differences in the creative process of art directors and artistsHallstan, Anna, Forslin, Ninni January 2011 (has links)
Art directing i en digital kommunikationsbyrå och att arbeta heltid eller deltid som konstnär är två yrken som har en sak gemensamt. I egenskap av professionella roller har de en nyckeluppgift de måste uppfylla – att vara kreativa. I denna uppsats fokuserar vi på den kreativa processen vid generering av idéer i områden av digital media och konst för att se om det finns tydliga skillnader eller likheter i hur kreativt arbete för sig inom båda områden. För att jämföra den kreativa processen mellan de två parterna har vi gjort flertalet intervjuer och observationer med yrkesverksamma konstnärer och art directors. Genom att undersöka områdena kreativitet, design och konst har vi distingerat ett antal olika steg som är teoretiskt möjliga att applicera på både design och konst. Genom att ställa samma frågor till samtliga informanter och genom att kategorisera de händelser som dokumenteras vid observationerna hoppas vi på att kunna dra slutsatser om likheter och olikheter inom de kreativa processerna i konst och designarbete. Vi hoppas även att våra resultat kan tillämpas på senare studier samt av designers och konstnärer som vill lära sig av varandras arbete. / Art directing in a digital communication agency and working as a full or part-time artist is two occupations that have one thing in common. Both professional roles has one key assignment that they need to fulfill – to be creative. In this paper we will focus on the creative process when generating ideas in the areas of digital media and arts to see if there are any significant differences or similarities between how the creative work is done in both areas. To compare the creative process between the two parts we have done several interviews and observations with working creators within the areas. By exploring the concepts of creativity, design and art we have distinguished several steps which theoretically could be applied to both design work and arts. By asking the same questions to all informants and by categorizing the events documented in the observations we hopeto be able to come up with conclusions about what differences there are between the processes in artand design work. We also hope that our results can be adapted in later studies and by designers andartists who want to learn something from each other's work.
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