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Learning from the Educators: Creating a Global Curriculum in a Virtual SpaceSchaner, Rita Louise 09 September 2009 (has links)
No description available.
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Using the Internet in Higher Education and Training : a development research studyStiglingh, Etienne Jacques 26 October 2007 (has links)
The University of Pretoria offers the course <i.Use of the Internet in Education and Training (RBO 880) since 1997. This module is presented as an online course with minimum face to face interaction between facilitator and learners. The research documents and analyses the activities, cyber artefacts, documentation, interactions and challenges, constructed and designed by the facilitator and learners’ that formed part of this module. This literature review comprises an exploration into five different aspects of online learning under different headings specifically: learning theories, eLearning, virtual communities, adult Learning characteristics adult motivation and instructional design principles. This research reports only on one main research question: What can be learnt from the continuous presentation of the module Use of the Internet in Education and Training (RBO 880)? The research design and the methodology that will be followed during a properly development research approach is functional in this particular context (RBO 880) and enables the researcher to address the research question, that falls within the scope of this research study. The researcher explores multiple perceptions, to ensure trustworthiness of data and analyses of the module that is presented and analysed. The researcher analyses selected aspects of the design, development and implementation of the RBO 880 module from an exploration of a selection of its artefacts. As a prelude to each facet of this analysis, the researcher will present and explore a cyber artefact retrieved from the cyber archives. In this archive is stored a great variety of electronic source documents representative of the six years during which the module RBO 880 were presented. The substantive reflection combines the findings with the literature review. The researcher attempts to construct a balance by providing some critique against the presentation of the RBO 880 module as part of the conclusions. The conclusions reached in this research answers the research question and might prove useful in future research, for researchers’ organisational specialist, readers, online facilitators and curriculum designers, into training and learning that takes place through the medium of the Internet. / Dissertation (MEd (Computer Intergrated Education))--University of Pretoria, 2007. / Curriculum Studies / MEd / unrestricted
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Hur kan digitala resurser stärka undervisningen vid distansutbildning i biologi?Berntsson, Lisa January 2020 (has links)
Today more and more courses at both universities and at the municipal adult educations (Komvux) are given as distance courses. Therefore, the need for good digital resources is ever growing, to provide the same standard of education at the distance courses as it is on the regular courses. The following study is an investigation of some of the digital resources available for both aid in information intake and subject understanding, and also on the resources available for social interactions with other students as well as teachers during the courses. The study is conducted as a systematic literature study with a thematic analysis. The resources studied are LMS, virtual classrooms, the flipped classroom model and digital textbooks and libraries. Also, the importance of adaptive digital resources as well as how digital resources are best implemented are studied. Conclusions made shows that much can be improved in the distance courses and that a combination of flipped classroom presentations together with a program for social interactions (such as Edmodo) could be a better solution. For the parts of the courses in Biology where a more in depth understanding of processes is necessary, special model building programs would be favorable. Since the possibilities for individual adaptions is very limited in distance courses it would also be advantageous with adaptive digital resources, to increase the possibilities for a student to pass the course.
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Impact of Teaching Practices and Communication Climates on Participation in Computer Science EducationKrone, Jackie 01 March 2022 (has links) (PDF)
One way to understand teaching is to view it as a people process rather than a presentation of knowledge. It follows that the role of an educator often extends beyond the primary subject matter and into the realm of classroom management. With this in mind, our research aimed to capture the various teaching practices, participation patterns, and communication climates that occur in virtual computer science classrooms. We sought to answer the following research questions related to virtual computer science classrooms at our institution: Who participates in virtual computer science classrooms, and is participation proportional to student demographics? Is there any correlation between the use of teaching best practices and student participation? Is there any correlation between communication climate and student participation?
To answer these questions, we designed and conducted a mixed-method content analysis study on 14 instructor-provided synchronous video lectures. We created a rubric composed of teaching best practices and supportive and defensive communication behaviors. The resulting design employed ethnographic content analysis (ECA) and quantitative content analysis (QCA) methodologies to produce contextually relevant knowledge. Correlational analysis was conducted using Kendall's tau-b correlational algorithm. Our findings suggest female participation was not proportional to student demographics, and no significant correlations between teaching practices and participation patterns were found. However, several significant correlations between communication climate and participation patterns were identified. Specifically, increased communication behaviors displaying equality were positively correlated with classroom dialogue count, unique female participants, female participation, and female first responses.
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Implementation and Analysis of Co-Located Virtual Reality for Scientific Data VisualizationJordan M McGraw (8803076) 07 May 2020 (has links)
<div>Advancements in virtual reality (VR) technologies have led to overwhelming critique and acclaim in recent years. Academic researchers have already begun to take advantage of these immersive technologies across all manner of settings. Using immersive technologies, educators are able to more easily interpret complex information with students and colleagues. Despite the advantages these technologies bring, some drawbacks still remain. One particular drawback is the difficulty of engaging in immersive environments with others in a shared physical space (i.e., with a shared virtual environment). A common strategy for improving collaborative data exploration has been to use technological substitutions to make distant users feel they are collaborating in the same space. This research, however, is focused on how virtual reality can be used to build upon real-world interactions which take place in the same physical space (i.e., collaborative, co-located, multi-user virtual reality).</div><div><br></div><div>In this study we address two primary dimensions of collaborative data visualization and analysis as follows: [1] we detail the implementation of a novel co-located VR hardware and software system, [2] we conduct a formal user experience study of the novel system using the NASA Task Load Index (Hart, 1986) and introduce the Modified User Experience Inventory, a new user study inventory based upon the Unified User Experience Inventory, (Tcha-Tokey, Christmann, Loup-Escande, Richir, 2016) to empirically observe the dependent measures of Workload, Presence, Engagement, Consequence, and Immersion. A total of 77 participants volunteered to join a demonstration of this technology at Purdue University. In groups ranging from two to four, participants shared a co-located virtual environment built to visualize point cloud measurements of exploded supernovae. This study is not experimental but observational. We found there to be moderately high levels of user experience and moderate levels of workload demand in our results. We describe the implementation of the software platform and present user reactions to the technology that was created. These are described in detail within this manuscript.</div>
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