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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
261

Infografik för alla (IFA) : design av information för individer med synvariationer / Infographics for all (IFA) : designing information for the visually impaired

Brännström, Sanne, Lunnerhag, Miranda January 2020 (has links)
Infografik har blivit en populär metod för att visualisera information i det digitala samhället. Tidigare forskning har fokuserat på hur användare med normal synförmåga på webben uppfattar infografik, men det finns ett behov av att undersöka infografik utifrån ett tillgänglighetsperspektiv för att inkludera användare med synvariationer. I denna studie presenteras designkonceptet “IFA”, som står för “Infografik För Alla”, som är framtaget i syfte att ta reda på hur ett designkoncept för infografik mot en synvarierad målgrupp kan konceptualiseras för att stödja dessa. Konceptet tas fram i enlighet med konceptdriven designforskning. I konceptet presenteras ett eget bidrag i form av färg, nämligen violett, något som författarna inte stött på tidigare inom ämnets forskningsfält. Tidigare rekommenderade färger som turkos och magenta testades och visade sig vara otillgängliga för målgruppen. I övrigt bekräftade konceptet även befintliga teorier, som vikten av hög kontrast mellan text och bakgrund och en lagom stor typgrad. Förslag på framtida forskning kan vara att testa konceptet “IFA” i en verklig kontext, samt att ta fram en version av konceptet som bygger på motsatsen till vad som rekommenderas i denna studie, detta för att kunna jämföra effekterna i en verklighetskontext. / Infographics has become a popular method for displaying information in the digital society. Previous research have mainly focused on how people with normal visual ability perceive infographics on the web, but there is a certain need to examine infographics from a perspective that focuses on accessibility to include people with visual impairment. This paper presents the design concept “IFA”, which stands for “Infographics For All”. The concept was developed with the aim of finding out how a design concept for infographics for the visually impaired can be designed, and was developed by concept-driven design research. The design concept presents a color contribution, the color violet, which the authors have not encountered in the research field of the subject before. Previously recommended colors such as turquoise and magenta were tested and proved inaccessible to the target group. The research of the design concept also confirmed existing theories, such as the importance of high contrast between text and background and fairly large font sizes. Suggestions for future research may contain to test the concept, “IFA”, in a real-life user context, as well as to develop a version of the concept that is based on the opposite of what is recommended in this thesis, to compare the effects of the concepts in a real-life user context.
262

HealthLab: Konceptdriven designforskning om hanteringen av hälsodata : en studie om hur enskilda individer kan använda hälsodata i ett meningsfullare syfte för att optimera sin träning / HealthLab: Concept-driven design research on the management of health data : a study on how individuals can use health data for a more meaningful purpose to optimize their exercise

Welin, Anna, Melms, Sandra January 2020 (has links)
Människor använder sig allt mer av digitala hälsoplattformar, vilket gör att det genereras mängder av hälsodata från användarnas digitala aktiviteter. Syftet med detta examensarbetet är att med hjälp av en konceptdriven designforskning framställa ett designkoncept för att hantera denna stora mängd hälsodata. Målet med konceptet är att det ska skapa en möjlighet för individer att själva hantera och få tillgång till sin hälsodata som genereras, för att i sin tur även kunna utnyttja det till något meningsfullt.  Med hjälp av en metodologisk guide har konceptet utvecklats, för att ta fram teoretiskt förankrade egenskaper och sammanställa dem till ett koncept i form av en modell. För att få in extern kritik av konceptet involverades tio användare, vilket i sin tur ledde till revidering och kontextualisering av HealthLab. I resultatet presenteras slutgiltligt koncept av Healthlab. Konceptet ska fungera som en multiplattform vars syfte är att samla in externa hälsodata, för att användarna ska få in flera aspekter i deras träning, som ska i sin tur hjälpa till att bidra till en bättre träningsupplevelse. Det slutgiltiga resultatet av HealthLab är tänkt att vara en framtidsvision för att vägleda och väcka nya tankesätt hos forskare och designers. / People are increasingly using digital health platforms, which means that lots of health data is generated from users' digital activities. The purpose of this paper is to develop a design concept to manage this large amount of health data, with the help of concept-driven design research. The goal of the concept is to create an opportunity for individuals to manage and access their generated health data, in order to use it for something meaningful.  With the aid of a methodological guide, the concept has been developed, to create theoretically anchored qualities and to compile them into a concept in the form of a model. To get external criticism of the concept, ten users were involved, which in turn led to revision and contextualisation of HealthLab. In the result, a final concept model is presented of HealthLab. The concept will serve as a multiplatform whose purpose is to collect external health data so that users can get several aspects of their training, which in turn will contribute to a better training experience. The final result of HealthLab is intended to be a vision for the future to guide and awaken new ways of thinking among researchers and designers.
263

Towards commercialization of self-healing technology in epoxy coating

Ye, Lujie January 2014 (has links)
Indiana University-Purdue University Indianapolis (IUPUI) / This work is focused on developing viable self-healing coatings, especially considering the viability of the coating in a commercial context. With this in mind, finding low cost healing agents, with satisfactory healing and mechanical properties as well as adapting the healing system for use in coatings was required. Seven potential healing agents were evaluated and an air-drying triglyceride (linseed oil) was identified as the candidate healing agent. Different encapsulation techniques were evaluated and ureaformaldehyde microcapsules were chosen as the candidate encapsulation technique. Self-healing coatings were fabricated using urea-formaldehyde encapsulated linseed oil. EIS, SEM and TGA technologies were used to evaluate mechanical performance, corrosion resistance, and self-healing performance.
264

Emotional communication in instant messaging

Pirzadeh, Afarin 29 October 2015 (has links)
Indiana University-Purdue University Indianapolis (IUPUI) / Emotional communication is fundamental to everyday interaction. How well emotions are communicated is crucial to interpersonal relationships and individual well-being. Emotional communication in instant messaging (IM), however, can be challenging because of the absence of visual and aural nonverbal behaviors. Despite the growing number of technologically-focused solutions for supporting emotional communication in IM, limited design research has been done to study the actual users’ behaviors in communicating their emotion in IM and strategies they use to adapt emotional communication in this medium, with the purpose of establishing design solutions to support users' emotional communication. Connecting several bodies of HCI, design, and communication literature in the context of IM, this dissertation critically examines how users communicate emotion in IM and accordingly establishes user-centered multi-touch gesture based design solutions to support emotional communication in this medium. Understanding how users communicate their emotion in IM, the design issues, and corresponding design solutions help researchers and designers to support the user's emotional needs, resulting in the improvement of emotional communication strategies in IM.
265

Environmental Design Research and the Design of Urban Open Space: A Study of Current Practice in Landscape Architecture

Masters, Jennifer 01 January 2012 (has links) (PDF)
A large and growing body of research exists on how the design of the environment can positively or negatively affect people’s health and well-being, as well as influence their behavior. Researchers in this field, known as “environmental design research,” have long acknowledged the challenge of translating their findings into formats that are accepted and used by practitioners. This study explores how environmental design research on urban open space and the practice-oriented translations of it are used by landscape architects who have been recognized in the profession for their designs of parks, plazas, and streets in urban areas. Through interviews with practitioners, an understanding emerges of the impact of environmental design research on contemporary practice, leading to recommendations that could enhance it in the future. Key findings of the study indicate that translations of the research, specifically in the form of design guidelines, while intended to inform practice, are not widely used by designers. Rather, to understand how design impacts human behavior, practitioners rely primarily on what they refer to as intuition, largely informed by their own direct observations of people in public space. The quality of their personal observations, therefore, is critical to their depth of understanding of human behavior and the environment. The study concludes with recommendations that could improve the skills of design students and practitioners to conduct, interpret, and apply their own direct observations in their designs, using methods and findings from the field of environmental design research to inform and enrich this process.
266

A user-centered design study on interactive CVs in the IT consultant industry from the consultant seller and consultant buyer perspective / En användarcentrerad designstudie om interaktiva CV:n inom IT-konsultbranschen ur konsultsäljarens och konsultköparens perspektiv

Gustavsson, Anna January 2022 (has links)
The recruiter’s first impression of a candidate is often formed through the candidate’s CV, and the CV plays a vital role in recruitment processes for convincing the recruiter to proceed with an applicant to a first interview. Thus, it needs to catch the recruiter’s attention and show whether the candidate is an ideal match for what the recruiter is looking for. With the aim to explore web-based CVs with interactive elements and examine users’ habits and requirements in IT consultant recruitment processes, this study asks the question: How can the user experience of an interactive CV page be improved to help facilitate the recruitment process of consultants? By applying an iterative, user-centered design approach, utilizing the Constructive Design Research framework, the study results in a prototype and proposes design suggestions drawing on knowledge generated from the prototype. Further, three characteristics essential to improve the user experience and help facilitate the recruitment process of consultants are suggested. / En rekryterareres första intryck av en kandidat bildas ofta genom kandidatens CV. Vidare spelar CV:t en avgörande roll i rekryteringsprocesser för att övertyga rekryteraren att gå vidare med en kandidat till en första intervju. Detta innebär att ett CV måste fånga en rekryterares uppmärksamhet och visa huruvida kandidaten är en idealistisk match för det rekryteraren letar efter. I syfte att utforska webbaserade CV:n med interaktiva element och undersöka användares vanor och krav i rekryteringsprocesser för IT-konsulter, ställer denna studie forskningsfrågan: Hur kan användarupplevelsen av en interaktiv CV-sida förbättras för att underlätta i rekryteringsprocessen av konsulter? Genom att tillämpa en iterativ användarcentrerad designstrategi där konstruktiv designforskning tillämpas, resulterar studien i en prototyp och föreslår dessutom designförslag utifrån kunskap genererad från prototypen. Vidare föreslås av studien tre attribut som anses vara väsentliga för att förbättra användarupplevelsen och hjälpa till att underlätta rekryteringsprocessen av konsulter.
267

Note-taking and Information Retention and Recall

Meacher, Gary Earl 24 April 2012 (has links)
No description available.
268

Collaborative Creativity in the Physical Work Environment: A Pre-Test, Intervention, Post-Test Case Study

Unrath, Katie C. January 2014 (has links)
No description available.
269

Exploring How Design and Digital Interactive Technology Assists in Health Information Communication in the Context of Missed Oral Contraceptive Pills

Jordan, Laura L. 21 September 2017 (has links)
No description available.
270

Formative Research on Component Display Theory

Antwi, Samuel January 2017 (has links)
No description available.

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