• Refine Query
  • Source
  • Publication year
  • to
  • Language
  • 60
  • 7
  • 6
  • 5
  • 2
  • 1
  • 1
  • 1
  • 1
  • 1
  • 1
  • 1
  • 1
  • Tagged with
  • 123
  • 123
  • 45
  • 43
  • 29
  • 26
  • 14
  • 13
  • 12
  • 12
  • 12
  • 11
  • 10
  • 10
  • 10
  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
101

Affecting Racial Bias via Perspective-Taking in a Virtual Environment

Monroy, Jose 28 December 2016 (has links)
No description available.
102

Designing Game Narrative to Evoke Players’ Empathy

Guo, Yu January 2022 (has links)
The paper would focus on the game narrative and empathy, more specifically, the primary goal of this paper is to see how game narrative evokes players’ empathy and get some narrative design principles that can be used in future game design and research. To fulfill the research goal of the paper, I will analyze three role-playing games To the Moon(2011), A Bird Story(2014), and Finding Paradise(2017). They are all developed by a designer Kan Gao, and focus on storytelling, especially To the Moon, receiving praise for its narrative and was given the "Best Story" award by GameSpot(“To the Moon,” 2022). The result of the paper can complement the study on the intersection of game narrative and empathy, also it can supply some practical cases in the game field for Keen’s(2006) narrative empathy theory. And the study can help researchers to study deeper in this field, and provide more empathic narrative design strategies for game designers. And those devices about plot twists, flashbacks, camera angles, etc, may also apply to the literature and film creation for evoking the audience’s empathy.
103

Online Communities and Health

Villacis Calderon, Eduardo David 26 August 2022 (has links)
People are increasingly turning to online communities for entertainment, information, and social support, among other uses and gratifications. Online communities include traditional online social networks (OSNs) such as Facebook but also specialized online health communities (OHCs) where people go specifically to seek social support for various health conditions. OHCs have obvious health ramifications but the use of OSNs can also influence people's mental health and health behaviors. The use of online communities has been widely studied but in the health context their exploration has been more limited. Not only are online communities being extensively used for health purposes, but there is also increasing concern that the use of online communities can itself affect health. Therefore, there is a need to better understand how such technologies influence people's health and health behaviors. The research in this dissertation centers on examining how online community use influences health and health behaviors. There are three studies in this dissertation. The first study develops a conceptual model to explain the process whereby the characteristics of a request from an OHC user for social support is answered by a wounded healer, who is a person leveraging their own experiences with health challenges to help others. The second study investigates how algorithmic fairness, accountability, and transparency of an OSN newsfeed algorithm influence the users' attitudes and beliefs about childhood vaccines and ultimately their vaccine hesitancy. The third study examines how OSN social overload, through OSN use, can lead to psychological distress and received social support. The research contributes theoretical and practical insights to the literature on the use of online communities in the health context. / Doctor of Philosophy / People use online communities to socialize and to seek out information and help. Online social networks (OSNs) such as Facebook are large communities on which people segregate into smaller groups to discuss joint interests. Some online communities cater to specific needs, such as online health communities (OHCs), which provide platforms for people to talk about the health challenges they or their loved ones are facing. Online communities do not intentionally seek controversy, but because they welcome all perspectives, they have contributed to phenomena such as vaccine hesitancy. Moreover, social overload from the use of OSNs can have both positive and negative psychological effects on users. This dissertation examines the intersection of online communities and health. The first study explains how the interaction of the characteristics of a request for social support made by an OHC user and the characteristics of the wounded healer drive the provision of social support. The model that is developed shows the paths through which the empathy of the wounded healer and the characteristics of the request lead to motivation to provide help to those in need on an OHC. In the second study, the role of characteristics of a newsfeed algorithm, specifically fairness, accountability, and transparency (FAT), in the development of childhood vaccine hesitancy is examined. The findings show that people's perceptions of the newsfeed algorithm's FAT increase their negative attitudes toward vaccination and their perceived behavioral control over vaccination. The third study examines how different uses of OSNs can influence the relationships between social overload and psychological distress and received social support. The findings show how OSN use can be tailored to decrease negative and increase positive psychological consequences without discontinuing use.
104

Perspektivenübernahme als eine Kompetenz historischen Verstehens / Perspective-taking as a competency of historical thinking

Hartmann, Ulrike 24 October 2008 (has links)
No description available.
105

Toward a Pedagogy of Ambiguity: Incorporating and Assessing Ambiguity in a Multiliteracies-Based Foreign Language Classroom

Richardson, Diane Fern, Richardson, Diane Fern January 2016 (has links)
One of the major challenges that persists in postsecondary foreign language (FL) education in the US today is how to implement a more integrated approach to language and literature instruction, that is, one that fosters critical awareness on multiple levels and prepares learners to be globally-connected and engaged citizens (MLA, 2007; Swaffar & Urlaub, 2014). Major contributions for achieving these goals have come from an array of pedagogical approaches that share in common their focus on language as a resource for making socially and symbolically rich meanings that do more than convey facts or express objectives. These include those designated as multiliteracies and genre-based approaches, as well as those that promote intercultural, symbolic and literary competencies as integral to the language learning experience. All of these frameworks acknowledge to some extent the fact that ambiguity-understood here as the multiplicity, indeterminacy, or destabilization of meaning-characterizes language itself and thus also our day-to-day and global communication, as well as the experience and process of FL learning. This dissertation, based on a qualitative classroom-based research study, considers how ambiguity can more be comprehensively integrated into FL learning and in particular into text-oriented teaching practices. The approach taken was a pedagogy that embraces ambiguity by providing learners and educators with strategies for navigating the moments of indeterminacy, uncertainty, and doubt that they will inevitably encounter in and out of the FL classroom. The study, set in an intermediate German language and culture course at a large public university, investigates 1) how to incorporate and assess moments of ambiguity more comprehensively across the curriculum and 2) how learners responded to various encounters with ambiguity, including ambiguity of genre, perspective, and silence. Data analysis revealed that purposeful integration of induced ambiguity can facilitate more comfort with those three dimensions and that it complements the principles of a multiliteracies-based FL pedagogy.
106

Imagination et perception morale

Gibert, Martin 06 1900 (has links)
Dans cette thèse en psychologie morale, je m’intéresse au rôle de l’imagination dans la perception morale. Je soutiens que l’imagination y a une fonction épistémique dans la mesure où – en s’accompagnant ou non d’émotions – elle nous révèle des normes, des valeurs ou des vertus morales qui seraient autrement passées inaperçues. En simulant des croyances et des perceptions, l’imagination nous permet d’accéder à ces caractéristiques d’une situation moralement pertinentes, mais perceptuellement non saillantes. J’identifie trois modes de « perception morale imaginative » : 1) la prise de perspective qui consiste à endosser le point de vue d’autrui, 2) le cadrage imaginatif qui désigne le fait de voir un élément d’une situation comme autre qu’il n’est et, 3) la comparaison imaginative qui, grâce à la pensée contrefactuelle, éclaire le monde actuel à partir d’un monde possible imaginé. Chacun de ces modes contribue à enrichir notre connaissance morale, et partant, à améliorer notre délibération morale. J’appuie ma démonstration sur des travaux récents en philosophie de la psychologie, en psychologie cognitive et sociale, en neuropsychologie et, bien évidemment, en psychologie morale. / My thesis focuses on the role of imagination for moral perception. I argue that imagination – whether accompanied by emotion or not - has an epistemic role inasmuch as it can reveal moral norms, values, and virtues that might otherwise go un-noticed. On the simulationist account, belief-like imaginings and perception-like imaginings give us access to the morally relevant but perceptually non-salient features of a situation. I identify three types of “imaginative moral perception”: 1) the perspective taking that consists of putting yourself in someone else’s shoes; 2) the imaginative framing, which refers to seeing an element of a situation as something else; 3) the imaginative comparison, which sheds light on the actual world by using counterfactuals thinking that give us access to a possible world. Each of these types of moral perception contributes to enhancing our moral knowledge hence to improving our moral deliberation. My argument appeals to recent contributions from the fields of philosophy of psychology, cognitive and social psychology, neuropsychology and, of course, moral psychology.
107

Health professionals’ perception of distress in cancer patients and family members : measuring accuracy and examining the role of empathic skills

Gouveia, Lucie 07 1900 (has links)
No description available.
108

Imagination et perception morale

Gibert, Martin 06 1900 (has links)
Dans cette thèse en psychologie morale, je m’intéresse au rôle de l’imagination dans la perception morale. Je soutiens que l’imagination y a une fonction épistémique dans la mesure où – en s’accompagnant ou non d’émotions – elle nous révèle des normes, des valeurs ou des vertus morales qui seraient autrement passées inaperçues. En simulant des croyances et des perceptions, l’imagination nous permet d’accéder à ces caractéristiques d’une situation moralement pertinentes, mais perceptuellement non saillantes. J’identifie trois modes de « perception morale imaginative » : 1) la prise de perspective qui consiste à endosser le point de vue d’autrui, 2) le cadrage imaginatif qui désigne le fait de voir un élément d’une situation comme autre qu’il n’est et, 3) la comparaison imaginative qui, grâce à la pensée contrefactuelle, éclaire le monde actuel à partir d’un monde possible imaginé. Chacun de ces modes contribue à enrichir notre connaissance morale, et partant, à améliorer notre délibération morale. J’appuie ma démonstration sur des travaux récents en philosophie de la psychologie, en psychologie cognitive et sociale, en neuropsychologie et, bien évidemment, en psychologie morale. / My thesis focuses on the role of imagination for moral perception. I argue that imagination – whether accompanied by emotion or not - has an epistemic role inasmuch as it can reveal moral norms, values, and virtues that might otherwise go un-noticed. On the simulationist account, belief-like imaginings and perception-like imaginings give us access to the morally relevant but perceptually non-salient features of a situation. I identify three types of “imaginative moral perception”: 1) the perspective taking that consists of putting yourself in someone else’s shoes; 2) the imaginative framing, which refers to seeing an element of a situation as something else; 3) the imaginative comparison, which sheds light on the actual world by using counterfactuals thinking that give us access to a possible world. Each of these types of moral perception contributes to enhancing our moral knowledge hence to improving our moral deliberation. My argument appeals to recent contributions from the fields of philosophy of psychology, cognitive and social psychology, neuropsychology and, of course, moral psychology.
109

[en] ANOSOGNOSIA, MOOD AND PERSPECTIVE-TAKING IN MILD TO MODERATE ALZHEIMER S DISEASE / [pt] ANOSOGNOSIA, HUMOR E TOMADA DE PERSPECTIVA NA DOENÇA DE ALZHEIMER LEVE A MODERADA

ELODIE BERTRAND 21 March 2018 (has links)
[pt] A falta de consciência dos déficits cognitivos ou da doença (ou anosognosia) é uma característica frequente na doença de Alzheimer (DA). No entanto, existe uma variabilidade na apresentação e na severidade da anosognosia em pacientes com DA. Com base no Cognitive Awareness Model (CAM), esta tese tem como objetivo explorar experimentalmente dois fatores que podem possivelmente influenciar a consciência das habilidades cognitivas, a saber, o estado de humor atual e a perspectiva através da qual a informação é apresentada, na DA. A primeira parte desta tese explora o impacto do estado de humor na consciência dos déficits. Como sugerido no CAM que vieses emocionais podem influenciar o acesso para memórias pessoais, consequentemente levando a anosognosia, uma revisão sistemática da literatura foi conduzida para entender melhor o efeito de memória congruente ao humor em adultos saudáveis (Article 1). Em seguida, apresentamos um estudo experimental investigando esta hipótese na DA (Article 2). Nesse estudo, estados de humor negativos e neutros foram experimentalmente induzidos usando quatro tarefas de Success-Failure Manipulation (SFM), duas tarefas com base no tempo de reação e duas com base na memória. Os resultados mostraram um aumento da consciência dos sintomas após a indução de humor negativo, mas somente quando a tarefa usada no SFM era com base na memória. A segunda parte deste trabalho investiga se a perspectiva através qual a informação é apresentada (auto vs. outro) influencia as habilidades metacognitivas de pacientes com DA. De fato, uma revisão da literatura destacou que estudos explorando o impacto da tomada de perspectiva na metacognição com diferentes populações neurológicas e psiquiátricas mostraram que os pacientes são capazes de reconhecer déficits em outros, apesar da apresentar uma falta de consciência das suas próprias dificuldades (Article 3). Em seguida, um estudo experimental foi conduzido pedindo para pacientes com DA e controles avaliar o seu próprio desempenho em quatro diferentes tarefas, assim como avaliar o desempenho de uma pessoa conhecida (cuidador/esposo/amigo) (Article 4). Nossos resultados destacam que, em geral ambos os grupos superestimaram mais quando avaliavam o desempenho de uma pessoa conhecida. No entanto, pacientes com DA tenderam a superestimar mais o desempenho em comparação com controles, mas somente no experimento envolvendo tarefas de memória. Em resumo, os resultados destes estudos dão suporte experimental a três aspectos sugeridos pelo CAM como fatores influenciando a consciência de déficits. Em primeiro lugar, as achados sobre a relação entre humor e consciência apoiam à ideia de vieses emocionais na memória como uma explicação parcial para anosognosia. Em segundo lugar, os resultados mostrando que os pacientes com DA avaliam o próprio desempenho de uma forma diferente em comparação a avaliação do desempenho de uma pessoa conhecida apoiam à inclusão de diferentes registros de memória para informações pessoais e para informações sobre os outros na versão reformulada do CAM. Em terceiro lugar, nossos achados mostrando diferenças nos resultados dependendo do tipo de tarefa usado no SFM (tempo de reação vs. memória) reforçam o conceito de uma consciência dos déficits como sendo multidimensional, conceito que está na base do aspecto modular do CAM. / [en] Lack of awareness about cognitive deficits or illness, also named anosognosia, is a common feature of Alzheimer s disease (AD). However, there is variability in the presentation and severity of anosognosia in patients with AD. Based on the Cognitive Awareness Model (CAM), this thesis aims to explore experimentally two factors which could possibly influence the awareness of cognitive abilities in AD, namely current mood state and the perspective through which the information is presented. The first section of this thesis explores the impact of mood state on awareness of deficits. As it has been suggested in the CAM that emotional biases could influence the access to personal memories, consequently leading to anosognosia, a systematic literature review was conducted to understand better the mood-congruent memory effect in healthy adults (Article 1). Then, we present an experimental study investigating this hypothesis in AD (Article 2). In this study, negative and neutral mood states were experimentally induced using four Success-Failure Manipulation (SFM) tasks, two based on reaction time tasks and the other on memory tasks. The results showed an improvement of awareness of symptoms after negative mood induction, but only when the task used in the SFM was memory-based. The second section of this work investigates if the perspective through which the information is presented (self vs. other) has an influence on metacognitive abilities of patients with AD. Indeed, a literature review highlighted that studies exploring the impact of perspective taking on metacognition with different neurologic and psychiatric populations showed that patients are able to recognize deficits in others, despite lack of awareness of their own difficulties (Article 3). Then, an experimental study was conducted by asking AD patients and controls to evaluate their own performance on four different tasks, as well as the performance of a well-known person (caregiver/spouse/friend) (Article 4). Our findings highlight that overall both groups made higher overestimation when evaluating the performance of a well-known person. However, AD patients tended to overestimate more the performance compared to controls but only in the memory experiment. In summary, results of these studies give experimental support to three aspects suggested by the CAM as factors influencing awareness of deficits. First, the findings on the relationship between mood and awareness support the idea of emotional biases in memory as a partial explanation for anosognosia. Second, the results showing that AD patients appraise the evaluation of selfperformance differently than the evaluation of a well-known person s performance support the inclusion of different memory records for self- and otherinformation in the reformulated version of the CAM. Third, by presenting differences in results depending on the type of task used in the SFM (reaction time vs. memory), our findings reinforce the concept that awareness is multidimensional, on which is based the modular aspect of the CAM.
110

Informations vestibulaires et prise de perspective : approches comportementales, cliniques et electrophysiologiques / Vestibular infomation and perspective taking : behavioral, clinical and electrophysiological approaches

Deroualle, Diane 25 September 2017 (has links)
Ce travail a pour but de décrire les relations réciproques entre prise de perspective et informations vestibulaires. Une étude chez des patients avec un déficit vestibulaire bilatéral ancien et des sujets contrôles a montré que l’ancrage du soi sur le corps et la simulation implicite de la perspective visuo-spatiale d’autrui étaient similaires chez les deux groupes. Ainsi, une perte vestibulaire ancienne n’entraînerait pas de conflits multisensoriels, connus pour évoquer un sentiment de perspective désincarnée chez des patients avec des déficits vestibulaires aigus. Une étude chez des volontaires sains a combiné des stimulations vestibulaires naturelles sur fauteuil rotatoire à des tâches de prise de perspective dans un environnement virtuel embarqué. Les temps de prise de perspective étaient modulés en fonction de la direction de la rotation. Cette influence n’était pas présente pour la rotation mentale d’objets 3D. La contribution vestibulaire canalaire modulerait donc spécifiquement les rotations mentales du point de vue. Enfin, les modulations cognitives du traitement des informations vestibulaires ont été analysées par l’enregistrement de potentiels évoqués myogéniques vestibulaires sur les muscles sternocléidomastoïdiens et trapèzes. L’amplitude des potentiels évoqués était significativement modulée par l’angle séparant le point de vue du participant et celui d’un avatar distant. Nos travaux théoriques et les résultats de cette série d’expériences démontrent la contribution des informations vestibulaires à la prise de perspective visuo-spatiale. / This thesis aims at describing the reciprocal relations between perspective taking and the vestibular system. A study in patients with bilateral vestibular deficits and controls showed that the anchoring of the self to the body and implicit visuo-spatial perspective taking were similar in both groups. Our negative findings offer insight into the multisensory mechanisms of embodiment: only acute peripheral vestibular disorders and neurological disorders in vestibular brain areas may evoke disembodied experiences. A second study, combined natural vestibular stimulation on a rotatory chair with virtual reality to test how vestibular signals are processed to simulate the view point of a distant avatar. While they were rotated, participants tossed a ball to a virtual character from the view point of a distant avatar. Our results showed that participants were faster when their physical body rotated in the same direction as the mental rotation needed to take the avatar's viewpoint. Altogether, these data indicate that vestibular signals have a direction-specific influence on visuo-spatial perspective taking, but not a general effect on mental imagery. Finally, cognitive modulations of vestibular information processing were analyzed by recording vestibular-evoked myogenic potentials on the sternocleidomastoid and trapeze muscles. The amplitude of evoked potentials was significantly modulated by the angle separating the participant’s viewpoint to that of a distant avatar. To conclude, our theoretical work, together with results from this series of experiments, demonstrate the contribution of vestibular information to visuo-spatial perspective taking.

Page generated in 0.3459 seconds