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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
81

Cultura digital e fazer histórico: estudos dos usos e apropriações das tecnologias digitais de informação e comunicação no ofício do historiador

Aguiar, Leandro Coelho de 23 March 2012 (has links)
Made available in DSpace on 2015-10-19T11:50:24Z (GMT). No. of bitstreams: 1 aguiar2012.pdf: 905178 bytes, checksum: 9acf1e251193964bb2391676fab4260e (MD5) Previous issue date: 2012-03-23 / Coordenação de Aperfeiçoamento de Pessoal de Nível Superior / Tries to reconstruct the specific universe of historians the appropriation of new information and communication technologies (ICTs), in digital format, asking the possibilities that digital writing brings to the historigraphical from the identification and mapping of the research projects involving the production and appropriation of new technologies information and communication technologies in this format / Busca reconstruir no universo específico dos historiadores a apropriação das novas TICs em formato digital, indagando as possibilidades que a escrita digital traz ao fazer historiográfico a partir da identificação e mapeamento dos projetos de pesquisa que envolvem a prdoução e apropriação das novas TICs
82

Cultura digital e sua influÃncia na sociabilizaÃÃo dos jovens, segundo a percepÃÃo docente

Daniela Adonai Lima e Silva 31 August 2009 (has links)
FundaÃÃo Cearense de Apoio ao Desenvolvimento Cientifico e TecnolÃgico / Esta dissertaÃÃo tem por objetivo abordar a influÃncia da Rede Mundial de Computadores na sociabilizaÃÃo dos jovens, no contexto da cultura digital, segundo a percepÃÃo docente. Para tanto, foi realizada uma investigaÃÃo de diversos estudiosos sobre o assunto, de vÃrios campos relacionados Ãs CiÃncias Humanas â Filosofia, Sociologia, EducaÃÃo e Psicologia â destacando-se Francisco RÃdiger, Pierre LÃvy, Manuel Castells, Erick Felinto, MÃrio Marques e Vani Kenski. Este trabalho foi enriquecido com a realizaÃÃo de entrevistas com professores de escolas particulares, educadores de jovens do Ensino MÃdio, usuÃrios da Internet. A partir da aplicaÃÃo desta tÃcnica, tornou-se possÃvel a articulaÃÃo do conhecimento teÃrico construÃdo com o saber advindo das experiÃncias dos professores, que possibilitou à pesquisadora uma melhor compreensÃo e avaliaÃÃo crÃtica dos processos de sociabilizaÃÃo discente, na sociedade em rede, e suas implicaÃÃes na vida dos alunos. Tal avaliaÃÃo empreendeu-se considerando os valores apregoados no contexto sÃcio-histÃrico atual, voltados a ideais democrÃticos, bem como Ãqueles mais marcantes, conservadores e reprodutores do sistema capitalista vigente, tais como: individualismo, consumismo, hedonismo, exaltaÃÃo do presente e imediatismo. Bom frisar, a tendÃncia contundente que ganha forÃa na sociedade informacional globalizada, que consiste na centralidade da Internet, evidenciada no comportamento dos sujeitos, de um modo geral, na visÃo dos autores, e tÃo emblemÃtica na vida da âgeraÃÃo netâ, em outras palavras, dos jovens nascidos na dÃcada de 90, pelo que se pode depreender de teÃricos e dos discursos dos que acompanham dia-a-dia e dedicam-se à formaÃÃo humana. Tais mudanÃas vÃm afetando os modos e condiÃÃes de ensino-aprendizagem, vivÃncias pessoais e relaÃÃes intersubjetivas, dentro e fora do meio escolar. AproximaÃÃes e encontros, ou seja, laÃos de solidariedade, parceria, amizade, inclusÃo, como em oposiÃÃo, desencontros, indiferenÃas, querelas e exclusÃo social, dados em maior dimensÃo e intensidade, caracterizam a vida dos jovens de classe mÃdia alta, nos prismas docentes. Esta transformaÃÃo na sociabilidade dos jovens, por influÃncia do mergulho no ciberespaÃo, nÃo se limita aos seus relacionamentos interpessoais, portanto, mas reconfiguram quantitativa e qualitativamente as interaÃÃes mantidas tambÃm com pais, professores e com pessoas com quem estabelecem contato no ou fora do ciberespaÃo, no interior ou exterior da escola. NÃo se sabe ao certo as implicaÃÃes Ãticas destas e outras condiÃÃes existenciais, mas essa dissertaÃÃo aponta a necessidade da reflexÃo e tomada de medidas educativas em torno delas, para que este movimento social revolucionÃrio, mobilizado pelos jovens, sobretudo da elite da sociedade em rede, nÃo venha a corroborar para um recrudescimento do mal-estar pessoal e coletivo e para o agravamento da exclusÃo social. / The aim of this paper is to approach the influence of the Wide World Web - Internet in the sociabilization of youth within a digital culture context according to the teachersâ perception. For that purpose, an investigation on several leading scholars on the subject was performed, encompassing the many fields of Human Sciences â Philosophy, Sociology, Education and Psychology â with a highlight for Francisco RÃdiger, Pierre LÃvy, Manuel Castells, Erick Felinto, MÃrio Marques and Vani Kenski. The current work was further improved on through interviews conducted with private school teachers, secondary school teachers of young students, Internet users. After the application of the technique, it was made possible to articulate theoretical learning built upon knowledge gleaned from teachersâ experiences, something that allowed the researcher a better understanding and critical assessment of the studentsâ sociabilization process, in the web connected society, and its implication on the studentsâ lives. Such appraisal was undertaken taking in consideration those values proclaimed in the current social historic context, turned towards both democratic ideals as well as those more remarkable, conservative and reproducers of the capitalist system in force, such as individualism, consumption, hedonism, exaltation of the present day and immediatism. It is important to underline the stark trend which gains strength in the informational global society, comprised of Internetâs centrality, in a general manner, made clear enough in the subjectâs behavior, under the authorsâ view, and so emblematic in the ânet generationâ life, or in other words, those young people born in the 90âs, from what we can assume from the theoreticians and of the speeches of those who follow the day-to-day and dedicate themselves to human formation. Changes such as these are affecting the manner and condition of teaching-learning, personal living experiences and inter-subjective relationship, both inside and outside the school environment. Approaches and meetings, that is, solidarity ties, partnership, friendship, inclusion, as in opposition to disagreement, indifference, quarrels and social exclusion, provided in a higher dimension and intensity, profile the life of high-mid-class youths, under the teacherâs lenses. This transformation in the sociability of young people, under the influence of the deep dive in the cyberspace, is not restrained to their inter-personal relationships though, but it reshapes the quantity and the quality of relationships held also with parents, teachers, as well as with persons whom they contact inside or outside cyberspace, in or out of school. It is still not known for sure the ethical implications of these and other existential conditions, but the present paper points out to the need for attention, reflection and to enforce educational measures around them, so that this revolutionary social movement, mobilized by young people, especially societyâs elite on-line, shall not corroborate to an aggravation of personal and collective unrest leading to social exclusion worsening.
83

Reel Girls: Approaching Gendered Cyberviolence with Young People Through the Lens of Participatory Video

Crooks, Hayley 15 May 2018 (has links)
This study analyzes young women’s descriptions and conceptualizations of cyberviolence and cyberbullying, including how they both challenge and reify mainstream cyberbullying discourses. The central themes analyzed include the way(s) in which self-representation in social networking sites are constrained through the limited options young women describe as being available for self-expression in these spaces, how notions of publicity, privacy and context-specific communication in social networking sites factor in girls’ descriptions of platform architecture, and how platform architecture often amplifies cyberviolence. Finally, the study unpacks the reasons that young women offer to explain why adults are often so out of touch when it comes to understanding cyberbullying and its relationship to young people’s digital culture. This dissertation contributes to cyberviolence studies, feminist new media, and girls’ digital culture studies, and has relevance for critical feminist criminology, by centring the voices of young women in order to investigate cyberviolence through participatory video with a sizable number of young women. The findings are based on data collected through eight participatory video workshops, two co-produced short documentaries and six focus groups with one hundred and twelve (N=112) participants in total under the larger umbrella study “Cyber & Sexual Violence: Helping Communities Respond” (2013-2016). This project was a community partnership between the Atwater Library and Computer Centre in Montreal and the TAG Lab at Concordia University, and was funded by Status of Women Canada. I employ an interdisciplinary theoretical framework that puts feminist new media studies, feminist approaches to online misogyny and girls’ digital culture studies into conversation with the extant literature on cyberbullying and cyberviolence. This theoretical approach is used to examine how the social norms in the discourse communities of social networking sites that girls outline in their descriptions of cyberviolence are structured through age-old misogynistic myths and impossible contradictions around femininity. Employing a participatory arts-based feminist lens allowed me to invite participants to share their perspectives in an accessible and fun way while examining their work through qualitative thematic analysis. Among the many findings this research produced, three key themes extend as threads that run throughout the dissertation. First, my participants did not relate to the term ‘cyberbullying’ in the way that adults often use it. While researchers and policy-makers continue to debate how to define cyberviolence and cyberbullying, participant responses illustrated the need for more dialogue around the toxic social norms and assumptions that currently structure young people’s digital culture, mainstream cyberbullying debates and anti-cyberbullying programming. Secondly, young women’s focus on issues of publicity versus privacy, anonymity, and peer surveillance highlights both the nuances that girls’ voices contribute to ongoing cyberbullying debates and how social networking sites amplify age-old double standards facing women and girls in visual culture and the public sphere. Finally, the themes of empathy and education that emerged from participants’ suggestions for strategies with which to address cyberviolence underscore the systemic changes that will be necessary in tackling the continually evolving and widespread phenomenon of cyberviolence. Participants conceptualize cyberviolence and cyberbullying as existing along a continuum of daily interactions in social networking sites that include encountering everything from mean jokes to sexual violence.
84

Press ‘F’ to pay respects : Grief and memorialization in video games

Răzman, Diana Cristina January 2021 (has links)
This paper aims to present, discuss, and analyze the potential role of digital games within practices of memory, bereavement, and inheritance. The paper examines how users inhabit game environments, how their in-game memories and identities extend into the real world, and what kind of digital legacy players may be leaving behind. A study based on theoretical frameworks relating to memorialization and grief processing is conducted to look at how games can become part of mourning and memorialization practices.
85

Digital competence in teachers of health sciences in a private university in lima / Competencia digital en docentes de ciencias de la salud de una universidad privada de lima

Trujillo, María de los Ángeles Sánchez, Flores, Eduar Antonio Rodríguez 01 January 2021 (has links)
Introduction: This work responds to the need of developing digital skills in teachers, who can take advantage of the different potentialities of technological resources in order to achieve better learning in their students. Objective: To determine the differences between the dimensions of the digital competence of teachers of the School of Health Sciences of a private university in Lima, Peru, according to sociodemographic variables. Methods: A comparative descriptive design was used. It should also be noted that a total population composed of 40 teachers was considered, of which 34 agreed to collaborate in the research. The instrument used to collect information was an adaptation of the Teaching Digital Competence Questionnaire, prepared by Javier Tourón, Deborah Martín, Enrique Navarro, Silvia Pradas and Victoria Íñigo in 2018. In addition, a sociodemographic record was addressed to teachers. Subsequently, statistical analysis was performed using the SPSS 25 software. Results: It was found that there were no significant differences between the dimensions of digital competence, according to the sociodemographic variables of sex, age, maximum level of study reached, and years of teaching experience. Even so, the differences evidenced in some of these variables could be subject of future studies. Conclusions: The dimension in which teachers have the greatest problems is security, while the one in which they have the least difficulties is problem solving. / Revisión por pares
86

[en] INFOPASTORAL: DIALOGUE BETWEEN FAITH AND DIGITAL CULTURE: AN ANALYSIS FROM DOCUMENTS OF THE MAGISTERIUM OF THE CHURCH / [pt] INFOPASTORAL: DIÁLOGO ENTRE FÉ E CULTURA DIGITAL: UMA ANÁLISE A PARTIR DE DOCUMENTOS DO MAGISTÉRIO DA IGREJA

ANDREIA DURVAL GRIPP SOUZA 07 March 2022 (has links)
[pt] A presente pesquisa tem como objeto material o diálogo entre a fé cristã e a cultura midiática digital. Do ponto de vista formal, foi realizada uma análise dos desafios pastorais que a cultura midiática digital oferece à fé cristã, à luz da reflexão do Magistério da Igreja Católica, tendo como fundamentação teórica documentos do Concílio Ecumênico Vaticano II e pós-Concílio. Ao final, apresentouse uma resposta pastoral a essas questões: a infopastoral ou a infopráxis. Esta proposta nasce de uma convicção: a Igreja Católica, enquanto Povo de Deus – como a própria Constituição Dogmática Lumen Gentium define a Igreja em seu capítulo 2 –, precisa integrar a mensagem do Evangelho à cultura digital, para se manter fiel à sua missão de anunciar a Boa Nova a toda criatura, cumprindo, assim, o mandato missionário de Cristo (cf. Mt 28,16-20). Para tanto, faz-se necessária uma mudança de paradigma e a capacidade de perceber os sinais dos tempos e as oportunidades que as novas tecnologias emprestam à fé cristã, passando de uma visão instrumentalista da mídia para uma atuação pastoral nos meios. A metodologia utilizada teve como base o método ver, julgar e agir, através de revisão bibliográfica, com análise de documentos do Magistério da Igreja e referenciais de autores das áreas da sociologia, filosofia, comunicação e teologia. Esta compilação é de extrema importância para o estudo acadêmico da relação entre fé cristã, prática pastoral na Igreja Católica e cultura digital, representando um avanço no entendimento interdisciplinar do tema. / [en] This research has as its concrete object the dialogue between the Christian faith and the digital media culture. From a formal point of view, an analysis of the pastoral challenges that digital media culture offers to the Christian faith, in the light of the reflection of the Magisterium of the Catholic Church, having as theoretical foundation documents from the Second Vatican Ecumenical Council and after the Council. At the end, a pastoral response to these questions was presented: the infopastoral or the infopraxis. This proposal is born from a conviction: the Catholic Church, as the People of God – called as such in the Dogmatic Constitution Lumen Gentium defines the Church in its chapter 2 –, needs to integrate the Gospel message to the digital culture, to remain faithful to its mission of proclaiming the Good News to every creature, thus fulfilling Christ s missionary mandate (cf. Mt 28,16-20). Therefore, a paradigm shift and the ability to perceive the signs of the times and the opportunities that new technologies lend to the Christian faith are necessary, moving from an instrumentalist view of the media to a pastoral action in the media. The methodology used was based on the see, judge and act method, through a bibliographic review, with analysis of documents from the Church s Magisterium and references from authors in the areas of sociology, philosophy, communication and theology. This compilation is of extreme importance for the academic study of the relationship between Christian faith, pastoral practice in the Catholic Church and digital culture, representing an advance in the interdisciplinary understanding of the subject.
87

[pt] MULTILETRAMENTOS NA SALA DE AULA: ENTRE A INTUIÇÃO E A INTENCIONALIDADE / [en] MULTILITERACY IN THE CLASSROOM: BETWEEN INTUITION AND INTENTION

LARYSSA AMARO NAUMANN PEREIRA DIAS 21 October 2016 (has links)
[pt] Na perspectiva da pedagogia sócio-histórica, o homem é um ser autoral, autônomo e social. Em termos atuais, as habilidades voltadas para os multiletramentos podem potencializar essas características. Procuramos, pois, ao longo desta pesquisa, perceber como a escola tem se relacionado com o ensino e aprendizagem dessas habilidades. Investigamos as atividades que professores de Ensino Fundamental de oito escolas da Rede Municipal do Rio de Janeiro propõem em sala de aula para realizar essa ponte. Os procedimentos metodológicos adotados foram: i) entrevistas semiestruturadas realizadas, com o apoio do grupo de pesquisa, com 64 professores; ii) observação participante de práticas de quatro professores de duas escolas. Notamos que os professores entendem, de modo geral, o uso das tecnologias apenas como uma ferramenta facilitadora de suas práticas tradicionais e que apenas nove professores apresentaram familiaridade com o termo letramento. Uma minoria traz em suas falas experiências visando desenvolver atividades voltadas para os multiletramentos. Também, com as observações, verificamos o uso pouco frequente das tecnologias em sala de aula. Há, porém, uma intuição, por parte dos professores, da importância de seu uso, mas, na maioria dos casos, o professor encontra muitas dificuldades (a ausência da internet, a questão do tempo e a sua própria formação) em incorporar o ensino de habilidades em torno do uso das tecnologias digitais de forma intencional a suas práticas e objetivos de ensino. Por fim, trazemos os relatos de intervenções voltadas para os multiletramentos que ocorreram, ao longo do último ano da pesquisa. / [en] From the perspective of socio-historical pedagogy, the man is a being which is characterized by authorship, autonomy and sociality. Nowadays, the skills comprised in the development of multiliteracies can enhance these features. In this research, we analyze how the school has been involved into the teaching and learning of these skills. We investigate the activities of elementary school teachers from eight public schools of the city of Rio de Janeiro, Brazil. The methodology is based on a qualitative approach, with the use of the following tools: i) semi-structured interviews conducted with 64 teachers; ii) participant observation of four teachers from two schools. Overall, our findings suggest that the teachers understand the use of technologies, merely, as a facilitating tool for their traditional practices. Main evidence comes from the fact that only nine teachers showed familiarity with the term literacy. A minority of participants indicated experiences and activities aimed at developing the multiliteracies skills. Moreover, almost no use of technology was observed in the classrooms, although a recurrent theme in the interviews was a clear intuition of the importance of its use. The teachers reported about their difficulties, due to the lack of a good connection to the Internet, the shortage of time and their own training, which did not provide them with skills for the use of digital technologies. These results give important insights into the general lack of intentionality of their practices and objectives. Finally, we report the interventions focused on the multiliteracies that have occurred over the last year of the survey, both with teachers and students.
88

[pt] INTERDISCIPLINARIDADE, PARTICIPAÇÃO, COLABORAÇÃO E IMERSÃO: DESIGN E NARRATIVAS MUSEAIS NA CONTEMPORANEIDADE / [en] INTERDISCIPLINARITY, PARTICIPATION, COLLABORATION AND IMMERSION: DESIGN AND CONTEMPORARY MUSEUM NARRATIVES

ANDREA DE LENNHOFF PEREIRA REIS 21 February 2022 (has links)
[pt] O objetivo desta tese é refletir sobre as possibilidades narrativas e os desafios que a cultura digital traz para o diálogo entre os museus e seus públicos, bem como sobre o papel do Design nesse processo. Partimos do pressuposto de que a cultura digital que permeia a sociedade contemporânea possui características intrínsecas, que facilitam ao museu como instituição ganhar importância na formação cultural da população. Novas possibilidades, por meio das muitas tecnologias disponíveis, intensificam e democratizam sua interação com a população. No estudo, conceitos de Lévy (1999, 2001), Bauman (2001, 2013), Manovich (2001, 2008) e Pariser (2012) sobre a contemporaneidade são articulados com pensamentos de autores dos campos Museal e do Design. O Design é compreendido como uma atividade que, além da materialização de bens tangíveis, se volta para as possibilidades interativas entre pessoas e produtos. Da mesma forma, os museus não devem ser compreendidos como espaços preocupados apenas com a organização, preservação e exposição de artefatos, mas percebidos como centros disseminadores de informações e estimuladores da construção de um pensamento crítico, que mantêm relações com o contexto social no qual estão inseridos. Um mapeamento de tendências e desafios na adoção de tecnologias digitais em museus é elaborado. Para relacionar a fundamentação teórica com a vivência prática, uma pesquisa de campo é realizada, com a utilização de diferentes recursos metodológicos. As perspectivas de profissionais que atuam em museus foram coletadas por meio de entrevistas; e a elaboração e a avaliação pelo público de um experimento em realidade virtual, por meio de um questionário. O experimento se concentrou na reconstrução digital e visualização em 3D de uma múmia da coleção egípcia do Museu Nacional do Rio de Janeiro, destruída no incêndio ocorrido na sede da instituição em 2018. Os resultados da avaliação, realizada com 153 usuários, indicam que novas formas narrativas contribuem para uma ampliação do diálogo entre os museus e seus públicos, potencializam a fruição de seus acervos e auxiliam na democratização do acesso ao conhecimento. O experimento evidenciou que experiências significativas mediadas por tecnologias representam desafios complexos que demandam um trabalho colaborativo entre instituições e equipes interdisciplinares. Os resultados apontam também que para que as tecnologias digitais sejam adotadas em todo o seu potencial, é preciso unir estratégias de criação e comunicação inovadoras, com investimentos contínuos na formação tecnológica de equipes, em equipamentos e em gestão. Nesse processo, o papel do Design se torna fundamental para criar condições favoráveis para que as relações entre os públicos e os acervos sejam potencializadas. As entrevistas mostraram também que o potencial do Design é ainda pouco utilizado nas equipes internas dos museus, e que a interação Design-Museus tem muito a ser explorada. A pandemia de covid-19 intensificou a comunicação digital de grande parte dos museus com os públicos, acelerando o processo de adoção de tecnologias digitais nessas instituições. / [en] The objective of this thesis is to reflect on the narrative possibilities and challenges that digital culture brings to the dialogue between museums and their audiences and on the role of Design in this process. We assume that the digital culture that permeates contemporary society has intrinsic characteristics that facilitate the understanding of the museum as an important institution for the cultural development of the population. New possibilities, through the various technologies available, intensify and democratize its interaction with their public. In the study, concepts by Lévy (1999, 2001), Bauman (2001, 2013), Manovich (2001, 2008) and Eli Pariser (2012) about contemporaneity are articulated with the thoughts of authors in the areas of Museum and Design. Design is understood as an activity that, in addition to materializing tangible objects, also focus on the possibilities of interaction between people and products. Likewise, museums should not be understood as spaces concerned only with the organization, preservation and exhibition of artifacts, but perceived as centers that disseminate information and encourage the construction of critical thinking, which maintain relationships with the social context in which they are inserted. A mapping of trends and challenges concerning the adoption of digital technologies in museums is produced. In order to relate the theoretical foundation with practical experience, a field research is carried out, using different methodological resources. The perspectives of professionals working in museums were collected through interviews; and the elaboration and evaluation by the public of an experiment in virtual reality, through a questionnaire. The experiment focused on the digital reconstruction and 3D visualization of a mummy from the Egyptian collection of the National Museum of Rio de Janeiro, destroyed in the fire that occurred at the institution s headquarters in 2018. The results of the evaluation carried out with 153 users, through a questionnaire, indicate that new narrative forms contribute to expand the dialogue between museums and their audiences; to enhance the enjoyment of their collections; and also to help in the democratization of knowledge. The experiment showed that meaningful experiences mediated by technologies represent complex challenges that require collaborative work among institutions and interdisciplinary teams. The results also pointed out that for digital technologies to be fully adopted, it is necessary to combine innovative creation and communication strategies with continuous investments in the technological training of teams, equipment and management. In this process, the role of Design becomes fundamental in creating favorable conditions for the relationship between the public and the collection to be strengthened. The interviews also showed that Design s potential is underused in museums internal teams, indicating that the Design-Museum interaction still has a lot to be explored. The Covid-19 pandemic intensified the digital communication of most museums with the public, accelerating the process of adopting digital technologies in these institutions.
89

Romanticising crisis : digital revolution and ecological risk in late postmodern American fiction

Traub, Courtney Anne January 2015 (has links)
This thesis probes how recent experimental American "crisis fictions" from authors including Mark Z. Danielewski, Kathryn Davis, and Evan Dara reformulate transatlantic Romantic literary debates about technological and environmental change. Arguing that such texts extend previously theorised ties between Romanticism and postmodernism, it identifies enduring ties between late-postmodern accounts of crisis and those of Romantic predecessors. Responding to the upheavals of digital revolution and ecological risks, these texts, published between 1995 and 2012, inventively engage several linchpin constructs in transatlantic Romantic writing: chiefly, the imagined supersession of subjective and temporal boundaries; a sense that the natural and non-human world is of crucial importance; and a reliance on idioms of sublimity to suggest the unrepresentability of the aforementioned crises. Although numerous critics have traced similarities between Romantic and postmodern modes, this thesis considers those resonances as deeper questions of cultural and literary history. It proposes to more carefully historicise the Romantic intellectual heritage in late postmodernism, identifying intermediating moments that inform contemporary accounts of crisis. It unearths how late postmodern technocultural and environmentalist imaginaries were always already Romantic. Deeply informed by countercultural, mid-century American movements and ideas that themselves drew significantly from transatlantic Romanticism, contemporary figurations of upheaval, syncretically figured in mid-century publications such as the Whole Earth Catalog, are indebted to both Romantic and neo-Romantic heritages. This thesis additionally argues that the digital revolution and unprecedented environmental crisis act as pressures on postmodern literary practices from the mid-1990s onward. Digital speeding and a looming sense of ecological risk register as even earlier crises than the terrorist attacks of "9-11", requiring a recalibration of what the postmodern might mean and do. Crucially, in their preoccupation with embodied realities and environments, including natural ones, the contemporary narratives examined here diverge from the assumption that the natural world bears little importance in postmodern fields of representation. Finally, many recent literary experiments figure themselves as materially participating in the technological and medial systems they respond to; formal experimentation is, accordingly, another centre of interest. This research examines how select texts deploy formal strategies to "materially instantiate" Romantic ideas, to borrow Katherine Hayles's term. Although numerous critics have suggested that Romantic discourse permeates digital cultural imaginaries, existing scholarship devotes little attention to how formal experimentation intersects with narrative strategies.
90

USERNAME TAB PASSWORD RETURN

Burks, Andrea Nia 01 January 2009 (has links)
USERNAME TAB PASSWORD RETURN Social Networking Site, User Generated Content, Screen Identity, Gender, Sexuality, YouTube, Booty Video, Reaction Video, Digital Culture, Archive

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