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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
51

Managing User Resistance in Enterprise Systems Implementation / 企業系統建置時,使用者抗拒的原因、行為與管理策略之研究

蘇朝清, Su,Chao Chang Unknown Date (has links)
企業大型商用套裝軟體(企業系統)的導入迫使系統使用者在許多方面必須進行改變,包含了工作的內容、人際間的關係、決策的過程以及工作的現狀。變革管理在企業系統建置能否成功的議題上扮演了非常關鍵性的角色。全面性地瞭解不同型態的使用者為什麼會抗拒企業系統建置的原因將有益於管理策略的執行並且產生更加符合期望的建置成果。本研究應用Delphi方法,針對十二位專案管理人進行深入的訪談,從他們的背後代表的上百個專案的經驗中,發現主管階層的使用者和基層操作階層的使用者對企業系統的抗拒原因不同,所需使用的管理策略亦不相同。管理階級的使用者本身抗拒系統最主要的原因為相信自己決策的能力比電腦來得強,同時對於系統能帶來的效益較持懷疑的態度。他們最常表現出來的抗拒行為是在會議當中和高階主管或是顧問們顯現負面的感覺或是抱怨。主管階層的使用者需要的是參與式的管理策略,給予協助並且確認他們對整個系統所能帶來的效益有所瞭解。而對於基層操作階層的使用者來說,因為導入系統所帶來的工作量增加、受到監視的感覺增加以及對於系統的不熟悉、認知不足,是他們抗拒企業系統的主要原因。這些使用者傾向於將錯誤推諉給其他員工以及直接抱怨系統的不易使用。本研究建議針對基層操作員工進行整體流程的訓練、加上適當的獎勵制度以及由他們的直屬主管來和他們進行更明確的溝通,協助他們解決問題。 / Enterprise systems (ES) impose changes on users in many areas: job content, interpersonal relationships, decision-making approaches, and work status. Change management is critical to successful ES implementation. A complete understanding of reasons and behaviors of different types of user resistance can lead to better management strategies and desired outcomes. Applying Delphi techniques with in-depth interviews with 12 project managers of more than one hundred ES projects, the study found that managerial and operational users resist enterprise systems in different ways and require different management strategies. Managerial users resisted using enterprise systems mainly due to confidence in their own way of making decisions and low perceived value of the system. They tended to express their doubts and negative feelings in meetings with top managers and consultants, and required more participative strategies to clarify their understanding of ES benefits. Resistance from operational users came mainly from excessive workloads, increased monitoring, and insufficient knowledge of ES. These users tended to blame others for errors as well as complaining the difficulties of using the system. It is suggested that users receive process training with proper rewards and clear communication from direct managers.
52

土地違規使用成因與解決策略之探討- 以台北市師大商圈與基隆河截彎取直地區為例 / Study of Causes and Solving Strategies of Illegal Land Use--The Case Studies of Shida Business District and Kee-Lung River Short Cut District

林亭均, Lin, Ting Chun Unknown Date (has links)
我國都市土地採用土地使用分區管制制度,然而於此制度下,卻出現許多違規使用情形。而違規使用將可能破壞土地使用分區管制對社會財產權之配置,故考量整體社會福利,違規使用之問題實有必要妥善處理。 但面對違規使用,過去文獻與實務多就問題直接提出解決方式,而未討論問題肇因於制度的哪一個階段、或是制度階段之間是否存在矛盾,才進而導致違規使用,如此之解決方式將可能無法有效對症下藥,甚至產生新的問題。 又,隨著都市人口增加、商業活動趨於頻繁,住宅與商業使用在有限的土地競爭下,住宅區與商業區土地違規使用問題趨於明顯,有其必要加以重視。 因此,本研究利用住商違規使用代表個案—住宅區作不當商業違規使用之師大商圈,以及特定商業區作住宅違規使用之基隆河截彎取直地區,運用文獻歸納法,以及制度經濟之制度層次理論為基礎,將案例問題分為三階段,包含(1)制度制定:政府有限理性與機會主義之公共選擇問題、(2)制度本身:不完全制度之闕漏、(3)制度執行:政府內部與對外資訊不對稱、目標不一致之代理問題,將案例就各階段進行分析,找出問題根源;在釐清違規使用問題根源後,利用文獻之歸納找出可能解決方式,並對過去提出解決方式之應用限制加以改善,嘗試研擬個案問題之對策,並對類似之通案建立完整策略。 本研究分析結果發現 (1)師大商圈:制度本身、制度執行存在問題,而本研究針對制度本身問題提出重疊分區管制與投票式分區管制互相配合加以解決;至於制度執行問題短期應對地方政府給予監督及誘因,並可建立民眾檢舉違規使用資訊揭露之平台,改善制度環境,長期則應從改革政治機制做起。(2)基隆河截彎取直地區:制度制定、制度本身、制度執行三階段皆存在問題;由於制度制定問題既已產生,則短期內應從制度本身與制度制定階段改善,彌補制度制定之缺陷;至於制度本身問題,當前作法可採用浮動式規劃允許修改制度之限制;制度執行問題解決方式則同師大商圈。此外,本研究亦利用上述案例結果對未來通案建立完整解決對策,而本研究發現,在擬定完整對策前,必須先釐清制度之立法本意(即初始財產權賦予對象),才能擬定一套完整對策,令不同階段制度之解決對策在應用上能相互串連、呼應。 本研究冀利用制度階段分析與解決對策之整合,嘗試建構住商違規使用問題之完整對策,以期未來能預防違規使用問題產生,或於問題產生時能有效處理,減少違規使用對財產權之損害。 / The land institution of urban land in Taiwan is “Zoning”. Even with the strict rules of zoning to control land use, there are still a lot of illegal land use cases. These illegal land uses may break the arrangements of social property rights and the entire social welfare. While most of the studies focus on finding the solution to the illegal land use problems, the causes of those problems are rarely discussed., which may not solve the illegal land use problems efficiently, or lead to more problems. Also, due to the increase of population in the cities and the business activities in the limited land, the illegal land use problems between housing and business land become more serious and need more attention. This research analyzes typical cases of illegal land use between housing and business in Taiwan. One of the cases is “Shida Business District”, where the business activities over used the land in the mixed residential commercial district. The other case is “Kee-Lung River Short Cut District”, which is low used as housing in the special business district. The research method is literature induction. On the basis of Institutional Economics (IE), this research divides the illegal land use problems into three levels: the institution making, the institution, and the institution performing. This research tries to analyze each level, find the source of the problems, and improve the restriction of past proposed solutions as well as build comprehensive strategies to these typical type cases. The results of the research show in the case of “Shida Business District”, the reasons of illegal land use problems exist in the level of the institution making and institution. The overlying zone and voting zone can solve the problems in the level of the institution making. The public oversight and intensive are the strategies to the institution performing problems in the short term. But in the long run, the political system needs improving. In the case of “Kee-Lung River Short Cut District”, the reasons of illegal land use problems exist in all three levels. In the short term, the institution correction by floating zone can modify the institution making and the institution problems. The solution of the institution performing problems is the same with the case of “Shida Business District”. Moreover, the analysis process of this research indicates that, before making any strategy, the most important thing is to clarify the original intention of the institution. It will be used to decide that who should won the initial property rights and develop complete strategies. This research analyzes the institution levels and integrates the solutions of illegal land use between housing and business to develop the strategies. We hope that in the future, this research can prevent the causes of illegal land use, or deal with illegal land use problems effectively to cut down the damages of property rights.
53

O2O消費的使用與滿足和科技接受整合模式——以線上買票,線下觀影為例 / A Model of O2O Consumer Motivation, Combination of Uses & Gratifications and Technology Acceptance Model: A Study on Movie Ticking

區谷怡 Unknown Date (has links)
電子商務多年的發展之下,人們在生活中已經習慣於網路購物,而隨着智慧型手機等行動裝置的普及,跨越線上與線下的O2O消費掀起了新一波風潮。其中,電影O2O在中國更是以爆發式地增長中。 本研究以電影O2O為例,希望探討消費者在線上購買電影票再到線下電影院觀影的消費行為背後的心理需求動機,以及在使用線上介面時前置因素如何影響其使用行為,以建構結合使用與滿足理論及科技接受模式(Technology Acceptance Model)的O2O消費行為模型。 本研究收集到460份有效問卷,研究結果發現消費者使用O2O的動機包括娛樂性、便利經濟性、社交性,其中娛樂性、社交性動機對促成使用行為有正向影響;而線上使用介面的知覺有用易用性對消費者的線上使用行為有正向影響。 / As e-commerce has been flourished for years, people getting more and more used to shopping online, on the other hand, popularization of mobile device leads to a new trendy of O2O service, which broke the wall between online and offline. For example, movie ticketing O2O is experiencing a great development in China. This study focus on movie ticketing O2O and try to clarify its user motivations, besides how actual uses were influenced by the factors of online interface. Altogether it is tempt to build up an O2O user model which combine with Uses and Gratifications Theory and Technology Acceptance Model. Collected 460 web questionnaires, the findings of this study show that entertainment, convenience and economy, sociality are all motivations of using O2O ticketing, entertainment and sociality indicate significance influence to actual using. For the part of online interface, perceived usefulness and ease of use are combined together to affect the online using positively.
54

地層下陷地區居民對地下水願付價格之研究--條件評價法之應用

劉文棚 Unknown Date (has links)
臺灣西南沿海地區由於超抽地下水,地層下陷情形日益嚴重,究其原因乃地下水資源在國內仍處於「自由財」的狀態,用水兔費,使用自然缺乏效率,因而建立使用者付費制度,以確實維護地下水財產權,為當務之急。惟地下水資源具公共財的無排他性,在國內又無交易市場,其價值估算困難。是故,本文之主要目的,係應用非市場估價法中之「條件評價法」,以願付價格的形式估計地下水價值,並探求其影響因素,以做為制定政策之參考。 本文係以「準逐步競價法」為詢價結構設計,可同時獲得「單邊界樣本」、「雙邊界樣本」與「最終出價樣本」三種評價歷程,實證模型則分別以「Probit、Logit模型」、「存活模型」與「OLS模型」進行分析。 本文根據問卷調查的原始資料求出「每公頃土地」之地下水願付價格,最後則以台西地區為例,配合地下水的使用效益,計算出地下水供不同使用時之「使用價值」與「非使用價值」,而本研究對假設性問題的設計,使估計出來的地下水價值,亦可用以表示維護地下水資源對於防止地層下陷之效益。 實證結果顯示,「對水權費的認知與態度」以及「對地層下陷原因的認知」是影響支付意願的重要因素,故政府應加強宣導「使用者付費」理念,並教育用水者「超抽地下水是造成地層下陷的重要因素」,以利水權費制度的實施。
55

文字、圖形選單介面之使用績效及滿意度關係之實證研究 / An Empirical Investigation of the influence on literatura menu interface and graph menu interface have on user Performance and Satisfaction

周萍萍, Chou, Ping-Ping Unknown Date (has links)
圖例選單自80年代麥金塔電腦中開始使用後,由於Windows作業系統的普及,愈來愈多的應用軟體採用圖例選單或圖例加文字選單。本研究試圖加入一些可能會影響使用效果的使用者特質變數:如年齡、性別、電腦使用者經驗、使用者對工作熟悉度等,及工作性質變數:如工作複雜度高低,來探討三種不同之人機介面呈現方式:文字選單、圖例選單、文字加圖例選單的客觀使用績效及主觀滿意度。   本研究以自行發展之三種不同的選單軟體為實驗工具,選用二種不同之工作性質:文書處理(複雜度較高)及圖書查詢(複雜度較低),分別以政大及政大實小的242位學生為受試者進行實驗。全部測驗時間約一個小時至一個半小時,每班同學隨機分為三組,分別使用某一種選單的實驗工具,測驗只分五部份:事前說明、利用選單完成指定工作、記憶性測驗、滿意度測量、及使用者特質問卷。除事前說明外,其他部份均採線上作業,所有結果均自動記錄在電腦檔案中。   本研究結論可分三方面:(1)使用不同的選單在使用績效(完成工作所需時間、正確性、重複處理次數)、記憶性及主觀滿意度 (系統學習性、系統使用性、文字或圖例安排恰當、文字或圖例幫助記憶、及有趣性上)呈顯著差異,顯示三種不同之選單確實對客觀使用績效及主觀滿意度有影響。(2)使用者特質如性別、過去使用電腦的經驗、學歷、對測驗工作的熟悉程度會影響使用績效,但使用者特質並不會間接影響三種選單的使用績效。(3)工作性質的複雜度,影響選單的複雜度,而由於螢幕畫面大小固定,選單的複雜度會影響選單中每一選項所能佔用之位置大小,選項佔用位置的大小對圖例加文字選單之使用績效及滿意度影響最大,對圖例選單次之,文字選單又次之。所以不同的工作性質,三種選單之使用績效及滿意度表現呈不同方式。但是在記憶性測量及主觀有趣性判斷上,圖例選單或圖例加文字選單的表現卻不受工作性質影響,始終優於文字選單。
56

台灣地區土地使用變更利得及其分配模式之研究 / Land Use Conversion Gain And Its Distribution Model In Taiwan

周佳音, Chou, Chia Yin Unknown Date (has links)
人口成長與產業結構的變遷,使得土地使用變更行為的產生,成為一種必然而難以避免的結果。針對有些土地由低價值變更為高價值土地,地主未曾對土地進行任何投資改良,卻獲取大部分變更利得,即所謂社會自然增值部分歸於一已之私。因此,本研究對目前台灣地區土地使用變更利得分配方式予以探究,並試圖提出土地使用變更利得分配模式,作為未來政策施行之參考。   為改善現況問題,本研究將土地使用計畫過程區分為四階段:1.計畫構想提出階段;2.計畫擬定階段;3.計畫審議通過階段;4.計畫實施開發階段,將法定程序之變更利得界定在第三階段,此一利得應歸屬社會大眾所有,然而由於實際估算變更後地價不易,因此藉由實際土地使用變更行為(包括開發行為),利用整地後地價反推變更後地價,其中同時考慮投資報酬觀點,透過數學模型的建立來說明土地使用變更利得分配。   基於對土地使用變更利得分配現況探討,利用二個個案分析現況與本研究所建立模式差異,認為土地使用變更利得分配比例應以彈性方式處理,透過給予地主(或是開發者)一合理報酬方式,計算實際可拿回可建地比例。實際上,所估算地價的不同,將影響土地分配比例。因此,建議未來應建立完善估價制度,並將土地使用變更利得分配模式予以立法加以規範,且擬訂完整具前瞻性之國土資源分派計畫,使土地使用變更利得分配更為公平合理。
57

以使用者中心概念,發掘企業創新來源? - 以趨勢科技為例 / Discover the source of corporate innovation by adopting user centric design methodology? - A study of Trend Micro Technology

趙伯鈞, Chao, Po Chun Unknown Date (has links)
什麼是創新的來源,許多人會認為創新來自於更好的產品功能或是更高階的設計概念。然而,也有人會認為創新來自於使用者。 如果創新來自於使用者,那麼我們是否可以要求他們描述自己的需要,便可以知道如何創造新的產品或服務呢? 從上述例子我們可以推論,使用者不一定明白知道自己真正的需要,若沒有完善的輔佐機制,使用者無法成為產品/服務創新的來源。 本研究發現,深入瞭解使用者的情境脈絡,可以發現新的創新來源。為了分析使用者的情境脈絡如何影響到組織對於資訊安全的需求,本研究調查六個來自不同產業的個案,並檢驗不同使用者的情境脈絡,如何影響到該組織對與資安的看法與行為。 事實上,個案的田野調查真實地呈現了如何將使用者的”洞見”轉化成產品/服務創新的最佳來源。來自五個不同產業的個案不但展現了大相逕庭的資安痛點,同時也廣泛地觸及了五個在未來具有高度發展潛力的領域,資安相關人員所關心的資安議題。 本研究強調,當我們試著瞭解使用者在不同產業處理資安議題時,深入地探索與思考使用者所處的情境脈絡時,我們一定會發掘到許多產品/服務創新的機會,以及相對應的組織管理議題。 / What are the sources of innovation? Many people would consider better technical functions or superior industrial designs as innovations. Currently, more people would argue that innovative ideas come from users. Therefore, if we ask users to describe their needs, we will know how to innovate our products or services. But, users’ inputs might not always be right because they might not know what they really want. Our research suggests that ideas of innovation may better be inspired by user’s local practices. To analyze how local practices may influence an organisation’s security requirements, this paper presents five case studies and examines the contextual details affecting the expectations of different organizations. Indeed, this field study illustrates how customers’ insights could become a rich source of product/service innovation. It not only underscores the security pain points in each firm, but also exposes broader security issues in five different market segments. The findings indicate that when we come to appreciate how users make sense of computer security in their actual business situations, we are able to identify viable ideas for innovation in products, services and organization management.
58

櫥窗網站的視覺介面設計特色與使用者滿意度:使用者體驗的中介影響 / Promotion Website Visual Interface Design Features and User Satisfaction: Mediating Effect of User Experiences

陳冠伶, Chen, Guan ling Unknown Date (has links)
在這個資訊大爆炸的時代,想要讓人們認識你就需要推廣你自己或你的商品。櫥窗展示便是一種常見的推廣方式。而在這樣大量的推廣需求及網路發達時代,櫥窗網站也應運而生。在這篇文研究中,櫥窗網站指的是以推廣自己為目標的網站。時代的潮流下,每種應用都愈來愈注重它的體驗。而使用者體驗應用在網站領域上,越來越多研究與將其與使用者介面的美感做連結。 基於以上,此篇研究將範圍縮小,希望以臺北故宮的櫥窗網站iPalace Channel為例子,目標是探討櫥窗網站視覺介面設計特色(美感與故事性)的使用者體驗及使用者滿意度。透過三種不同的iPalace Channel視覺介面設計,分為高、中、低程度的故事性與美感,比較三者不同的使用者體驗與使用者滿意度。最後在以問卷的方式做調查,而問卷統計結果是在櫥窗網站這個範疇下,高度美感與故事性的視覺介面相較於中度及低度的美感與故事性會得到最好的使用者體驗(美感、教育及娛樂的體驗)與滿意度。 / In the age of information explosion, promotion is one way to let people know you. And window displays is a way to promotion. Under the huge demand of promotion and Internet generalization, promotion website gradually emerge as the times require. Promotion website is just like window display. Hereby, the promotion website is a kind of website aimed to promote something. As the trend of our times, experience is more and more important in every application. And apply in the website domain, many researches connect user experience and aesthetic user interface. Base on previous mention, this study narrow down the scope, taking iPalace Channel, a promotion website of National Palace Museum (NPM), for example. This study aims to explore different aesthetic and storytelling levels of visual interfaces affect user experiences and user satisfaction on promotion website. Through questionnaire survey and compare three different visual interface designs to get the result. The result of this study find that for promotion website, High aesthetic and storytelling truly get best user experiences and user satisfaction.
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使用者需求及創新行銷新思考:Illuscook+手繪風食譜App / New Thinking from User’s Needs & Innovative Marketing: Illuscook+,An App of Recipes in Illustrations

林冠儀 Unknown Date (has links)
隨著數位時代的來臨,數位食譜的發展蔚為風潮,也以各種形式進行行銷推廣,再加上以文化融入創意、行銷而廣受歡迎的文化創意產業也相當風行,如何將文化價值帶入數位食譜中,創造新的火花,值得探究。 本研究以量化之網路問卷為主、質化之深度訪談法為輔,利用動機理論的概念及Maslow(1943)的需求理論了解數位食譜使用者使用數位食譜的動機、需求,另運用Davis et al.(1989)提出的科技接受模型、張銀益等人(2010)提出的手機線上遊戲特性進行延伸,做為使用者需求問卷調查的評測及分析指標,並依照以下項目分別對使用者的想法進行探討:(1)使用動機與需求、(2)知覺價值、(3)數位食譜三大平台特性與使用意願、(4)數位食譜行銷策略、(5)手繪插畫與數位食譜結合之吸引力。探討數位食譜的發展現況及行銷策略則以質化之深度訪談法進行,訪談國內數位食譜網站愛料理、多多開伙,外國案例則是美國手繪食譜網站They Draw & Cook,並且發現現有數位食譜平台主要的行銷策略以依照節慶或食材進行主題式的行銷活動居多,除了數位食譜網站/App本身的食譜內容外,常見的行銷方式則為(1)社群媒體、(2)異業合作與置入、(3)實體產品發行或實體活動。創新行銷案例探討則以覺旅咖啡為對象,以質化之深度訪談法了解其創新行銷方式,並發現覺旅咖啡將文化價值深植於體驗行銷的概念是數位食譜平台應該加以學習、深化的行銷方式。綜合以上結果,本研究對研究結果進行分析及整理,並對數位食譜的行銷策略與發展提出建議。 最後,本文將研究結果運用於輔助、支持Illuscook+的創作發展與功能設計,將 Illuscook+做為數位食譜創新行銷策略的構想場域,在「資訊有用性」、「介面易用性」及「使用趣味性」上均收到使用者相當良好的評價,未來可持續發展為具有完整功能的數位食譜資訊整合平台。 / With the advent of digital age, the development of digital recipes is a growing trend, they market and promote themselves in various forms. Besides, the cultural and creative industries which integrate culture, creation and marketing are quite popular, bringing cultural values into digital recipes and creating new spark are worth exploring. In this study, researcher used online questionnaires and depth interviews to understand users’ motivations and needs of using digital recipes, supplemented by motivation theory and Maslow's hierarchy of needs (1943), also used TAM by Davis et al. (1989) and mobile online games features by Chang Yin-Yih et al. (2010) as the indicators of evaluation and analysis of questionnaires. This study used the following items to discuss user’s ideas of digital recipes: (1)usage motivations and needs, (2)perceived value, (3)the relations between three characteristics of digital recipe platforms and willingness to use, (4)marketing strategies of digit recipes, (5)the attraction of combining hand-drawn illustration and digital recipe. Researcher explored the current development and marketing strategies of digital recipes in depth interviews, using iCook, dodocook and They Draw & Cook as subjects. Through the results of interviews, the main marketing strategy of existing digital recipes platform is theme-based marketing activities in accordance with festivals or ingredients, and in addition to their own recipe content of digital recipe website / App, the common ways of their marketing are: (1)social media, (2)cross-sector cooperation and placement, (3)release actual products or hold actual activities. Depth interview was also used to know the innovative marketing of Journey Kaffe, and found that its concept of making cultural values deeply rooted in the experiential marketing is the way that digital recipes platform should learn. Based on the above results, this research analyzed and organized the findings, and made recommendations of digital marketing strategies and development. Finally, the results of study was used to support the development and functional design of Illuscook+, made it a field to realize the innovative marketing ideas of digital recipes, and had received pretty good feedback from users in "information usefulness", "interface usability" and "usage interesting", may develop as a fully functional digital recipe platform in the future.
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探討LINE推播新聞之使用行為──以情境理論分析 / Understanding User Behavior in Push Notification News on LINE: A Contextual Theory Approach

賴合新, Lai, Ho Hsin Unknown Date (has links)
各種行動裝置服務不僅便利了生活,也讓資訊的傳遞更加即時且無界。2012年起,五家媒體藉助行動通訊軟體LINE在台灣的高人氣,每日固定推播四則新聞,總訂戶數至今突破450萬人,儼然成為一個新興的新聞傳播渠道。 本研究以情境理論的觀點,質化的使用者日誌記錄法和深度訪談法為主,理解使用者在不同情境下使用推播新聞的行為,並透過HTML5文字雲分析機,歸納出各家媒體推播內容的樣貌和趨勢。情境分析構面包含接收與閱讀情境下的「實體環境」、「社交環境」、「資訊環境」、「先前狀態」和「時間的影響」等;另再針對使用過程中面臨的「人機互動情境」綜合分析使用者的體驗。 這些情境因素不僅各自影響媒介使用的動機和行為,也會與新聞內容相互加強(或制約)吸引力,端賴哪方拉力(或推力)較強。根據訪談結果,「新聞內容」的影響力似乎又更為關鍵。受訪者普遍認為推播新聞的即時性和重要性偏低,新聞價值未能滿足期待,導致對LINE推播新聞的需要性和依賴性偏低。 未來業者可考慮設立不同的「主題式官方帳號」,提供針對性的內容;或者在目前的官方帳號中,增加一日新聞類型的多元性以滿足更多人的需求,就看媒體如何定位自家官方帳號的角色。此外,在發揮新聞標題創意的同時,仍應與內文保持一致,避免造成期待上的落差。不斷強化內容品質,並考量主要受眾的使用情境,可望改善體驗不佳的問題。 本研究以情境理論的觀點,開啟了「推播新聞」的學術研究基礎,並充實行動新聞領域的實證研究經驗,希望提供未來的研究者和新聞從業人員,一個了解推播新聞使用行為的先例。 / Mobile devices and services facilitate our lives, and also assist in delivering information more freely and immediately. Since 2012, five companies send four pieces of news daily through “LINE”, which is the most popular mobile instant messaging application in Taiwan. Nowadays, LINE becomes an emerging news channel, with over 450 million subscribers in total. This study is mainly based on the context theory, by means of diary method and in-depth interviews, to understand users’ behavior of push notifications news in different contexts, from news receiving aspect, reading aspect and human-computer interaction aspect. Besides, analyzing the news headlines by “HTML5 Text Analyzer” to explore the features of different media. Research found that users’ behavior and attitude influenced not only by contextual factors, but also by the value of content. Moreover, the effect of contextual factors and content would be reinforcing (or restraining) mutually, depends which one influence users’ behavior and attitude more crucially. According to respondents’ feedback, the value of push notification news, such as immediacy and importance, were far from their expectations. News editors may plan to set up more than one official account to reach target audience; or to increase the diversity of daily news by existing accounts, making effort to meet demand of more audience. In addition, the headline should be more concordant with the content of the news. Keep improving the quality of content, taking account of context factors while pushing news, may improve users’ experience.

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