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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
181

Socialsekreterares villkor för lärande i en digitaliserad socialtjänst : En kvalitativ fallstudie i en mellanstor kommun / Social workers conditions for learning in a digitalised social work agency : A qualitative case study within a medium sized province

Skarner, Maina January 2023 (has links)
Social work and social work practices are today heavily influenced by efficiency ideologies and society’s ongoing digitalisation process. Social workers themselves are educated to handle the tension between the ethical and judicial aspects of their jobs within the context of today’s social situation. However, the discretions needed for social workers to do so requires that they have the right conditions for learning at work. The purpose of this qualitative single-case study is to explore what significance digitalisation has had on social workers conditions for learning. Focus lies on concepts such as learning, competence and communication. The gathered material is mainly based on interviews with 10 peopleholding different positions within a government administrative body in which social work takes place. Results shows that while many have faith in the strengths and the future possibilities of digitalisation toimprove competency, communication and learning through digital efficacy and jurisprudence, this isn’t necessarily the case when applied to the everyday workings of social work practices. While the generalperception seems to be that these discrepancies are due to varying levels of digital competencyconnected with age, results show that this is only partially true, especially if competency is to mean more than individual capabilities or skill. Results have also shown that competency, communication and learning interlock with one another, and that it is difficult to achieve one without the other. Competency prerequisites the right conditions for learning, which in turn prerequisites good communication, and good communication prerequisites competence. My conclusion is that social work agencies such as the one in this case study need to plan and organise the digitalisation of their social work agency in such a way that includes learning, communication, and competence as three important aspects of digitalisations rather than relying on the digitalisation process to solve aspects of learning, communication and competence that do not live up to the ideologies of todays ideologies.
182

”Jag brukar läsa undertexter om jag inte hör vad de säger” : En studie om barns läsvanor på fritiden i det digitaliserade samhället / "I usually read subtitles if I can't hear what they say" : A study about childrens' leisure reading in the digitalised society

Kreku, Therese January 2022 (has links)
Den här studiens syfte är att undersöka yngre barns fritidsläsning med målet att generera kunskap kring vilken kontakt yngre generationer har med skriftspråket idag. Tesen som denna studie utgår ifrån är att skolan behöver ökade insikter i elevers läsvanor eftersom det finns oroväckande trender som visar på att barn generellt läser allt mindre på grund av digitaliseringen. I studien har det undersökts vilka typer av texter 10-åriga svenska elever läser på sin fritid, både via skärm och utan skärm, samt vilka språk som är vanligast förekommande i deras läsning. En förklarande-sekventiell design har gjorts för denna studie där respondenterna inledningsvis förde dagbok under fem dagar. Dagböckerna kompletterades med efterföljande interjuver för varje respondent. Resultatet visar att elever har en daglig kontakt med skriftspråket då de läser en mängd olika typer av texter i sin vardag. De vanligaste språken som förekommer i elevernas läsning är svenska och engelska. Utöver den traditionella läsningen som består av tryckta texter, i synnerhet skönlitterära, kan denna studie visa på att det även finns en annan läskultur som skolan behöver förhålla sig till. / The purpose of this study is to investigate younger children's leisure reading with the aim of generating knowledge about the contact younger generations have with the written language today. The theory from which this study is based is that schools need increased insights into students’ reading habits, partly because there are worrying trends that show that children are in general reading less and less due to digitalisation. This study investigates what types of texts 10-year-old Swedish students read in their spare time, both with and without screens, as well as which languages ​​are most common in their reading. An explanatory-sequential design was created for this study where the respondents initially kept a diary for five days. The diaries were supplemented with subsequent interviews for each respondent. The results show that the students have daily contact with the written language as they read a variety of different types of texts in their everyday life. The most common languages ​​used in children's reading are Swedish and English. Besides the traditional reading culture of printed texts, especially fiction, this study will show that another reading culture has emerged that schools need to address.
183

Spend time, get paid. : BIM with 3D modelling for a small construction enterprise, a study of a small construction enterprise. / Tid ut, pengar in. : BIM med 3D-modellering för mindre utförande entreprenörer inom byggbranschen.

Swanepoel, Hugo, Teiner, Henrik January 2021 (has links)
Building Information Modelling (BIM) is currently widely used within the architecture engineering and construction (AEC) industry. However, BIM and specifically 3D-modelling is mainly only used by large scale construction enterprises while smaller and medium sized construction enterprises are still using outdated methods such as 2D-drawings. This thesis is carried out in cooperation with Multibygg Entreprenad i Stockholm AB, a small sized construction enterprise. The purpose of this thesis is to understand their perception on the usage and implementation of 3D modelling, what the reasons are for not having already invested in 3D modelling and, finally, to understand how 3D modelling would relate to the core process. The work consists of a literature review to give a better understanding of the chosen subject. A case study is also included and is limited to analysing the organisation of Multibygg. Furthermore, interviews were conducted with members associated with the company either directly or indirectly based on the type of work that is conducted. The results show that the small sized construction enterprise has a positive perspective on the usage of 3D modelling but that implementing it is difficult to realise due to expensive subscription costs and a lack of usefulness to the small construction enterprise. / Building Information Modelling (BIM) används mycket inom byggbranschen idag. Däremot används BIM, och specifikt 3D-modellering, främst av större entreprenörer medan mindre utförande entreprenörer fortfarande använder sig av utdaterade metoder som 2D-ritningar. Denna kandidatuppsats är utförd med hjälp av Multibygg Entreprenad i Stockholm AB, en mindre utförande entreprenör. Syftet med denna uppsats är att förstå deras uppfattning om 3D-modellering, vilka faktorer som har hindrat en investering i 3D-modellering och hur 3D-modellering kan bidra till deras kärnprocess. Arbetet består av en litteraturöversikt för att ge en djupare förståelse av det valda ämnet. En fallstudie är också inkluderad för att analysera Multibygg som organisation. Som empiri samlades intervjuer med aktörer som relaterar till Multibygg baserat på den typen av arbetet som utförs. Resultaten visar att den mindre utförande entreprenören har en positiv syn på användningen av 3D-modellering, men att det är svårt att implementera den på grund av höga abonnemangskostnader och att det kommer bidra för lite till deras projekt och kärnprocess.
184

Digital Transformation of B2B Sales Organisations : A case study of a Swedish paper manufacturer / Digital Omvandling av B2B Försäljningsorganisationer : En fallstudie på en Svensk papperstillvärkare

Yang Melsom, André, Plum, Davina Maria January 2022 (has links)
With the introduction of a fourth industrial revolution, new technologies are changing the behaviour of buyers in all markets. Coupled with an acceleration caused by the COVID-19 pandemic, manufacturers are now more than ever facing a pressure to digitally transform. These digital transformations entail not only the implementation of new technologies, but also require change in every part of the organisation. The purpose of this thesis is to investigate the role that digital transformation and technological advancements has on B2B sales. Moreover, the thesis aims at creating recommendations for managers to strategically address these transformations as well as providing empirical data on digital transformation. To achieve the purpose and aim of the thesis, an exploratory single case study was performed on one of Europe’s largest paper manufacturers. The case study includes a semi-systematic literature review of 108 research articles, as well as 12 interviews with various employees from the case organisation. The findings of the case study were three-fold. Firstly, combining the areas covered by literature with the findings from the case study, a proposed framework for how technology affects the entire B2B sales organisation is created. This framework consists of the four dimensions: technology, value chain, business model and internal aspects. Secondly, based on the current level of digitalisation in the case company, 15 specific measures for improving the level of digitalisation and enabling digital transformation are presented. Lastly, the study revealed that the challenges an organisation faces when aiming at achieving a digital transformation are not only related to the organisation’s current level of digitalisation but also reliant on it’s customers, product sell and the market in which it operates. / Med introduktionen av en fjärde industriell revolution förändrar nya teknologier beteendet av köpare på alla marknader. Med en ökad acceleration av digitalisering kopplat till covid-19 pandemin står tillverkare inför ett större tryck än någonsin att digitalisera. De digitala transformationerna innebär inte bara nya teknologier utan kräver också förändring i hela organisationen. Syftet med denna uppsats är att undersöka rollen digital transformation och teknologisk utveckling har för en B2B försäljningsorganisation. Dessutom syftar uppsatsen till att skapa rekommendationer för ansvariga för att strategiskt hantera dessa transformationer samt förse empirisk data på digitala transformationer. För att uppfylla syftet och målet med uppsatsen utförs en explorativ fallstudie på en av Europas största papperstillverkare. Fallstudien inkluderas en semi-systematisk litteraturstudie bestående av 108 forskningsartiklar, samt 12 intervjuer med anställda inom organisationen i fallstudien. Resultatet av fallstudien var trefaldigt. För det första, genom att kombinera litteraturen med insikterna från fallstudien skapades ett föreslaget ramverk för hur teknologi påverkar en hel B2B försäljningsorganisation. Ramverket består av fyra dimensioner: teknologi, värdekedja, affärsmodell ,och interna aspekter. För det andra, baserat på den nuvarande nivån av digitalisering i organisationen i fallstudien presenteras 15 specifika medel för att förbättra nivån av digitalisering och göra digital transformation möjligt. Till sist, visar studien på hur utmaningarna en organisation möter när de försöker digitaliseras är inte enbart relaterade till organisationens nuvarande nivå av digitalisering, utan beror också på organisationens kunder, produkter, och marknaden de har sin verksamhet i.
185

From Data to Decision : Data Analysis for Optimal Office Development

Mattsson, Josefine January 2024 (has links)
The slow integration of digital tools in the real estate industry, particularly for analyzing building data, presents significant yet underexploited potential. This thesis explores the use of occupancy sensor data and room attributes from three office buildings, demonstrating how analytical methods can enhance architectural planning and inform design decisions. Room features such as size, floor plan placement, presence of screens, video solutions, whiteboards, windows, table shapes, restricted access, and proximity to amenities like coffee machines and printers were examined for their influence on space utilization. Two datasets were analyzed: one recording daily room usage and the other summarizing usage over a consistent timeframe. Analytical methods included centered moving averages, seasonal decomposition, panel data analysis models such as between and mixed effects models, various regression techniques, decision trees, random forests, Extreme Gradient Boosting (XGBoost), and K-means clustering. Results revealed consistent seasonal patterns and identified key room attributes affecting usage, such as proximity to amenities, screen availability, floor level, and room size. Basic techniques proved valuable for initial data exploration, while advanced models uncovered critical patterns, with random forest and XGBoost showing high predictive accuracy. The findings emphasize the importance of diverse analytical techniques in understanding room usage. This study underscores the value of further exploration in refining models, incorporating additional factors, and improving prediction accuracy. It highlights the significant potential for cost reduction, time savings, and innovative solutions in the real estate industry.
186

The Impact of Digitalisation on Sustainability Performance : A study on manufacturing firms in Northern Europe

Olsson, Viktor, Zhi, Xu January 2024 (has links)
This thesis investigates the impact of digitalisation on sustainability performance within manufacturing firms in Northern Europe from 2010 to 2023 at the age of Industry 4.0. It explores how digital technologies like IoT, cyber-physical systems, and big data have transformed production processes, enhancing sustainability across environmental, social, and governance (ESG) criteria. The research employs a quantitative approach, utilising regression analyses of data sourced from the Refinitiv database to assess the influence of digitalisation on ESG performance in manufacturing firms across Northern Europe.  The theoretical underpinnings of this study are grounded in an integration of shareholder and stakeholder theories, which offer a detailed examination of how digital transformations are reshaping corporate governance dynamics. It also encompasses a discussion on agency theory and legitimacy theory, highlighting how differences in corporate governance outlooks impact sustainability initiatives. Moreover, the research evaluates the potential benefits and challenges associated with digitalisation through the lens of the resource-based view and the dynamic capabilities framework. This analysis elucidates how digitalisation provides a competitive advantage, for example, by promoting efficiency and decreasing energy consumption while acknowledging the possibility of increased resource use, a phenomenon referred to as the Jevon Paradox.  Findings indicate that digitalisation facilitates improved sustainability outcomes to enhance financial performance by optimising resource utilisation, reducing waste, and improving operational efficiencies. However, variations exist depending on the type and intensity of digitalisation. The results highlight that while digital technologies drive significant improvements in environmental management and operational efficiency, the benefits are not uniformly experienced across all firms, suggesting a differentiated impact based on company size and digital maturity.  This research significantly contributes to the academic literature by providing empirical evidence of digitalisation’s role in enhancing sustainability within the manufacturing sector. Importantly, it offers practical insights for policymakers and business leaders, equipping them with the knowledge to leverage digital transformation to meet sustainability goals effectively. Future research must delve deeper into the long-term effects of digital technologies on sustainability, investigate the impacts across different industrial contexts, and examine the role of regulatory frameworks in shaping digital transformation strategies. This thesis underscores the urgent need for manufacturing firms to harness digital innovations responsibly to foster sustainable development in the digital age.
187

TUC Digital Studies: Schriftenreihe Soziologie mit Schwerpunkt Technik am Institut für Soziologie der TU Chemnitz

Bischof, Andreas, Carstensen, Tanja 25 April 2024 (has links)
Die Schriftenreihe TUC Digital Studies beschäftigt sich einerseits mit grundlegenden Forschungsfragen, etwa nach der wechselseitigen Beeinflussung von Internet und Gesellschaft oder der Grenzziehung zwischen Mensch und Maschine. Andererseits widmet sie sich aktuellen Erscheinungsformen, Ursachen und Folgen konkreter Phänomene wie etwa Digitale Arbeit, Sozialrobotik, Smart Home-Technologien, oder der Automatisierung von Kommunikation durch generative KI. Es werden sowohl empirische als auch theoretische Beiträge publiziert. / On the one hand, the TUC Digital Studies series deals with fundamental research questions, such as the mutual influence of the Internet and society or the demarcation between man and machine. On the other hand, it is dedicated to current manifestations, causes and consequences of concrete phenomena such as digital work, social robotics, smart home technologies, or the automation of communication through generative AI. Both empirical and theoretical contributions are published.
188

Traditional and Digital Relationship Marketing in B2B Relationships : A Qualitative Study with Contributions in Business Development

von Pawel-Rammingen, Malin, Ödmark, Leia January 2024 (has links)
In the digital era, the question of however the role of traditional relationship marketing methods is still relevant in the landscape of business-to-business (B2B) interactions. This thesis highlights the gap of understanding how traditional and digital relationship marketing coexist within a B2B context. While the magnitude of literature has primarily focused on business-to-consumer marketing, the B2B area remains unexplored in comparison to its economic significance. This thesis therefore aims to contribute to the literature by investigating how traditional and digital relationship marketing coexists for building and maintaining relationships that have a positive impact on business development. To address our purpose, we have conducted a qualitative study, using semi- structed interviews, an inductive approach and exploratory research design, investigates the coexistence of traditional and digital relationship marketing within a B2B context. Further aiming to clarify their roles in fostering business development and network establishment. We collected primary data from six local businesses embedded in B2B networks to help us answer our research question How does traditional and digital relationship marketing coexist? Based on a combination of historical perspective, theoretical framework, and empirical data, this thesis finds that both methods are essential for fostering successful relationships. With traditional methods, like face-to-face (F2F) interactions building trust and commitment, while digital tools facilitate efficient communication and global reach. The thesis conclude that the coexistence of traditional and digital methods allows firms to balance relationship depth and efficiency, driving mutual value and sustainable growth in dynamic business environments.
189

Temporary Innovation Space : A framework for co-creating innovative product concepts with B2B customers in an ambidextrous organisation / Temporary Innovation Space : Ett ramverk för samskapande av innovativa produktkoncept med B2B-kunder i en ambidextriös organisation

LARSSON, DANIEL, HOLMQVIST, MARTIN January 2020 (has links)
This thesis project was conducted at Sandvik and builds on a previous project, also conducted at Sandvik by the same authors, during the autumn of 2019. The work is part of a newly established ambidextrous development team that is split into an innovation branch and an execution branch, with the goal to become a digital factory. A part of this thesis project is to conduct Research-to-Development (RTD) work for a future product possibility. However, the product being developed is dependent on underlying technology and infrastructure that the execution branch is simultaneously developing and establishing. Furthermore, the aim of the team is to improve Sandvik’s digital offering within the mining and construction industry which remains quite non-digitalised. The recent push for digital transformation within this industry is challenging large international companies to discover new ways of communicating advanced product ideas while working with product innovation, but also to identify and overcome organisational implementation obstacles and build lasting co-creation relationships with Business-to-Business (B2B) customers. Therefore, the purposes of this thesis were to: (1) find an optimal way of conducting RTD projects to develop product concepts that are validated with both customers and the organisation; (2) find ways of initiating and establishing a lasting co-creation relationship with B2B customers and to efficiently communicate product ideas and concepts that are dependent on underlying technology and infrastructure that have not been developed, implemented, or established yet; and (3) find a suitable way of collaborating within ambidextrous organisations when conducting RTD projects, and to clearly define the contents of a product handover. The results are based on literature, qualitative interviews with innovation experts and stakeholders, four separate user tests, and questionnaires. The findings were evaluated and improved by performing qualitative analysis and incorporating received stakeholder feedback, which led to the development of a framework for co-creation with B2B customers called the Temporary Innovation Space that can be applied to develop and validate product concepts with both customers and the internal organisation. It also addresses how to build a lasting co-creation relationship with B2B customers. Additionally, a part of the results clearly defines the contents of a product handover in an ambidextrous setup. Finally, interesting reflections and observations regarding collaboration, communication, cross-functional integration, co-creative relationships, effects of the COVID-19 pandemic, and more are discussed, and a few suggestions for further research are presented. / Det här arbetet utfördes på Sandvik och baseras på ett tidigare projekt som också utfördes på Sandvik av examensarbetets författare under hösten 2019. Arbetet är en del av ett nyligen etablerat och ambidextriöst utvecklingsteam som är uppdelat i en innovationsdel och en exekveringsdel med målet att bli en digital fabrik. En del av detta arbete inkluderar att utföra forskningsarbete till utvecklingen av en framtida produktmöjlighet (Research-To-Development, RTD). Samtidigt så är produkten som utvecklas beroende av underliggande teknologi och infrastruktur som inte ännu har utvecklats eller etablerats av exekveringsbenet. Fortsättningsvis så är teamets mål att förbättra Sandviks digitala produkturval inom gruvindustrin vars digitalisering fortfarande är i ett relativt tidigt stadium. De kliv som gruvindustrin nyligen har tagit mot digital transformation utmanar dessa stora företag att upptäcka nya sätt att kommunicera avancerade produktidéer, men även att identifiera och överkomma organisatoriska implementeringshinder och bygga upp varaktiga samarbeten med Business-to-Business-kunder (B2B). Arbetets syften var att; (1) hitta ett optimalt sätt att utföra forskningsarbeten för utveckling av produktkoncept som är validerade hos både kunder och organisationen; (2) hitta sätt att initiera och etablera varaktiga samarbeten med B2B-kunder och metoder för att effektivt kommunicera produktidéer som är beroende av underliggande teknologi och infrastruktur som ännu inte har utvecklats, implementerats eller etablerats; och (3) hitta ett lämpligt sätt att kollaborera inom en ambidextriös organisation medans RTD-projekt utförs och att tydligt definiera innehållet i en produktöverlämning. Resultaten är baserade på litteraturstudier, kvalitativa intervjuer med innovationsexperter och andra intressenter, fyra tester med slutanvändare, och frågeformulär. Resultaten utvärderades och förbättrades genom att utföra kvalitativ analys och genom att inkludera återkoppling från intressenter. Utifrån detta utvecklades ett ramverk för samskapande, kallat Temporary Innovation Space, som kan appliceras för utveckling och validering av produktkoncept med både kunder och den interna organisationen. Ramverket kan även användas för att etablera varaktiga förhållanden med B2Bkunder. Dessutom föreslår resultaten från detta projekt vad en produktöverlämning bör innehålla i ett ambidextriöst team. Slutligen diskuteras även intressanta observationer angående kollaboration, kommunikation, tvärfunktionell integration, samskapande samarbeten, effekterna av COVID-19 pandemin, med mera. Avslutningsvis ges flera förslag för framtida forskning.
190

Äger eller suger? : En studie av elevers upplevelser av delaktighet vid användandet av digitala läromedel

Fahlesson, Susanne, Bergelin, Agneta January 2019 (has links)
Abstrakt   Detta examensarbete handlar om att genomföra en kvalitativ fallstudie och med hjälp av metoderna bildanalys och gruppintervjuer öka kunskapen om elevers upplevelser av delaktighet vid användandet av digitala läromedel. I studien ingick 18 elever i årskurs 4 i en skola i norra Sverige samt deras tre undervisande lärare.   Syfte: Studiens övergripande syfte att öka kunskapen om elevers upplevelser av delaktighet vid användandet av digitala läromedel delades upp i tre frågeställningar: Hur uppfattar eleverna att det digitala läromedlet påverkar deras delaktighet? Hur beskriver eleverna användandet av digitala läromedel i skolan? Hur beskriver de undervisande lärarna elevernas delaktighet vid användandet av digitala läromedel?   Metoder: Studien genomfördes utifrån de tre frågeställningarna. De metoder som ingick i studien var bildskapande, där eleverna skapade egenproducerade bilder och korta texter. I samband med elevernas bildskapande genomfördes också kompletterande samtal med eleverna. Gruppintervjuer vid två tillfällen med de undervisande lärarna ingick också som metod i studien. Utifrån delaktighetsmodellen gjordes bildanalys av elevernas egenproducerade bilder och korta texter.   Resultat: Eleverna uttrycker i sina egenproducerade bilder att det är roligt och att det underlättar då de skriver på datorn. Flera elever beskriver att de tycker det är lättare med digitalt läromedel för de behöver bara ta fram en sak. Det som upplevs som jobbigt är när internetuppkopplingen inte fungerar som den ska. Några elever beskriver att det ibland kan vara svårt att hitta i det digitala läromedlet och det var ”krångligt” från början men det fungerar bättre nu. De undervisande lärarna bekräftar att navigationen i det digitala läromedlet var svår initialt. Speciellt svårt var det eftersom flera nya moment infördes. Lärarna uttrycker att det är osäkert om det beror på just det digitala läromedel de valt eller om det är att det är ett nytt sätt att arbeta på. Generellt så uttrycker de flesta av eleverna att använda digitala läromedel och att arbeta med dator är roligare än vanliga böcker. Lärarna beskriver det digitala läromedlet som lustfyllt och att det digitala läromedlet ”fångar” de elever som tycker skolan är svår De allra flesta eleverna uttrycker en arbetsglädje då de beskriver sin användning av digitala läromedel. De undervisande lärarna menar att det digitala läromedlets stora fördel är den snabba feedback som både elever och lärarna får med hjälp av den i det digitala läromedlet inbyggda statistik över gjorda uppgifter. Eleven beskriver känslan av att själv kunna bestämma och påverka vad hen skriver på datorn. Den ger hen en möjlighet att vara delaktighet och hen kan själv påverka sin arbetssituation. Det digitala läromedlet främjar enligt lärarna delaktigheten på så sätt att det inte längre framgår vilken svårighetsgrad eleverna har på sina uppgifter.   Slutsats: Metoden bildanalys var ett bra val, trots att eleverna endast vid ett lektionstillfälle skapade de egenproducerade bilderna så erhölls väldigt mycket information, dock var det svårt att formulera frågorna till eleverna, så att de verkligen kunde beskriva sina upplevelser av delaktighet i bilden, vilket bör ses som metodens svaghet. Vid de kompletterande elevsamtalen beskrev de sina upplevelser av delaktighet. Beträffande gruppintervjuerna så hävdar vi att de undervisande lärarna styrkte det eleverna uttryckt. Resultaten vi fått fram genom vår kvalitativa fallstudie kan vara svåra att överföra och generalisera till andra elevgrupper eftersom de sociala situationerna och lärmiljöerna kan se annorlunda ut för dessa elevgrupper. Resultaten i studien är användbara i den meningen att de kan ligga till grund för skolutveckling gällande delaktighet, digitalisering och digitala läromedel. Ett hinder för att skolor skall kunna säkerställa likvärdigheten och möjlighet att nå de mål som regeringens nationella digitaliseringsstrategi föreskriver är att det är så stor skillnad i hur skolor eller kommuner har ekonomiska medel för att genomföra digitaliseringen av skolan på ett tillfredställande sätt. I slutändan är det lärarnas arbetssätt och användandet av det digitala läromedlet, som kan möjliggöra en tillgänglig lärmiljö där eleverna är inkluderade och delaktiga, inte läromedlet i sig. / Abstract   This thesis is a qualitative case study that aims to increase the knowledge about students’ perceptions of participation when using digital educational tools. The methods used in this case study are image analysis and group interviews. The participants in this study came from a school in the north of Sweden. There where 18 students from grade 4 and 3 of their teachers participating.   Aim: The overarching aim of the study was to increase knowledge about students’ perception of participation when using digital educational tools. The perception of participation was evaluated from three angles: How do the students perceive that the digital educational material affects their participation? How are the students describing the use of digital educational tools in school? How are the teachers describing the use of digital educational tools in school?   Method: The methods used in this study where: Student´s images and group interviews. There were also additional conversations with the students in conjunction of the creation of the images and texts. Group interviews were conducted at two points in time with the teachers, one before the analysis of the student´s pictures and one after. Image analysis by using participation model was done on the students own images and texts.   Results: In the images the students expressed that it was fun and easier to write on the computer. Many of the students also described that is was easier with digital educational tools as they only need to bring one thing (the computer). The challenges they described where when the Wi-Fi connection was not working and some of them mentioned that it was hard to navigate the digital tool in the beginning, but that it was easier after a while. The teachers confirm that the navigation was challenging when the tools was first initiated, especially as multiple new elements were introduced at the same time. However, the teachers were unsure if that was due to the digital educational tools or due to that it was a new way of working. The majority of the students expressed that it is more fun to work with digital educational tools and computers, compared to regular books. The teacher described the digital educational tools as joyful learning and that it is engaging for those students that normally find the school challenging.  Most of the students also expressed a satisfaction and joy when describing their use of digital educational tools. The teacher described that a major benefit of using digital tools, is the quick feedback with statistics of performed learning exercises that the tools provide to both the student and the teacher. The students reported that they got a sense of autonomy when they can have an impact and themselves decide what they write on the computer. That gives them the opportunity to participate and be able to affect their own learning situation. From a teacher’s point of view, the digital tools stimulate the participation, where the students’ different degree of difficulty on their tasks are not reviled to their classmates.   Conclusion: It was a good choice of method to perform the image analysis because even though the students only created the images at one point in time, the information that the images provided was comprehensive. However, the verbal conversions that was performed in conjunction with the creation of the images were challenging, as it was hard to formulate the questions so that the students fully could describe their perception of participation in their image. This should be considered as the weakness of this method.   During the verbal conversations in conjunction with the creation of the images, the students described their experiences of participation. The group interviews with the teachers that followed, confirmed the students’ descriptions. The results from this qualitative case study may be challenging to transfer and standardise for other student groups as the social situations and learning environments could be different. The results of the study could be useful moving forward as it may be indicative for future educational developments regarding participation, digitalisation and digital educational material. The big difference in the funding for the digital implementation between schools and municipalities is one of the obstacles to ensure equality and the ability to reach the goals that the government have set out for digital strategy in schools. In the end, it is the teachers’ ways of working and their use of the digital educational material that is going to enable an accessible learning environment where the students are included and participating, not the educational tool itself.

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