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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
141

Heterogeneous Visualization of Complex Traffic Data and Knowledge

Oertel, Wolfgang 27 June 2024 (has links)
A software concept is described allowing the generation of graphic presentations of data and knowledge occurring in real traffic applications. Inputs coming from different sources are transformed into unified structures building the basis for a variety of final visualizations. / Ein Softwarekonzept wird beschrieben, das die Erzeugung grafischer Darstellungen von Daten und Wissen auftretend in realen Verkehrsanwendungen erlaubt. Eingaben aus unterschiedlichen Quellen werden in einheitliche Strukturen überführt, die als Basis für eine Vielzahl von finalen Visualisierungen dienen.
142

Knowledge-Based Analysis and Synthesis of Complex Graphic Objects

Oertel, Wolfgang 27 June 2024 (has links)
A software concept is described combining computer graphics and artificial intelligence to support practical graphic systems to check, correct or generate their spatiotemporal objects with the help of knowledge-based inferences. The unified approach is demonstrated at four quite different applications. / Ein Softwarekonzept wird beschrieben, das Computergrafik und Künstliche Intelligenz kombiniert, um praktische Grafiksysteme beim Überprüfen, Korrigieren oder Generieren ihrer raumzeitlichen Objekte mit Hilfe von wissensbasierten Inferenzen zu unterstützen. Das einheitliche Verfahren wird an vier ganz unterschiedlichen Anwendungen demonstriert.
143

Zur Entwicklung der vereinfachten Schulausgangsschrift der DDR 1968 von Elisabeth Kaestner und Renate Tost

Tost, Renate 13 September 2012 (has links) (PDF)
Die Veröffentlichung enthält 11 Ausstellungstafeln, die 2008 im Stadtarchiv Dresden gezeigt wurden. Schwerpunkt bildet die Dokumentation der wichtigsten Etappen der Entwicklung der vereinfachten Schulausgangsschrift von den Anfängen 1960 bis zu ihrer Einführung 1968 mit authentischem Bildmaterial. Weitere Ausführungen geben Aufschluss über die inhaltliche Ausgestaltung der Schreiberziehung in der Schule nach der Einführung des vereinfachten Alphabetes. Darüber hinaus werden einige Beispiele zur unterschiedlichen Resonanz dieser bildungspolitischen Maßnahme 1968 in Ost und West zitiert. Mit den Angaben über die Weiterführung der Schulausgangsschrift als SAS im wiedervereinten Deutschland schließt die Ausstellung von 2008 ab. 2012 wurden die 11 Tafeln mit den Lebensdaten der Autorinnen ergänzt.
144

Konst i omlopp : mening, medier och marknad i Stockholm under 1700-talets senare hälft / Art in Circulation : Meaning, Media, and Market in Eighteenth-Century Stockholm

Petersson, Sonya January 2014 (has links)
The aim of this doctoral thesis is to explore how art was mediated and given meaning in the environment of an urban media culture in Stockholm during the second part of the 18th century. It comprises studies of how art was distributed on the market, how it was discussed in the press and how it was exhibited in public. It also includes an analytical orientation toward mixing of concepts and values, rather than purifying them into categories such as elite and popular. Art is approached as an open concept of investigation. The thesis presents three studies. The first discusses art as concepts and subject matter in papers, pamphlets and encyclopaedias, with a critical stand against the historiography emphasizing the establishment of the 'fine arts'.  The second situates art in two parallel practises of showing art in public, exhibitions arranged by the Academy of Arts and the Auction Chamber's public sales. The third deals with prints on the market, a medium equally recognized as one of the fine arts and as a visual mass medium. All studies also consider notions of interaction, public, and social class. Two overarching arguments are developed. The first concerns media cultural functions as mechanisms of cultural transgression. This argument points to the mixing of international and local, regarding both themes in the press and prints on the market. It also stresses the mixing of art, commerce, and entertainment, in the dual character of both the academy's exhibitions and the auction's sales. The second argument consists in pointing to alternative cuts, by which I suggest discursive relations between art, luxury, entertainment, and knowledge. These are areas that, since the 18th century, have often been kept apart, but were nonetheless deeply interwoven. One overarchig pattern studied throughout the thesis is the 18th-century linking of the fine arts as well as luxury, entertainment, and knowledge to a perceptually defined subject.
145

How to increase the understanding of differentials by using the Casio-calculator model 9860 G I/II to solve differential equations

Bjørneng, Bjørn 12 April 2012 (has links) (PDF)
The major aims of this paper are to present how we can improve the students understanding and involvement in mathematics by using a programming/graphic calculator. I will use differentials as examples such as differentiation ,integrals and differential equations, creating lines of slopes for differential equation of the type y’= f(x,y) . Find the solution of some differential equations by using regression and create the graph connected to the differential equation. As we have different approaches to solving a problem, it is a hope the students interest in mathematics will improve. The tools used will be programming, graphic commands as plot, f-line, etc. One goal is also to show how we can create small programs solving problems in mathematics. For many students this will be a stepping stone for further work with programming. The programs used can be copied using the program FA 124 that can be downloaded from Casios homepages. On request I can send you the programs.
146

Presentations Using Autograph

Butler, Douglas 12 April 2012 (has links) (PDF)
No description available.
147

Simulation av Xbox Live Indie Games gränssnittet / Simulation of the Xbox Live Indie Games Interface

Wilcox, Andreas January 2011 (has links)
This thesis was developed as an assignment from Ludosity Interactive where the goal was to develop a copy of the Xbox Live Indie Games-marketplace from the Xbox 360. Ludosity Interactive had a necessity to easily test a game's attractiveness to potential customers using testing people from outside the company in a simulated Xbox Live Indie Games test environment; excluding this developed system there is no other way to do such an analysis without actually releasing the game on the Xbox Live Indie Games marketplace and then analyze the resulting sales from the product. The finished system had to be similar to the original system to the degree that a user could see past the interface itself and use the system just as he/she would have used the real marketplace. It also had to be easy to change and add games to the system so that Ludosity Interactive easily could show the games and the data that they deemed interesting for their tests. The final product was developed using C#, XNA and XML together with an Agileinspired development method in combination with Pivotal Tracker. This report describes how this product was developed. / Detta examensarbete utfördes som uppdrag åt Ludosity Interactive där målet var att utveckla en kopia av Xbox Live Indie Games-marknadsplatsens gränssnittet från Xbox 360:n. Ludosity Interactive hade ett behov av att enkelt kunna testa ett spels attraktionskraft hos potentiella kunder med hjälp av utomstående testpersoner i en simulerad testmiljö; utöver detta systemet finns det inget sätt att kunna göra en sådan analys utan att släppa produkten på Xbox Live Indie Games-marknaden och sedan analysera försäljningen av produkten. Det färdiga systemet var tvunget att vara såpass snarlikt originalförlagan att en användare skulle kunna förbi se själva gränssnittet och använda det precis som de använder den riktiga marknadsplatsen. Det skulle också vara enkelt att kunna förändra och lägga spel i systemet så att som Ludosity Interactive lätt kan visa de spelen och den data de anser intressant för sina tester. Den färdiga produkten utvecklades med hjälp av C#, XNA och XML samt en Agile-inspirerad utvecklingsmetod i kombination med Pivotal Tracker. Denna rapport beskriver hur den produkten definierades och utvecklades.
148

Z Excursion : Spel-bidrag till Swedish Game Awards / Z Excursion : Game Entry for Swedish Game Awards

Nylin, Tobias January 2012 (has links)
This report describes my degree project. For my degree project I made a demo for a game idea that I've developed, and implemented for use with Xbox 360. The idea was about converting the feeling and gameplay of old 2D side-scrolling platform games into 3D, viewed from a first-person perspective. The Xbox 360 version of the demo was also submitted for the game competition Swedish Game Awards.  In the report, I explain this idea more extensive, what software I used to implement it, and how I implemented it. Finally, at the end I clarify the results and discuss fulfilled tasks and future improvements. I'm very pleased with my progress so far and I will continue to work on this on my own until it feels like a finished product that can be distributed. / Den här rapporten beskriver mitt examensarbete. För mitt examensarbete så gjorde jag en demoversion av en spelidé som jag utvecklat, och som implementerades för användning på Xbox 360. Idén bestod av att överföra känslan och spelmekaniken från gamla tvådimensionella sidoskrollande plattformsspel till 3D, sett ur ett förstapersonsperspektiv. Demoversionen för Xbox 360 skickades också in som ett bidrag till speltävlingen Swedish Game Awards.  I rapporten så förklarar jag idén mer utförligt, vad för mjukvara jag använde för att implementera den, och hur jag implementerade den. I slutet av rapporten så klargör jag resultaten och diskuterar mål som har uppfyllts samt idéer för att vidareutveckla spelet. Jag är nöjd med det jag åstadkommit hitintills och jag kommer att fortsätta arbeta på spelet själv tills det känns som en färdig produkt som kan distribueras.
149

Turning Pages: An Annual Creative Writing Journal at Chemnitz University of Technology

Sandten, Cecile, Beck, Mandy 27 November 2019 (has links)
TURNING PAGES is an annual magazine of bright voices from all over the world in creative and original writing in English in short fiction, creative nonfiction, and poetry, as well as in play excerpts, drawings, art projects and many other related genres by students, academics, and writers. It is a production of the Chair of English Literatures at the English Department at Chemnitz University of Technology, Germany, and the first journal of its kind at the university.
150

Zur Entwicklung der vereinfachten Schulausgangsschrift der DDR 1968 von Elisabeth Kaestner und Renate Tost: 1968 – 2008 | 40 Jahre Schulausgangsschrift

Tost, Renate 13 September 2012 (has links)
Die Veröffentlichung enthält 11 Ausstellungstafeln, die 2008 im Stadtarchiv Dresden gezeigt wurden. Schwerpunkt bildet die Dokumentation der wichtigsten Etappen der Entwicklung der vereinfachten Schulausgangsschrift von den Anfängen 1960 bis zu ihrer Einführung 1968 mit authentischem Bildmaterial. Weitere Ausführungen geben Aufschluss über die inhaltliche Ausgestaltung der Schreiberziehung in der Schule nach der Einführung des vereinfachten Alphabetes. Darüber hinaus werden einige Beispiele zur unterschiedlichen Resonanz dieser bildungspolitischen Maßnahme 1968 in Ost und West zitiert. Mit den Angaben über die Weiterführung der Schulausgangsschrift als SAS im wiedervereinten Deutschland schließt die Ausstellung von 2008 ab. 2012 wurden die 11 Tafeln mit den Lebensdaten der Autorinnen ergänzt.

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