• Refine Query
  • Source
  • Publication year
  • to
  • Language
  • 32
  • 20
  • 13
  • 7
  • 6
  • 3
  • 3
  • 3
  • 2
  • 1
  • 1
  • 1
  • Tagged with
  • 107
  • 39
  • 30
  • 26
  • 24
  • 23
  • 21
  • 19
  • 18
  • 12
  • 12
  • 12
  • 11
  • 10
  • 10
  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
91

Enacting a Rhetoric of Inside-Outside Positionalities: From the Indexing Practice of Uchi/Soto to a Reiterative Process of Meaning-Making

Ashby, Dominic James 28 July 2013 (has links)
No description available.
92

Dear Creativity, I´ll do my best / The endless choices of creativity

Therése, Grabs January 2020 (has links)
I mitt kandidatprojekt har jag arbetat med temat ”att utvecklas som kreatör” och hur man som skapare konstant ifrågasätter sig själv men också blir kritiserad av sin omgivning. Det handlar om att fortsätta följa sin passion trots osäkerhet eller ångest. Som kreatör ställs vi konstant inför val, stora som små, i vårt skapande och det är lätt att bli överväldigad av alla oskrivna regler, men också alla vägar och möjligheter. Jag har valt att gestalta detta med en animerad kortfilm. Att projektet tog form just inom filmmediet beror på att min största inspiration kommer från filmens värld och jag har länge varit intresserad av att utforska animation som berättarform. Jag har huvudsakligen jobbat digitalt, dels för att jag vill utveckla mina kunskaper inom det digitala, men också för att det under omständigheterna med den pågående Coronapandemin var mer praktiskt när jag inte hade lika fri tillgång till skolans utrustning som i vanliga fall.
93

Violence, sexualité et double : les représentations féminines dans Perfect Blue et Paprika de Kon Satoshi

Scott, Gabrielle 04 1900 (has links)
Le présent mémoire consiste en une analyse thématique des représentations féminines dans l’œuvre de Satoshi Kon, de Perfect Blue à Paprika. L’objectif de ce travail est de démontrer que ces images de la femme reflètent la place des femmes dans la société japonaise contemporaine. À cet effet, nous avons examiné les films du réalisateur selon l’approche des études féministes du cinéma. Nous avons divisé notre analyse en trois thèmes : la violence, la sexualité et le double. Il apparaît que les représentations féminines des longs-métrages de Kon possèdent effectivement des parallèles au sein la société nippone actuelle. Le réalisateur emploie des figures et des motifs narratifs communs au Japon et l’anime afin de produire et reproduire les stéréotypes de genre. Par ailleurs, il utilise les éléments filmiques et les particularités du médium de l’anime pour appuyer ces définitions des rôles sexuels. Cette étude est originale par son angle d’approche féministe et psychanalytique qui est rarement adopté par les théoriciens de l’anime. Les études portant sur ce médium sont d’ailleurs récentes et s’intéressent généralement à l’esthétique de l’anime ou à la formation d’une identité nationale japonaise plutôt qu’à la construction du genre dans un média de culture populaire. / The present thesis consists of a thematic analysis of the feminine representations in Satoshi Kon’s work, from Perfect Blue to Paprika. Our objective is to demonstrate that these female depictions reflect the status of women in contemporary japanese society. To this end, we examined the director’s movies according to feminist film theory. Also, we separated our analysis in three themes : violence, sexuality and the double. It seems that Kon’s feminine representations possess parallels to the present Japanese society. Indeed, the director uses figures and narrative motifs common to Japan and anime in order to produce and reproduce gender stereotypes. In addition, he utilizes filmic elements and the particularities of the anime medium to support these definitions of sexual roles. This study is original in its feminist and psychoanalytic approach which is rarely employed by anime theorists. Furthermore, the studies regarding this medium are fairly new and usually focus on the anime easthetic and the establishment of a Japanese national identity rather than the construction of gender in a popular culture media.
94

Identitet, identifikation och kulturella skillnader i animerad film / Identity, identification and cultural differences in animated films

Madsén, Jenny, Nyman, Susanne January 2004 (has links)
<p>This essay examines an excerpt of the wide range of animated films that our children has access to in Sweden today.It takes up questions about what kind of messages the films are delivering, if there are certain patterns that are being followed, differences between the films relating to the cultures where they’re from, but above all, what the hero is about and what kind of shape he or she assumes. The film analyses that are being made are anchored in two theoretical investigations; one about how children are influenced by-, and how they use, the stories that are being told in films to develop their own identity. The other one treats classical and traditional patterns and genres in stories.</p> / <p>Denna uppsats undersöker ett utdrag av det utbud av tecknade filmer som våra barn tar del av här i Sverige i dag. Den tar upp frågor som vilka budskap filmerna egentligen sänder ut, om det finns vissa givna mönster som följs, skillnader mellan filmerna i förhållande till de kulturer de kommer ifrån, men framförallt hur hjälterollen ser ut och gestaltas. De filmanalyser som utförs förankras i två teoretiska undersökningar, dels en om hur barn påverkas av och använder filmsagor i sitt utvecklings- och identitetsarbete och dels en som behandlar traditionella klassiska mönster och genrer. </p>
95

Big in Japan: The Novel

Bundy, Christopher 20 April 2009 (has links)
“Big in Japan: The Novel” chronicles the struggles of American Kent Richman, has-been gaijin-tarento. The novel alternates between a collage of tabloid articles, letters, YouTube video, excerpts from an unfinished memoir, manga story boards, botched interviews, notes scribbled on napkins, and a third-person narrative. Set primarily in central Japan, “Big in Japan” is at once a satire of celebrity, a study of personality, a romance and a mystery. Kent Richman—John Lennon look-a-like known as RI-CHU-MAN-SAN! and husband to popular model Kumiko Sato—was a regular on the nightly game show The Strange Bonanza, despite having little talent beyond his resemblance to the popular Beatle. Following a foolish affair with a young Quebecois named Monique Martine, Kent and Kumi’s celebrity world is shattered when Monique’s husband, Australian Denis Ozman—an edgy, violent shock comic—seeks his revenge on Kent and, by default, Kumi. The “Ozman Incident,” as it becomes known in the Asian press, escalates Kent and Kumi to new levels of celebrity, but impels them to abandon stardom and Japan for a new beginning on an island in the Gulf of Thailand. In Thailand, Kent and Kumi try to make a new start, but Kumi is unable to forgive Kent for what Ozman did to them and paradise quickly goes sour. In the frenzy of a passing storm, Kumi disappears with a local entrepreneur named Darren. Kent’s search for her leads him to Bangkok and a painful but puzzling discovery. When we first meet Kent, he has returned from Thailand without Kumi, who has vanished. He is unemployed, abandoned by his once adoring public, and penniless, living in a capsule hotel. Kent’s failings are aggravated by a minor drug habit that leads him to often comical, painful, and revealing extremes. At the heart of Kent’s troubles are the unanswered questions about Kumi’s disappearance and his fall from grace. Once a star, he both abhors and misses his former life. What begins as an attempt to exorcise nagging questions becomes an aimless and dangerous plunge into obsession: why did Kumi disappear, where did she go and what will he do now?
96

Violence, sexualité et double : les représentations féminines dans Perfect Blue et Paprika de Kon Satoshi

Scott, Gabrielle 04 1900 (has links)
Le présent mémoire consiste en une analyse thématique des représentations féminines dans l’œuvre de Satoshi Kon, de Perfect Blue à Paprika. L’objectif de ce travail est de démontrer que ces images de la femme reflètent la place des femmes dans la société japonaise contemporaine. À cet effet, nous avons examiné les films du réalisateur selon l’approche des études féministes du cinéma. Nous avons divisé notre analyse en trois thèmes : la violence, la sexualité et le double. Il apparaît que les représentations féminines des longs-métrages de Kon possèdent effectivement des parallèles au sein la société nippone actuelle. Le réalisateur emploie des figures et des motifs narratifs communs au Japon et l’anime afin de produire et reproduire les stéréotypes de genre. Par ailleurs, il utilise les éléments filmiques et les particularités du médium de l’anime pour appuyer ces définitions des rôles sexuels. Cette étude est originale par son angle d’approche féministe et psychanalytique qui est rarement adopté par les théoriciens de l’anime. Les études portant sur ce médium sont d’ailleurs récentes et s’intéressent généralement à l’esthétique de l’anime ou à la formation d’une identité nationale japonaise plutôt qu’à la construction du genre dans un média de culture populaire. / The present thesis consists of a thematic analysis of the feminine representations in Satoshi Kon’s work, from Perfect Blue to Paprika. Our objective is to demonstrate that these female depictions reflect the status of women in contemporary japanese society. To this end, we examined the director’s movies according to feminist film theory. Also, we separated our analysis in three themes : violence, sexuality and the double. It seems that Kon’s feminine representations possess parallels to the present Japanese society. Indeed, the director uses figures and narrative motifs common to Japan and anime in order to produce and reproduce gender stereotypes. In addition, he utilizes filmic elements and the particularities of the anime medium to support these definitions of sexual roles. This study is original in its feminist and psychoanalytic approach which is rarely employed by anime theorists. Furthermore, the studies regarding this medium are fairly new and usually focus on the anime easthetic and the establishment of a Japanese national identity rather than the construction of gender in a popular culture media.
97

線上遊戲廣告「童顏巨乳殺很大」之性別文化解讀 / The Gender Study for Online Game Advertisement of Baby Face-Big Breast-Big Kill

楊曼芬, Man-Feng Yang Unknown Date (has links)
本研究嘗試透過傅柯系譜學的架構,從台灣哈日迷思到數位傳播生態,由歷史、符號、語言等三面向檢視線上遊戲「殺Online」延燒之童顏巨乳現象蘊藏的性別文化與符號意義,從內隱到外顯、從他者到再現,跳出性別二元對立之窠臼,反覆辯證此一女體性象徵符號如何在父權巧妙操控下,孕育滋長壯大卻又悄然銷聲匿跡,以及其與國家機器、社會菁英「論述、權力、知識」間之微妙接合(articulation,闡述與扣連)關係。 / Genealogy as the framework to Foucault, from Taiwan Japanophile myth to digital television environment, using history, symbols, language, three for viewing online game "kill Online" big phenomenon spread of 「Baby Face -Big Breast」 hidden meaning of the gender culture of the times, from the implicit to explicit, from the other to representation, beyond gender dualism of mold, and repeated the dialectical nature of body of women in the patriarchal symbol how clever manipulation, breeding grow stronger but quietly disappeared, and its state apparatus, social elite "discourse, power, knowledge," the delicate bonding between articulation and buckle set relationships.
98

Palavras e imagens : a transposição do mangá para o anime no Brasil

Batistella, Danielly January 2014 (has links)
Suportes de leitura em ascensão, as narrativas imagéticas nipônicas são compostas por linguagens visual e verbal singulares, por traçados ilustrativos específicos e por temáticas textuais distintivas, parte de uma personalidade própria. Os hipergêneros mangá e anime, embora compartilhem elementos particulares, como a publicação e classificação interna em uma gama de gêneros e subgêneros autônomos, porém unidos por elementos coincidentes, diferenciam-se entre si – da arte sequencial e animação para além das fronteiras do Japão – quanto à estilização do traçado, ao conteúdo da narrativa, à ilustração e à caracterização de personagens. Logo, para que tais aspectos permeiem a leitura e a interpretação da imagem, assim como dos textos verbais, infere-se o atrelar desses elementos a um contexto aos quais se atribui um sentido nos âmbitos histórico, ideológico, social, cultural e comportamental. Assim, na representação, na tradução intersemiótica ou no engendramento de concepções e interpretações de culturas, de ações sociais, de ideologias, de doutrinas ou filosofias religiosas e de atribuições de sujeitos feminil e varonil japoneses, busca-se referências para se apreender o mangá e o anime como produtores e possibilitadores de reflexões. Nesse paradigma, o presente estudo objetiva o analisar a utilização da linguagem visual e verbal nas sagas de mangá e anime que constituem o corpus do presente estudo, examinando o modo pelo qual cada uma dessas linguagens procede ao representar, ao traduzir intersemiótico ou ao engendrar de diferentes aspectos histórico, social, ideológico, cultural e comportamental do Japão-nação. Ao circundar a temática, inicialmente traça-se um panorama quanto à origem, à ascensão e à transformação do mangá e do anime em fenômeno de leitura no Japão, no Ocidente e no Brasil. Apresenta-se os gêneros e subgêneros desses suportes de leitura, diferenciando-os quanto ao público leitor visado, averiguando suas especificidades, sua classificação temática e sua classificação de acordo com os sujeitos masculino e feminino e com a faixa etária. Por fim, averigua-se as modificações da representação da cultura, da sociedade e de ideologias japonesas presentes no mangá e quando este é transposto para anime em resposta à demanda de um sujeito leitor fora do Japão. / Ascending reading media, the imagetic Japanese narrative are composed by singular visual and verbal languages, by specific illustrative strokes and distinctive textual themes part of a personality. The hipergenre manga and anime, in the share of distinctive elements such as publishing and internal classification in a range of autonomous genres and subgenres, yet linked by coincident elements differ from each other – as well as the sequential art and the animation from beyond the borders of Japan – as to the styling of the illustrative strokes, the content of the narrative, the illustration and the characterization of characters. Then, in order to such aspects permeate the reading and interpretation of the image as well as the verbal texts, one infers the coupling of these elements to a context in which it assigns a meaning in historical, ideological, social, cultural and behavioral levels. Thus, in the representation, in the inter-semiotic translation or in the engender of conceptions and interpretations of Japanese culture, social actions, ideologies, religious doctrines or philosophies and specific attributions to feminine and masculine subjects one searches references to grasp manga and anime as producers and enablers of reflections. In this paradigm, the present study aims to analyze the use of visual and verbal language in the sagas of manga and anime part of the corpus of this study, examining the way in which each of these languages proceeds to represent, to intersemiotic translate or to engender different historical, social, ideological, cultural and behavioral aspects of Japan. With the purpose of encompassing the subject, initially one delineates an overview the origin, the rise and transformation of manga and anime as reading phenomenon in Japan, in Brazil and in the West. One presents the genres and subgenres of these reading medias, differentiating them according on the targeted readership, verifying their specificities, their thematic classification and their internal classification accordant to female and male subjects and their age rate. Ultimately, one ascertains changes in the representation of Japanese culture, society and ideologies part of manga and when this is transposed into anime as a response to a demanding reader from outside of Japan.
99

Palavras e imagens : a transposição do mangá para o anime no Brasil

Batistella, Danielly January 2014 (has links)
Suportes de leitura em ascensão, as narrativas imagéticas nipônicas são compostas por linguagens visual e verbal singulares, por traçados ilustrativos específicos e por temáticas textuais distintivas, parte de uma personalidade própria. Os hipergêneros mangá e anime, embora compartilhem elementos particulares, como a publicação e classificação interna em uma gama de gêneros e subgêneros autônomos, porém unidos por elementos coincidentes, diferenciam-se entre si – da arte sequencial e animação para além das fronteiras do Japão – quanto à estilização do traçado, ao conteúdo da narrativa, à ilustração e à caracterização de personagens. Logo, para que tais aspectos permeiem a leitura e a interpretação da imagem, assim como dos textos verbais, infere-se o atrelar desses elementos a um contexto aos quais se atribui um sentido nos âmbitos histórico, ideológico, social, cultural e comportamental. Assim, na representação, na tradução intersemiótica ou no engendramento de concepções e interpretações de culturas, de ações sociais, de ideologias, de doutrinas ou filosofias religiosas e de atribuições de sujeitos feminil e varonil japoneses, busca-se referências para se apreender o mangá e o anime como produtores e possibilitadores de reflexões. Nesse paradigma, o presente estudo objetiva o analisar a utilização da linguagem visual e verbal nas sagas de mangá e anime que constituem o corpus do presente estudo, examinando o modo pelo qual cada uma dessas linguagens procede ao representar, ao traduzir intersemiótico ou ao engendrar de diferentes aspectos histórico, social, ideológico, cultural e comportamental do Japão-nação. Ao circundar a temática, inicialmente traça-se um panorama quanto à origem, à ascensão e à transformação do mangá e do anime em fenômeno de leitura no Japão, no Ocidente e no Brasil. Apresenta-se os gêneros e subgêneros desses suportes de leitura, diferenciando-os quanto ao público leitor visado, averiguando suas especificidades, sua classificação temática e sua classificação de acordo com os sujeitos masculino e feminino e com a faixa etária. Por fim, averigua-se as modificações da representação da cultura, da sociedade e de ideologias japonesas presentes no mangá e quando este é transposto para anime em resposta à demanda de um sujeito leitor fora do Japão. / Ascending reading media, the imagetic Japanese narrative are composed by singular visual and verbal languages, by specific illustrative strokes and distinctive textual themes part of a personality. The hipergenre manga and anime, in the share of distinctive elements such as publishing and internal classification in a range of autonomous genres and subgenres, yet linked by coincident elements differ from each other – as well as the sequential art and the animation from beyond the borders of Japan – as to the styling of the illustrative strokes, the content of the narrative, the illustration and the characterization of characters. Then, in order to such aspects permeate the reading and interpretation of the image as well as the verbal texts, one infers the coupling of these elements to a context in which it assigns a meaning in historical, ideological, social, cultural and behavioral levels. Thus, in the representation, in the inter-semiotic translation or in the engender of conceptions and interpretations of Japanese culture, social actions, ideologies, religious doctrines or philosophies and specific attributions to feminine and masculine subjects one searches references to grasp manga and anime as producers and enablers of reflections. In this paradigm, the present study aims to analyze the use of visual and verbal language in the sagas of manga and anime part of the corpus of this study, examining the way in which each of these languages proceeds to represent, to intersemiotic translate or to engender different historical, social, ideological, cultural and behavioral aspects of Japan. With the purpose of encompassing the subject, initially one delineates an overview the origin, the rise and transformation of manga and anime as reading phenomenon in Japan, in Brazil and in the West. One presents the genres and subgenres of these reading medias, differentiating them according on the targeted readership, verifying their specificities, their thematic classification and their internal classification accordant to female and male subjects and their age rate. Ultimately, one ascertains changes in the representation of Japanese culture, society and ideologies part of manga and when this is transposed into anime as a response to a demanding reader from outside of Japan.
100

Identitet, identifikation och kulturella skillnader i animerad film / Identity, identification and cultural differences in animated films

Madsén, Jenny, Nyman, Susanne January 2004 (has links)
This essay examines an excerpt of the wide range of animated films that our children has access to in Sweden today.It takes up questions about what kind of messages the films are delivering, if there are certain patterns that are being followed, differences between the films relating to the cultures where they’re from, but above all, what the hero is about and what kind of shape he or she assumes. The film analyses that are being made are anchored in two theoretical investigations; one about how children are influenced by-, and how they use, the stories that are being told in films to develop their own identity. The other one treats classical and traditional patterns and genres in stories. / Denna uppsats undersöker ett utdrag av det utbud av tecknade filmer som våra barn tar del av här i Sverige i dag. Den tar upp frågor som vilka budskap filmerna egentligen sänder ut, om det finns vissa givna mönster som följs, skillnader mellan filmerna i förhållande till de kulturer de kommer ifrån, men framförallt hur hjälterollen ser ut och gestaltas. De filmanalyser som utförs förankras i två teoretiska undersökningar, dels en om hur barn påverkas av och använder filmsagor i sitt utvecklings- och identitetsarbete och dels en som behandlar traditionella klassiska mönster och genrer.

Page generated in 0.0422 seconds