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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
211

研發人員參與企業數位學習業務之研究-以工業技術研究院為例

郭秉宸, Bing-Chen Kuo Unknown Date (has links)
摘要 全球化的浪潮和企業競爭日益激烈,企業所需要的學習服務,將越來越顯得迫切與多樣化。不受侷限空間和時間的限制的數位學習必然是企業所選擇的一條途徑,專業的學習服務提供者將尋求結合將所有的學習資源(如學習輔導業師、學習社群),來提高學習的成效和降低企業的成本。 因此,企業數位學習(corporate e-learning)將成為一個充滿機會的產業,組織/機構開始將推動企業數位學習業務視為一項重要營運目標。對於經營企業數位學習業務而言,促使組織/機構中知識擁有者¾研發人員的積極參與,是非常關鍵的因素。這些研發人員平日都已經擔負著相當多的任務,當組織/機構一旦決心投入企業數位學習業務的經營,研發人員的參與程度將決定了這項新的業務是否能夠成功。他們不但要繼續進行既定的工作,還要另外配合組織/機構的政策,提供知識和經驗給企業數位學習部門來推動業務進行。 本研究的目的在探討這些具備專精知識的研發人員對於企業數位學習的看法、新業務對他們既有工作的影響、與企業數位學習業務其他成員的互動合作、企業數位學習的工作特性、如何引導或促使專業領域人士能夠投入此一嶄新領域,以找出影響研發人員參與企業數位學習業務的各項因素,希望能給有心經營企業數位學習業務的機構和企業作為規劃與執行的建議。 本研究以工業技術研究院目前參與企業數位學習業務的研發人員為研究對象,採用深度訪談法進行研究,並藉由企業數位學習業務相關參與成員的訪談作為檢測依據,比對找出企業數位學習的工作內容與工作特性、研發人員參與此業務的動機以及組織機構推動企業數位學習業務的關鍵因素。 本研究之研究發現如下: 企業數位學習仍然處於演化階段,業務營運模式還需要不斷調整。 企業數位學習目前的工作特性具有高度技能多樣性、深遠的工作重要性、偏低的工作可辨識性、高度的工作自主性以及尚不顯著的工作回饋性。 企業數位學習具有需要跨領域團隊合作以及吸引追求高層次需求滿足的研發人員的業務特質。 企業數位學習的動機潛能分數(MPS)還有再提昇的空間。 研發人員需要很強的內在動機才會參與企業數位學習業務。 研發人員參與企業數位學習業務的外在動機需要仔細設計並且落實。 研發人員傾向於追求更高層次的需求滿足。 研發人員對於朝向於從事企業數位學習的業務變革表現出抗拒或觀望的態度。 能夠同時擁有知識創造和知識擴散的力量的企業組織/法人機構,對於推動企業數位學習業務相當有幫助。除了在課程內容和工作知識可以相互流通之外,既有業務和新業務在規劃和執行層面上都要整合,以尋求綜效(synergy)。 經營企業數位學習業務需要建立適當的內容審核機制並結合企業組織/法人機構內部知識管理的運作。 企業組織/法人機構把知識創造過程自然融入企業數位學習當中,並且加進入實地操作與臨場經驗(Hands-on experience),將使得技術知識擴散可以更具備完整性。 企業組織/法人機構的決策階層執行力不夠貫徹、空有宣示而無配套策略、缺乏宣導措施是企業數位學習業務遇到瓶頸的主因。 關鍵字:研發人員、企業數位學習、工作動機、工作特性、知識創造、知識擴散、組織變革、變革抗拒 、工業技術研究院
212

海軍紀律指標建構之研究 / A Study on the Construction of R.O.C. Navy Discipline Indicator

孫常德 Unknown Date (has links)
研究主旨在於探討軍紀概念的理論基礎,完成海軍軍紀指標的理論性建構,以茲作為未來在實務層面建立專業紀律評核制度之依據。本研究主要有五個研究目的:(一)就「軍紀評核制度」的完備性而言,探討「軍紀」組成構面暨發展各構面之指標項目。(二)探討這些指標項目對於評量部隊之軍紀實況的代表性和有效性。(三)探討這些指標項目對於評量部隊違反紀律所造成之影響的代表性和有效性。(四)探討這些指標項目對於區辨出軍紀事件之「肇因性質」係屬「意外」或「非意外」的代表性和有效性。(五)依據研究結果,提出具體建議,以供海軍未來擬定軍紀政策及相關學術研究之參考。 本研究為達成上述之目的,先根據文獻探討結果,建立海軍紀律指標的理論基礎,並審視國軍現行相關法規,據以演繹出「軍紀」具有生活、工作、訓練和戰鬥等四個構面。繼之運用「修正型德爾菲法」實施兩回合問卷調查,藉由專家小組反覆性意見回饋,及其對指標項目之「重要性」意見的統計結果,以及專家小組成員在意見上的「一致性」與「穩定性」的統計分析,以驗證各項指標的代表性和有效性,完成「海軍紀律指標」的理論建構。本研究指標項目總數96項,扣除無效指標4項,有效指標計有92項,其中主要指標47項,次要指標45項。 根據研究結果之統計資料分析,有以下四項之主要研究發現: (一)本研究建構之紀律指標,其中滿分指標與無效指標,這兩種極端情形均佔總數的比率極低;另外,主要指標與次要指標佔總數的比率極高,且分配情形呈現出相當的對稱性。(二)可提供未來評核紀律的專業基準。(三)軍紀指標應兼顧「質性」與「量性」指標,方能建立合理公平的評核制度。(四)著手應然面的學術研究,可提供軍隊實然面的制度改革。 / In this essay the author looks from the theoretical inquiry about the military discipline to construct the R.O.C. Navy discipline indicators. The construction is to be the base that establishing academically the system of Navy discipline examination further. There are five purposes of this research. Firstly, the purpose is to explore that the military discipline contains which dimensions and each dimension of military discipline contains which indicators, serves to develop further the system of Navy discipline examination. Secondly, the purpose is to explore those indicators if estimate accurately actual condition of army discipline. Thirdly, the purpose is to explore those indicators if estimate appropriately effects on the army that caused by discipline disobey. Fourthly, the purpose is to explore those indicators if distinguish incident from non-incident about the essentiality of causes of discipline disobey. Fifthly, in accordance with major findings to provide suggestions for improving the military discipline policy and academic investigation. For achieving the five purposes aforementioned, after reviewing some relevant references, completes the theoretical construction of the military discipline indicator. Meanwhile, after reviewing the regulations and rules of R.O.C. military discipline, deduces that military discipline contains four dimensions of life discipline、work discipline、training discipline and combat discipline. In short, there are 96 R.O.C. Navy discipline indicators deduced by theoretical construction and existing regulations. Then, expert panel constituted that consists of 10 experts whose specialty are about military discipline. Applying Modified Delphi Technique processes two times questionnaire anonymously answered by expert panel. Verifying the propriety of the constructions is based on interaction and feedback of the expert’s opinion through the two times questionnaire anonymously. After the estimation of importance、consensus and stability of 96 Navy discipline indicators, finds out that 4 indicators are irrelevant, the others are relevant. Some of the relevant indicators, including 47 indicators are first grade indicators, 45 indicators are second grade indicators. According as statistical results indicated that:(1)Those two extreme kinds of full marks indicators and irrelevant indicators are few in the constructions. Also, the percentage of the first grade indicators and the second grade indicators are high in the construction that consists of 96 indicators. Both of the indicators distribute symmetrically. (2)The findings have served to establish academically the system of Navy discipline examination further. (3)Military indicator in constructing should consider after both sides of qualitative assessment and quantitative assessment that will enable the system of Navy discipline examination to practice reasonably and equitably. (4)Academic research will contribute to revolution in military affairs of discipline examination further.
213

結果取向的憲法解釋與適用

宋恩同, Sung, En Tung Unknown Date (has links)
行政、立法、司法三權在功能界定上向來有「行政=現代人」「立法=未來人」「司法=過去人」的說法。換言之,司法者如能將已發生的既存事實與爭議釐清其法律關係,任務即可算是達成。不過,隨著科技爆炸性進步,高品質生活背後卻代表了新型態的危害往往發生得又急又快,造成損害的規模或是嚴重性更鉅,回復也高度困難,避免危害的發生可能比事後追究責任歸屬更為重要。因此,不論行政、立法甚至司法者行使職權,將目光投射至「未來」恐怕皆無法避免。就此而言,司法者解釋與適用法令時取向於未來的後果,正是呼應上述主張,如此操作思維本文即稱為「結果取向」。 問題在於,目前對於結果取向方法的完整討論仍不算多,「結果取向」一詞在理解上十分模糊,如果界定為取向於「結果」的方法,那麼「結果」又是何指?具體操作步驟為何?與傳統法律解釋方法的關係為何?並且追根究底,取向於未來後果之司法裁判與政治部門的政策決定活動相似,司法者採取是種方法是否仍具有正當性?另外,如果把結果取向方法投入個別法律領域運用,特別在憲法領域,正當性議題以及具體操作上又有何應注意之處? 循此,本文試著先劃定出結果取向方法較為清楚的輪廓並且探討正當性的議題;接著以憲法領域為核心,考量到憲法獨特的規範特性、規範結構以及大法官任務定位等因素,重新檢視結果取向觀點運用在憲法解釋與適用活動時之正當性以及操作上應所調整之處;最後再把焦點拉回我國大法官解釋實務,從過往釋憲實務中,試著找出幾號採取結果取向觀點的解釋,另外,若是大法官在往後要繼續採用結果取向觀點,本文從程序建制如何配套的面向上提出一些建議。
214

穩定性與多重性-以二部門體系動態調整方式為例 / Stability and indeterminacy --the dynamic adjustment of two-sector economy

連科雄, Lian, Ke-Shaw Unknown Date (has links)
本篇論文試圖藉由比較一個產業生產技術為固定規模報酬的經濟體系,如何因外部因素的影響而改變其動態調整方式。在此考慮的外部因素有資本移動的開放與否、生產要素的外部性、及政府對要素報酬的課稅。考慮各種因素後,所得出的結論為在生產函數為Cobb-Douglas型式且產業生產技術為固定規模報酬的情況下: 1.多重均衡路徑在資本帳封閉時期唯有效用函數為特例時才能使其出現,但在資本自由移動時期對於所有的效用函數型態皆會成立。 2.其他條件保持不變之下,單獨存在生產要素外部性或是對要素所得課稅皆可使體系存在多重均衡路徑。 3.其他條件保持不變之下,若生產要素外部性與要素所得稅皆同時存在時,可使體系存在唯一的穩定馬鞍路徑。
215

田口式品質工程方法在電子業應用之研究-華通電腦公司個案研究 / Application Of Taguchi's Quality Engineering Method In Electronic Industry--A Case Study of COMPEQ

張金生, Chang, Chin-Sheng Unknown Date (has links)
近年來,我國對於田口式品質工程方法的運用,已漸漸普及於各個生產事 業。然而,在以往田口方法的應用實例中大多只使用一種數據分析法,即 傳統實驗設計的變異數分析法,或田口方法的信號雜音比( S/N ratio ),對於二者之間的比較及異同處,則較少提及﹔且絕大部分是只探討單 一品質特性最佳化的問題,對於同一製程中同時具有多個品質特性需最佳 化的問題,亦較少觸及。本研究首先分別引用二種數據分析法進行提昇自 動光學檢驗(AOI)偵測能力」}的數據解析、比較二種分析法在理論上及應 用上的差別,並依保守原則,初步決定各品質特性(本研究有三個品質特 性)的最佳因子水準組合。其次,針對各品質特性間因子水準互相矛盾的 情形,本文將引用下述3種分析方法於研究案例,並綜合各種方法的優缺 點及適用狀況,藉以找出多品質特性同時最佳化的因子水準組合。此三種 分析方法為: (1) 畫出各因子對個別品質特性之影響效果總調查表,再經 由人為的比較判斷後選取最佳的條件組合 (2) 以個別品質特性之信號雜 音比的加權和作分析 (3) 使用品質特性值標準化的方法做分析由分析結 果,吾人可知現有各種方法均有其優缺點,唯有熟悉各種方法並配合豐富 經驗與專業知識,視實驗狀況而選擇性的加以應用,方能獲致良好實驗效 果。
216

精品品牌奢侈量表建構之研究 / Constructing the Brand Luxury Scale

楊淳聿, Yang,Chun-Yu Unknown Date (has links)
「奢侈平民化」帶動奢侈品牌年年高成長的業績,卻迫使品牌必須面對截然不同的消費者態度與品味。品牌欲持續保有強勢地位,必須了解奢侈在消費者心目中的意義以及消費者如何評估奢侈品牌。因此,本研究欲探討台灣精品消費者認知中構成品牌奢侈的因素,建構衡量品牌奢侈之量表,並以量表探討消費者購買經驗對奢侈認知之影響,及分析個別品牌的現況及優劣勢,研擬具體的競爭策略方向。 本研究選取五個奢侈品牌作為分析標的,進行實證研究,期望達到下列研究目的: (1)驗證品牌奢侈量表,建立評估奢侈品牌的管理工具; (2)探討不同奢侈品牌購買經驗之消費者對各品牌奢侈認知的差異性; (3)探討各奢侈品牌在消費者心目中的知覺定位,擬定未來的策略方向。 依本研究之目的,擬定研究架構及確立抽樣設計,並發放問卷收集消費者資訊。之後以二階驗證性因素分析檢驗品牌奢侈量表模式品質;再利用量表探討不同購買經驗對奢侈認知的影響;最後則以多元尺度分析進行知覺定位分析,經實證分析得到以下研究發現: (1)品牌奢侈包含知覺炫耀性、知覺獨特性、知覺品質、知覺享樂價值與知覺延伸自我等五個構面,其影響力依序排列為知覺享樂價值>知覺延伸自我>知覺獨特性>知覺炫耀性>知覺品質。 (2)台灣地區消費者於購買奢侈品牌之產品後,對品牌奢侈程度的認知無明顯地降低,對品牌的奢侈評價與無購買經驗者沒有顯著差異。 (3)各奢侈品牌的改善重點主要包括知覺品質、知覺享樂價值以及知覺獨特性等三項,其中知覺品質為市場最重要之關鍵因素。 根據實證分析之結果,衍生出許多的策略涵意,包括掌握關鍵因素、規劃競爭策略以及未來發展方向等,可以作為奢侈品牌改善或塑造奢侈形象及規劃策略方向的參考依據。 / “Luxury Democratization” brings great growth to the luxury goods market, but also forced these brands to confront consumers with different attitudes and tastes. As a result, it is critical for luxury brand managers to understand consumer’s perception of brand luxury in order to maintain the brands’ luxury image. This research focused on the confirmation of Brand Luxury Scale to understand Taiwanese cousumers’ perception of brand luxury. Based on the Scale, the influence of purchase experience to luxury perception was tested, and the competitive advantages of five luxury brands were analyzed. Competitive strategies of each brand were futher developed. Research was conducted by using five luxury brands and expected to achieve the following research purposes: (1)Confirm the Brand Luxury Scale to establish a managerial tool for brand luxuriousness evaluation; (2)Use the Brand Luxury Scale to evaluate the influence of purchase experience to luxury perception; (3)Use the Brand Luxury Scale to evaluate consumers’ perception of different brands, and seek to imply different competitive strategies for these brands base on the analysis. After the conduction of research framework, sampling design and data collection, Secondary Comfirmatory Factor Analysis was used to confirm the structure of Brand Luxury Scale. 1-Way ANOVA was used to test the influence of purchase experience to luxury perception. Finally, Multi-Dimensional Scaling Analysis was implied to analyze the perceptual position of each brand. The research findings are as below: (1)Brand Luxury is constructed by five dimensions: Perceived Conspicuousness, Perceived Uniqueness, Perceived Quality, Perceived Hedonic, and Perceived Extended-self. The order of dimensional influence is Perceived Hedonic> Perceived Extended -self> Perceived Uniqueness> Perceived Conspicuousness> Perceived Quality. (2)No difference in brand luxury perception between different purchasing experience consumers was found, showing that the perceptions of brand luxury of Taiwanese consumers’ remain unchanged after purchase. (3)Perceived Quality is the most important dimension of all, and the five luxury brands tested needs to improve in dimensions of Perceived Quality, Perceived Hedonic, and Perceived Uniqueness. According to the results, several managerial implications were derived, including key factors in marketing and competitive strategy of each brand. These strategies can be used in improving the performance of perceived luxuriousness of brand, enhancing brand luxury image, and planning the direction of luxury marketing and brand strategy.
217

影響有機零售通路商店的服務創新之研究 -有機產品認知、組織特性與知識取得的觀點 / An Empirical Study of the Influencing Factors on Service Innovations in Organic Retail Stores: Focusing on Organic Product Awareness, Organizing, and External Sourcing of Knowledge

吳源博, Wu, Yuan Bo Unknown Date (has links)
根據瑞士有機農業研究所的全球有機市場報告指出,2013年全球有機農業產值為630億美金,相較於2011年增長25%,由此可見有機產業蓬勃發展。過往國內有關有機產業的研究,大多偏向探討有機農業的發展、消費者行為調查、通路行銷策略,對於有機商店創新層面著墨很少。另一方面,以往服務創新相關研究有提到組織方式與知識管理對其產生的影響,但探討的產業仍限縮在一般服務業,未曾針對有機商店作探討。基於上述的缺口,本研究以「有機認知」、「組織特性」、「知識取得」等三大構面為主軸,選擇國內三家有機零售通路商店進行深入研究,探討三大構面對服務創新的影響。 本研究得到的結論如下: (1) 有機零售通路業者共同採取的服務創新是複合式經營餐飲、不定期的講座與活動、網路平台、App互動與購物。 (2) 有機零售通路業者發展服務創新,其有機產品認知包含健康產品的定義、與農友間公平貿易。前者是說明店內產品的選擇,後者是說明其公平採購行為,兩者對於有機零售商店都是新服務概念。 (3) 有機零售通路會同時透過正式化的組織方式與非正式化的提案制度來激發創新。當公司不具備組織創業家精神,新服務發展將難以達成。 (4) 有機零售通路業者發展服務創新時,在外部連結與知識取得上,會以開放式創新的概念積極向外獲取所需之技術知識與市場知識,尤其注重一線員工與顧客的互動與顧客意見。 最後,本研究提出實務建議與後續研究之建議。 / According to the statistics of Research Institute of Organic Agriculture (FiBL), global output value was 15 billion dollars in 2013 and 25% growth from 2011, which shows that organic industry is a booming industry. Most of the past researches related to organic industry are focused on the “development of organic farming”, “consumer behavior”, “marketing strategy” and very few studies are conducted on the organic store innovation. On the other hand, most of the former studies of service innovation, knowledge management, and organizing focus on general service industry. The past studies of the cases are almost general service industry. Due to the research gap, this study establishes a research framework with four major constructs: organic product awareness, organizing, external sourcing of knowledge and service innovation. I select three organic retail stores and aim to find the relationship among them. Four major preliminary conclusions obtained from this study are as follows: (1) The observation of organic retail stores jointly take these actions, such as combinative restaurant, occasional lectures/activities, network platform and App interacting with shopping. (2) As far as organic retail stores for service innovation is concerned, firm’s organic product awareness consists of the definition of health products and fair trade between farmers. Both of them are the new service concepts. (3) As far as organic retail stores for service innovation is concerned, the firm may use both formal and informal organization. If firms do not acquire entrepreneurship orientation, new service development would not be accomplished. (4) As far as organic retail stores for service innovation is concerned, the firm will actively acquire both of technical knowledge and market knowledge. Especially stores pay attention to the views of frontline staff and customer feedback. Finally, this study draws some recommendations for both practitioners and follow-up researchers.
218

遺傳演算法在演化賽局上之應用:策略生態之模擬、計算與分析

倪志琦 Unknown Date (has links)
本論文主要是在agent-based計算經濟體系下,利用Holland(1975)所提的遺傳演算法(genetic algorithms)作為計算工具,分別探討連鎖店賽局及寡占市場廠商價格策略的生態演化。 在連鎖店賽局的研究中,藉由agent-based計算經濟分析掠奪性定價的特性,並進一步探討參賽者價格策略的共演化(co-evolutionary)特性,及多元均衡賽局中均衡移轉的動態過程。針對賽局中不同的不確定性進行模擬,結果顯示廠商長期總合行為是否穩定,和賽局中的不確定程度有相當的關聯。另外,弱獨占者和潛在競爭者的價格策略存在著共演化特性。在此演化賽局中,Nash均衡雖非穩定均衡解,但卻最常浮現在長期總合行為中。因此,Nsah均衡對agent-based演化賽局的結果而言,相當具有參考價值。在特定的不確定程度下,長期總合行為似乎只在某些特定的Nash均衡中徘徊。這些移轉途徑並不具有對稱性,甚至移轉速度也非對稱。本研究所呈現的演化結果跳脫一般對均衡的觀念,展現出傳統理論所無法預知的共演化特性,並呈現出非對稱的吸引環。 此外,同樣在Agent-based計算經濟下探討寡占市場廠商策略生態。本研究首先闡明N參賽者囚犯兩難重複賽局和N廠商寡占賽局之間的異同,經由寡占賽局廠商償付矩陣(payoff matrix)的狀態相依馬可夫移轉矩陣( state-dependent Markov transition matrix)性質,說明N廠商寡占賽局和N參賽者囚犯兩難重複賽局的差異。其次,透過三家廠商寡占賽局的模擬實驗,以遺傳演算法建構參賽廠商的適應性行為,分別以寡占市場生態上的表現型(phenotypes)和基因型(genotype)進行分析。20次模擬結果所呈現的最終市場狀態相當分歧,有形成吸引環的三廠商寡占市場、有收斂到價格戰的三廠商寡占市場。另外也成功的模擬出三廠商寡占市場演化至雙佔市場、甚或獨占市場的過程。但是,在眾多模擬中並沒有發現持續的勾結定價狀態,反而掠奪性價格是較主要的價格策略。這些結果相對於實際經濟社會中的寡占市場,給予一個活潑生動的範例。 / Recently, genetic algorithms have been extensively applied to modeling evolution game in agent-based computational economic. While these applications advance our understanding of evolution game, they have generated some new phenomena that have not been well treated in conventional game theory. In the first topic, we shall systemize the study of one of these new phenomena, namely, coevolutionary instability. We exemplify the basic properties of coevolutionary instability by the chain store game, which is the game frequently used to study the role of reputation effects in economics. In addition, we point out that, while, due to uncertainty effects, Nash equilibria can no longer be stable, and they can still help us predict the dynamic process of the game. In particular, we can see that the dynamic process of the game is well captured by a few Nash equilibria and the transition among them. A careful study can uncover several interesting patterns and we show the impact of uncertainty on these patterns. In the second topic, the relation between the N-person IPD game and the N-person oligopoly game is rigorously addressed. Our analytical framework shows that due to the path-dependence of the payoff matrix of the oligopoly game, the two games in general are not close in spirit. We then further explore the significance of the path-dependence property to the rich ecology of oligopoly from an evolutionary perspective. More precisely, we simulated the evolution of a 3-person oligopoly game, and showed that the rich ecology of oligopoly can be exhibited by modeling the adaptive behavior of oligopolists with genetic algorithms. The emergent behavior of oligopolists are presented and analyzed. We indicate how the path-dependence nature may shed light on the phenotypes and genotypes coming into existence.
219

1台のコンピュータを使った授業展開 : 中学3年での実践(数学科)(教科研究)

杉山, 光男, 大口, 悦子, 柳田, 嘉久, 矢木, 修, 湯澤, 秀文 15 September 1994 (has links)
国立情報学研究所で電子化したコンテンツを使用している。
220

大規模洪水時の河床変動特性と水害防備林の効果を考慮した治水計画に関する研究

青木, 健太郎 25 January 2021 (has links)
京都大学 / 0048 / 新制・課程博士 / 博士(工学) / 甲第22892号 / 工博第4789号 / 新制||工||1749(附属図書館) / 京都大学大学院工学研究科社会基盤工学専攻 / (主査)教授 藤田 正治, 教授 中川 一, 教授 角 哲也 / 学位規則第4条第1項該当 / Doctor of Philosophy (Engineering) / Kyoto University / DFAM

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