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In Media ResSisk, Christopher Andrew 01 January 2018 (has links)
We are inundated by a constant feed of media that responds and adapts in real time to the impulses of our psyches and the dimensions of our devices. Beneath the surface, this stream of information is directed by hidden, automated controls and steered by political agendas. The transmission of information has evolved into a spiral of entropy, and the boundaries between author, content, platform, and receiver have blurred. This reductive space of responsive media is a catalyst for immense political and cultural change, causing us to question our notions of authority, truth, and reality.
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Paul Strand and Cesare Zavattini's 'Un paese' (1955) : the art, synergy and politics of a photobookShannon, Elizabeth J. January 2012 (has links)
"Paul Strand and Cesare Zavattini's 'Un paese' (1955): the art, synergy and politics of a photobook" is a study of the genesis, production and reception of the photobook 'Un paese', created in a collaboration between the American photographer Paul Strand and the Italian neorealist screenwriter Cesare Zavattini. Set in Luzzara, a small town in northern Italy, Strand portrayed the community in a series of images of the landscape, the townsfolk and still lives. The thesis reconstructs the reasoning behind Strand's decision to abandon documentary filmmaking for the creation of photobooks. Strand and the critic Elizabeth McCausland are shown to have specifically conceptualised the photobook as a hybrid form capable of communicating a multifaceted political message through a narrative synthesis of text and image, utilising strategies drawn from documentary film, the photomural and mass media publications. It is shown how Strand and his collaborators combined image and text placed within a deliberately spare graphic design and layout, to emphasise the solidity and importance of the subject matter, and to privilege the communicatory capacity of the photograph. In addition, this thesis reorients the study of Strand from concentration on his early individual fine prints to the collaboratively created political artworks of his later career. It is argued that Strand's production of photobooks is directly related to his status as a Marxist American expatriate who left the United States to avoid blacklisting at the end of the 1940s. By carefully choosing the sites where he worked, utilising realist photographic strategies developed earlier in his career, and collaborating with sympathetic writers, Strand's photobooks present the idealised image of communitarian, primarily agrarian life. 'Un paese' is shown in this thesis to typify Strand's working method; to visually and materially embody his creative and political beliefs; and to exemplify the intermedial collaboration required by the photobook.
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Die toepassing van Scrivener se kreatiewe produksiestruktuur in die skepping van ruimtelike grafiese ontwerp vir die Ferdinand Postma-Biblioteek / E. SteynSteyn, Estee January 2010 (has links)
Die doel van hierdie kreatiewe produksieprojek was om ruimtelike grafiese ontwerp-toepassings
te skep vir die Ferdinand Postma-biblioteek van die Noordwes-Universiteit (Suid-Afrika) en om
verslag te lewer ten opsigte van die toepassing van Scrivener se Kreatiewe Produksiestruktuur
op die kreatiewe- en navorsingsprosesse. Om dié doelwitte te bereik moes navorsing met
betrekking tot twee aspekte geskied. Eerstens is teorieë met betrekking tot ruimtelike grafiese
ontwerp en verskeie ontwerpbenaderings wat die ontwerpdissipline betrek (identiteitsontwerp,
inligtingsontwerp en wegwysingsontwerp) ondersoek. Tweedens is die aard en toepassing van
praktykgebaseerde navorsing onder die loep geneem.
Die literatuurstudie het gelei na die keuse van Scrivener se Kreatiewe Produksiestruktuur as 'n
metode om praktykgebaseerde navorsing te benader. Deur die Kreatiewe Produksiestruktuur
wat uit vyf stappe bestaan, toe te pas, was dit moontlik om aan die gevarieerde behoeftes en
vereistes van die akademiese konteks waarbinne die projek geloods is, te voldoen: Eerstens is
betrokke skeppings- en navorsingsprosesse volledig, rasioneel en reflekterend gedokumenteer
en sodoende kon die navorsingsbenadering en geakkrediteerde navorsingstegnieke wat toegepas
is, duidelik en deursigtig uiteengesit word. Tweedens het die toepassing van die Kreatiewe
Produksiestruktuur gelei tot 'n gestruktureerde geskrewe argument waarin die navorsingsveld
en konteks van die studie aangespreek is. In die derde plek het die betrokke skeppings- en
navorsingsprosesse gelei na suksesvolle ruimtelike grafiese ontwerptoepassings wat die konteks
van die Ferdinand Postma-biblioteek in ag neem en die navorsing beliggaam.
Die studie se bydrae tot die veld van ruimtelike grafiese ontwerp is geleë in die wyse waarop dit toon
hoe Scrivener se Kreatiewe Produksiestruktuur as 'n metode van praktykgebaseerde navorsing
toegepas kan word om suksesvolle en konteksgerigte ruimtelike grafiese ontwerptoepassings te
skep. / Thesis (M.A. (Graphic Design))--North-West University, Potchefstroom Campus, 2011.
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Die toepassing van Scrivener se kreatiewe produksiestruktuur in die skepping van ruimtelike grafiese ontwerp vir die Ferdinand Postma-Biblioteek / E. SteynSteyn, Estee January 2010 (has links)
Die doel van hierdie kreatiewe produksieprojek was om ruimtelike grafiese ontwerp-toepassings
te skep vir die Ferdinand Postma-biblioteek van die Noordwes-Universiteit (Suid-Afrika) en om
verslag te lewer ten opsigte van die toepassing van Scrivener se Kreatiewe Produksiestruktuur
op die kreatiewe- en navorsingsprosesse. Om dié doelwitte te bereik moes navorsing met
betrekking tot twee aspekte geskied. Eerstens is teorieë met betrekking tot ruimtelike grafiese
ontwerp en verskeie ontwerpbenaderings wat die ontwerpdissipline betrek (identiteitsontwerp,
inligtingsontwerp en wegwysingsontwerp) ondersoek. Tweedens is die aard en toepassing van
praktykgebaseerde navorsing onder die loep geneem.
Die literatuurstudie het gelei na die keuse van Scrivener se Kreatiewe Produksiestruktuur as 'n
metode om praktykgebaseerde navorsing te benader. Deur die Kreatiewe Produksiestruktuur
wat uit vyf stappe bestaan, toe te pas, was dit moontlik om aan die gevarieerde behoeftes en
vereistes van die akademiese konteks waarbinne die projek geloods is, te voldoen: Eerstens is
betrokke skeppings- en navorsingsprosesse volledig, rasioneel en reflekterend gedokumenteer
en sodoende kon die navorsingsbenadering en geakkrediteerde navorsingstegnieke wat toegepas
is, duidelik en deursigtig uiteengesit word. Tweedens het die toepassing van die Kreatiewe
Produksiestruktuur gelei tot 'n gestruktureerde geskrewe argument waarin die navorsingsveld
en konteks van die studie aangespreek is. In die derde plek het die betrokke skeppings- en
navorsingsprosesse gelei na suksesvolle ruimtelike grafiese ontwerptoepassings wat die konteks
van die Ferdinand Postma-biblioteek in ag neem en die navorsing beliggaam.
Die studie se bydrae tot die veld van ruimtelike grafiese ontwerp is geleë in die wyse waarop dit toon
hoe Scrivener se Kreatiewe Produksiestruktuur as 'n metode van praktykgebaseerde navorsing
toegepas kan word om suksesvolle en konteksgerigte ruimtelike grafiese ontwerptoepassings te
skep. / Thesis (M.A. (Graphic Design))--North-West University, Potchefstroom Campus, 2011.
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Making a hybrid of Fraktur and Helvetica : Investigating typography's connection to power, from a historical perspective in a contemporary contextBager, Freja January 2018 (has links)
Throughout history and in today’s society, typography has been and still is without doubt a great part of communication. Behrens, an important designer from the modernist movement, believed that after architecture, typography provided “…the most characteristic picture of a period” and “…development of people”. Typography carries meaning and associations, built on the contexts and the design it is used in, that finally creates a typographic image. The Blackletter style Fraktur, and Helvetica were born to serve a purpose connected to power. Important for this research is to understand in detail, the origin of that power and its position: Blackletter portrays features of the Gothic architecture, expressing religious emotions and civic pride, intended for effective writing, and was predominant in religious and educational contexts. This improvement of writing was a necessity for the development of the society during the medieval times; for both educational and financial reasons. As Fraktur became a symbol of Germany, the today’s connotations towards oppression and Nazism were inevitable as the Third Reich continued to use it until it was banned in 1941. Meanwhile, the post war modernism in the 20th Century, sought objectivity, simplicity and readability in their design, to erase any carried meaning or associations that could have a misleading effect on the information. This period of time paved way for a corporate culture, with approaches towards rationalist and functionalist methods, that expresses authority and reliability. Achieving brand recognition for a wide range of products and contexts was required by the graphic designers. Through workshops that document people’s associations and comments on the shapes and typographic images that both Helvetica and Fraktur create, and visual research made in forms of sketching and adding Fraktur features to signs of institutions and public sectors, I have investigated Fraktur’s tainted image of oppression and political sentiments with the help of Helvetica as the contemporary norm.
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”Kryddan i maten” : Redesign av en kokbok / “Season in food" : Redesign of a cook-bookSkärby, Kim-Richard January 2009 (has links)
The purpose of this project has been to redesign an already existing cook-book. The title of the book (directly translated), “Season in food – the year around with herbs and spices”, contains what the headline imposes: spices, herbs and food. But when the author tries to entwine these parts and communicate it to the reader it is not working all to well due to a poor and inconsistent graphic design. I have followed the theories and values of information design when I redesigned the book layout with the intent to simplify the communication between author and reader. In the progress to make a complete dummie of the book I did multiple literature studies, book analysis, tests and a vast number of drafts. In this report I will describe the whole process from start to finish. It is impossible to explain every aspect of every theory and still make it interesting to read. Instead I try to explain the processes in a more comprehensive way. But details are inevitable and at those times it helps to use the appendix. / Mitt examensarbete har inneburit att göra en redesign på en redan befintlig kokbok. På bokensomslag står det: ”Kryddan i maten – året om med örter och kryddor” och den handlar om just detrubriken antyder: örter, kryddor och mat. Tyvärr har författarens syfte, att knyta samman dessa tvåbitar, gått förlorad i bokens inlaga. Detta beror på en inkonsekvent och ostrukturerad formgivning. Mitt arbete har varit att med hjälp av informationsdesignens regler och teorier göra om och styraupp bokens layout på ett sånt sätt så att informationen på nytt blir lättillgänglig för användaren. Föratt lyckas med det har jag förutom ett gediget skissarbete även utfört utprovningar, litteraturstudiersamt bokanalyser.I denna rapport avhandlar jag hur hela arbetsprocessen sett ut– från bakgrund till färdigt resultat. Rapporten har omöjligt kunnat behandla alla de frågor och tankegångar jag ställts inför utanbehandlar processen på ett mer övergripande sätt. Ibland beskrivs vissa moment detaljerat för attläsaren skall förstå, men genom bilagorna går det att snabbare få en förståelse för vad som menas.
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Design gráfico: processo como forma / Graphic design: process as formEunice Liu 01 August 2013 (has links)
Criatividade no uso de recursos de impressão, reprodução, gravação, acabamento gráficos, editorial, encadernação e materiais, em design gráfico, denominados processos, é o tema desta pesquisa. A investigação procede de projetos resultantes da prática disciplinar e é documentada por imagem, fotografias, para ciência visual. Estudos técnico, formal (relativo à forma) e projetual investigam relações entre processo e forma, resultando em um repertório de parâmetros e possibilidades. Forma pura é gráfica e a construída, matéria conformada por processos, meios de produção pelos quais se trabalha forma. Conhecimentos de processos são recursos de projeto, e apropriações criativas destes, qualificam um bom design / Creativity in the use of printing, reproduction, engraving, graphic finishings, editorial, binding and material resources in graphic design, denominated processes, is the theme of this research. The investigation is originated by projects, product of disciplinary practice, and is documented by image, for visual science. Technical, formal (related to form), and project studies explore relationships between process and form, resulting in a repertoire of parameters and possibilities. Pure form is graphic and constructed form, material shaped by processes, means of production by which form is tooled. The knowledge of processes is project resources, and creative appropriations of them, qualify a good design
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Inventório. Processos de design na divulgação científica para crianças: estudo de caso de livro informativo / Inventory design processes in science communication for children: informative book case studyAna Paula Campos 06 May 2016 (has links)
A pesquisa de caráter qualitativo teve como objetivo levantar e discutir maneiras pelas quais o campo do design pode contribuir para a divulgação científica para o público infantil. A partir de um levantamento de casos de comunicação da ciência para crianças no Brasil e exterior, de naturezas e mídias diversas, foram identificados os processos de design empregados e determinados os eixos investigativos da pesquisa: processos colaborativos, processos participativos, ludicidade e design da informação. Para evidenciar e discutir as questões relativas aos quatro eixos, foi realizado um estudo de caso sobre o livro informativo para crianças Lá fora - Guia para descobrir a natureza (textos de Maria Ana Peixe Dias e Inês Teixeira do Rosário, ilustrações de Bernardo P. Carvalho, editora Planeta Tangerina, Portugal, 2014). O estudo de caso baseou-se em revisão bibliográfica relativa a: processos colaborativos, processos participativos, processos voltados ao lúdico, design da informação, livros ilustrados e livros informativos para crianças. As análises sugerem que as contribuições do campo para a divulgação científica para crianças potencializam-se quanto mais abrangente for o escopo de participação do design e quanto mais inicial for o estágio de projetação em que é introduzido. Além disso, de cada eixo investigativo sobressaem contribuições específicas ligadas às forma de participação do design no processo de produção da divulgação, a saber: o rigor informativo, investigativo e crítico, e a criatividade na abordagem dos temas da ciência (processos colaborativos); a defesa da autonomia, do protagonismo e do respeito às necessidades cognitivas e emocionais da criança (processos participativos); a aproximação poética, aberta, imaginativa e complexa dos assuntos tratados (processos voltados à ludicidade); e o cuidado com a usabilidade dos objetos, a legibilidade e a visualização da informação (design da informação). / This qualitative study aimed to raise and discuss ways in which the design field can contribute to science communication for children. Specific applied design processes and certain investigative axes of research were identified from a survey of cases of science communication for children in Brazil and abroad, of different natures and media: collaborative processes, participatory processes, playfulness and information design. In order to highlight and discuss questions relating to these four axes, we conducted a case study of the children\'s information book Lá fora - Guia para descobrir a natureza (texts by Maria Ana Peixe Dias and Inês Teixeira do Rosário, illustrations by Bernardo P. Carvalho, Planeta Tangerina, Portugal, 2014). The case study is based on literature review on: collaborative processes, participatory processes, processes aimed at playfulness, information design, picturebooks and children\'s information books. The analysis suggests that the design field contribution to science communication for children can be enhanced the more comprehensive its scope is and the earlier it is introduced in the design process. In addition, each investigative axis highlights specific contributions, linked to the form of participation that design takes on the production process of the publication, namely: the informative, investigative and critical accuracy, and the creativity in addressing the themes of science (collaborative processes); the defense of autonomy, leadership and respect to cognitive and emotional needs of the child (participatory processes); the poetic, open, imaginative and complex approach of subjects addressed (processes aimed at playfulness); the attention to the usability and readability of objects, and its information visualization (information design).
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O desenho moderno de Saul Steinberg / The modern drawing of Saul Steinberg: work and contextDaniel Oliveira Bueno 22 May 2007 (has links)
A pesquisa é voltada para o estudo da obra de Saul Steinberg, com enfoque nas contribuições de sua produção para o desenvolvimento do cartum moderno e das artes gráficas. Para tanto, busca sistematizar a vida e obra de Steinberg (1914-1999), com ênfase nas transformações ocorridas em seu trabalho no decorrer de sua carreira, relacionando-as ao conjunto de sua produção, ao contexto histórico e à produção das artes gráficas - cartum, ilustração, desenho gráfico. O trabalho busca desenvolver uma análise do desenho do artista, partindo da hipótese de seu caráter moderno - baseado em síntese e simplicidade. É intenção desta pesquisa, também, contribuir com o mapeamento de parte da história das artes gráficas do Brasil e do mundo, neste caso privilegiando a produção gráfica moderna do século XX. / The research deals with the study of the work of Saul Steinberg, with focus in the contributions of his work to the development of the modern cartoon and graphic arts. It tries to systematize the life and work of Steinberg (1914-1999), with emphasis in the transformations occured in his work, related to his whole production, to the historial context, and to the production of the graphic arts. The research tries to develop an analysis of the Steinberg´s drawing, taking into consideration the hypothesis of its modern particularity - established in synthesis and simplicity. Is an intention of this research to contribute with the mapping of part of the graphic art history of Brazil and the world, focusing in the graphic modern production of the 20th century.
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Heuristisk utvärdering av typografi i responsiva gränssnitt / Heuristic Evaluation of Typography in Responsive User InterfacesSöderberg, Christian January 2015 (has links)
Denna studie syftar till att utveckla tumregler för heuristisk utvärdering av typografi i responsiva gränssnitt. Genom att kombinera traditionella typografiska designprinciper med principer för responsiv webbdesign har tolv tumregler tagits fram. Dessa tumregler har i två heuristiska utvärderingar använts av grafiska designers och gränssnittsutvecklare. De båda grupperna har dessutom fått ge sin syn på upplevelsen av att använda tumreglerna. Tumreglernas förmåga att vägleda till hittade typografiska problem i två responsiva gränssnitt har analyserats och framförallt gränssnittsutvecklarnas resultat har varit i fokus, då målet varit att tumreglerna ska kunna fungera som ett verktyg för att skapa bättre design för gränssnittsutvecklare utan utbildning i ämnet. Resultatet har visat att trots att gränssnittsutvecklare inte hittade lika många problem som grafiska designers så hjälper tumreglerna ändå till att hitta problem. Detta indikerar att fler deltagare utan typografisk utbildning kan behövas för att komma upp i samma mängd hittade problem som en grupp med typografiskt utbildade deltagare. Resultatet visar också att utvärderingar av responsiva gränssnitt görs bäst genom att granska gränssnittet på flera enheter med varierande skärmstorlek. / This study aims to develop a set of heuristics for evaluating typography in responsive user interfaces. By combining traditional design principles for typography with principles for responsive web design, twelve heuristics has been created. This list of heuristics has been used by graphic designers and user interface developers in two heuristic evaluations. The heuristics ability to lead to finding typographic problems in two different responsive interfaces has been analyzed, and the results from the user interface developers has been in main focus, since the goal was to create a tool for developers with a lack of knowledge in typography to create interfaces with better design. The results has shown that even though developers struggle to find the samt amount of typography problems as graphic designers, the heuristics does help to find problem. Even so, this indicate that a heuristic evaluation with non-typographic experts may need a few more participants than an evaluation with only typographic experts. The results also shows that an evaluation of a responsive user interface is best made through evaluation of the same interface on different devices with different screen sizes.
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