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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
241

體驗行銷、體驗價值、顧客滿意、品牌形象與忠誠度之關係研究-以Nike運動行銷Running Club活動為例 / The Study of the Relationships among Experiential Marketing, Experiential Value, Customer Satisfaction, Brand Image and Loyalty:A Case Study of Nike's Sport Marketing Running Club

楊登鈞, Yang, Teng-Chun Unknown Date (has links)
體驗行銷相當受到企業與行銷界的重視。這個趨勢乃是因應消費者對消費商品的關注不再只是停留在於對消費商品本身的考量,進而開始注重消費商品所帶來的服務和整體感受。企業開始與消費者進行對話,觀察消費者的需求,體驗行銷因而廣為應用。Nike-Running Club以活動方式,利用社群集結慢跑同好的體驗行銷模式,引發本研究之動機。採實證探討方式,研究體驗行銷、體驗價值、品牌形象、顧客滿意與忠誠度的關係。本研究分析結果如下: (1)差異性分析顯示, 不同人口變項對體驗價值、顧客滿意、品牌形象及忠誠度的差異性是顯著的。研究顯示參與活動次數較多者在體驗價值、顧客滿意與忠誠度得分顯著高於參與活動次數較少者。 (2)實證分析體驗行銷、體驗價值、顧客滿意、品牌形象及忠誠度之內涵方面顯示: 在各不同分析層面所有的變數中情感體驗、趣味性價值的影響力是相對較強的,思考體驗及消費者投資報酬價值相對是較弱。體驗價值對品牌形象之影響力較低。 (3)顧客滿意、忠誠度與品牌形象各變數彼此相互影響,其中又以顧客滿意影響忠誠度的強度較高。 (4)體驗行銷與體驗價值呈現顯著正相關。體驗價值、品牌形象、顧客滿意與忠誠有顯著正相關。 / Experiential Marketing has received great attention from enterprises and the marketing field. This trend corresponds to the fact that there is growing number of customers paying attention, beyond consumer goods themselves, to the service and the total quality of the consumer goods they purchase. The dialogue between enterprise and customers begins with enterprise observing the needs of the customers in the way of Experience Marketing. For example, Nike-Running Club designed experiential marketing programs and memberships to attract social group participation. This research used Nike-Running Club as a case to empirically study the relationships of Experiential Marketing, Experiential Value, Customer Satisfaction, Brand Image and Brand Loyalty. Convenience sampling methodology is used to sample customers of Nike-Running Club. ANOVA and Regression analyses are used to analyze the data collected via questionnaire. The results show: (1)ANOVA analyses indicate, variations among different demographic variable groups are significant. Especially, the frequent participants show higher Experiential Values, Customers Satisfaction and Brand Loyalty than less frequent participants. (2)Empirical analyses of the measures of Experience Marketing, Experience Value, Customer Satisfaction, Brand Image and Brand Loyalty show: Among all the measurements at different analysis levels in regression models, sensing experience and playfulness have relative higher strength; thinking experience and customer return on investment experience value have less strength. Also, Experience Value has less impact on Brand Image. (3)Customer Satisfaction, Brand Loyalty and Brand Image mutually influence each other. Among which, Customer Satisfaction has higher impact on Brand Loyalty. (4)Experiential Marketing and Experience Value have significant positive correlation. Experiential Value, Brand Image, Customer Satisfaction and Brand Loyalty have significantly positive correlation with one another. This research also conducted interviews to collect qualitative data to support and interpret quantitative analysis results and propose suggestions for future research.
242

組織活動參與程度與研發主管職能之關聯性研究 / The Relationships between the participation of Organizational Activities and the Acquisition of R&D Managerial Competency

林隆偉, Lin, Lung Wei Unknown Date (has links)
近年來,策略性人力資源管理被企業視為一項核心競爭優勢,透過人力資源規劃與組織運作結合,以達到企業經營的目的。因此,著重在管理職能對高組織績效影響效果之策略性人力資源探討愈來愈多,而在管理職能之實證研究,也多著重在管理群組對個人工作績效或部門績效之影響,其結果也證明管理職能之良窳確實會對個人或組織績效產生影響,可說明管理職能在企業營運中的重要性。然而,相較於結果面之研究,管理職能之前因面研究卻明顯地不足,少有研究將組織內外之管理措施或活動與管理職能的因果關係作進一步探討,特別是關於影響研發主管管理職能之前置因素探討。因此,本研究將聚焦於影響研發主管管理職能之前置因素,並探討影響管理職能之組織活動與管理措施為何,為企業培育研發主管時,提供具體且有效之建議。 本研究主張企業中的研發主管,因實際參與公司內的管理措施與組織運作,將能強化自身的管理職能。然而,有鑑於過去研究較少針對研發主管職能發展出符合理論與實務看法之分類與內涵,本研究在探究組織活動與研發主管職能之關係前,先行對研發主管職能進行文獻探究,並藉由業界主管深度訪談與專家效度問卷等多重方式歸納出重要之職能群組。本研究將研發主管職能分為三個職能群組與七個職能,分別為專業知能(包括產品發展能力與領導培育能力)、跨界知識轉換職能(包括搭橋溝通能力與知識管理能力)以及資源整合創新職能(包括資源協調能力、策略規劃能力與創新促進能力)。 同時,本研究認為內部與外部組織活動會對不同的研發主管職能產生影響。內部組織活動可分為專業能力的訓練、員工授權、團隊經營與工作指派;外部組織活動則著重於顧客經營活動。與過去研究不同的是,本研究認為除組織內部相關之措施外,研發主管亦應該要對外經營顧客關係,因為透過顧客關係之建立與維持,將能不間斷地接收顧客資訊,以為產品創新之來源,並提高主管個人之管理職能。 本研究以中高階研發主管為研究對象,而為避免相同方法偏誤之發生,由研發主管自評參與組織活動之程度,並由其直屬上司評量該研發主管之管理職能表現。本研究以問卷調查方式進行資料蒐集,共搜集14家公司、119位研發主管與26位直屬上司之資料,並以階層式迴歸分析資料。研究結果如下: (一) 訓練與專業知能為正向關係。 (二) 專業能力訓練與跨界知識轉換職能為正向關係。 (三) 專業能力訓練與整合資源創新能力為正向關係。 (四) 授權程度與專業知能為正向關係。 (五) 授權程度與跨界知識轉換職能為正向關係。   本研究另以個別職能為依變項進行分析,研究結果發現顧客經營活動與知識管理能力、創新促進能力呈正向關係。   而就上述之研究發現,本研究建議管理者應建立完整且具系統性之管理職能發展計畫,以做為培育現職工程師為日後之研發主管,並應將專業能力訓練、授權與顧客經營活動納入此培育系統中,以確保研發主管具備專業知能、跨界知識轉換職能以及資源整合創新職能等「技術」與「管理」的職能,以因應環境之變化與競爭,為企業永續經營奠定良好的基礎。 / In recent years, strategic human resource management (SHRM) has been regarded as core competitive advantage for frims to respond to uncertain environments. Because human capital can bring innovation into organizations, it is important to select, train, allocate and retain the human resources. Among these human catpial, competency is the essential component representing the knowledge, skills, and abilities. This study focuses on R&D competency, particularly R&D managerial competency. Moreoever, this study investigates the effects of organizational activities on R&D managerial competency to understand the complex relationships among organizational activities and RD managerial competency. This study suggests that R&D managers will be able to substantially enhance their managerial competency by progressively participating in organizational activities. However, fewer research pay attention on the typology and contents of R&D managerial competency, this study explores this construct before investigating its anticidents. The author reviewed R&D managerial competency literature, interviewed seneior R&D managers and analyzed expert opinion questionnaires to categorize R&D managerial competencies into three competency clusters and seven competencies: 1. Competency cluster of professional knowledge and skill  Product developemtn competency  Leadership competency 2. Competency cluster of integrative capacities  Bridging communication competency  Knowledge management competency 3. Competency cluster of optimizing resource and facilitating innovation  Leveraging resources competency  Strategy planning competency  Innovation stimulation competency Meanwhile, this study also claims that involvement in both internal and external organizational activities will have substantial effects on R&D managerial competency. Internal activities herein refer to professional training, empowerment, team management, and job assignment; whereas, external activities emphasize on fostering royal customer relationships. In contrast to pre-existing academic researches, this study suggests that, in addition to internal activities, R&D managers should progressively develop customer relations. The reason is that by understanding customer’s needs and absorbing most innovative ideas would no doubt be the origins of technology innovations. This study focuses on top and middle level R&D managers. In order to avoid common method variances, this study is to match and analyze data collected from 119 R&D managers and their supervisors (26 senior managers in total) of 14 companies in Taiwan electronic industry. Results showed that: 1. Professional training was significantly and positively related to to competency cluster of professional knowledge and skill. 2. Professional training was significantly and positively related to the competency cluster of integrative capacities. 3. Professional training was significantly and positively related to the competency cluster of optimizing resource and facilitating innovation. 4. Empowerment was significantly and positively related to competency cluster of professional knowledge and skill. 5. Empowerment was significantly and positively related to the competency cluster of integrative capacities. In addition, this study analyzes the sub-competency of the competency clusters, and found that customer management is positively related to knowledge management competency and facilitating innovation competency. In sum, this study suggests that organizations should set up an integrated and systematic program for potential engineers who might be competent R&D managers in the future. Furthermore, the findings of this study implies that this program should include professional trainings, empowerment, and customer-relationship management, and to ensure that R&D managers possesses “skill” and “managerial” competencies to make themselves the cornerstones for ever-competitive enterprises and to prepare themselves to be responsive to the constantly evolving environment.
243

探討顧客關係、知識創造與動態能力對企業進入新市場領域之影響-以A公司為例 / A study of the influence of customer relationship, knowledge creation and dynamic capability upon performance of new business development

王彬, Wang, Pin Unknown Date (has links)
企業當如何跨越市場進入門檻以追求未被開發市場,並滿足未被創造或未被滿足的需求?本論文透過理論探討與個案分析,研究企業跨市場領域開發所需的關鍵因素與成功做法,以提昇企業之競爭優勢。 個案研究以儀器界先驅的惠普/安捷倫科技為對象,研究該公司在知識創造、動態能力與顧客關係三大構面對進入電信監控管理系統市場績效的影響,以及彼此之間的相互影響。顧客關係研究變數採顧客信任與忠誠度;知識創造研究變數採認識論與本體論知識螺旋;而動態能力研究變數則採企業之流程、位置與路徑。 研究發現顧客關係、知識創造與動態能力三項關鍵因素,對個案公司進行跨市場領域開發績效有直接影響,彼此之間亦呈相互影響之關係。個案公司的成功做法為,以顧客優先的顧客管理流程,配合前線員工與顧客良好的互動關係,發展互信關係。鼓勵員工坦誠溝通、提供自主且相互尊重的工作環境,以利組織知識創造。管理階層重視各級員工的訓練與培育,使內隱知識得以順利累積與轉換。因應市場需求變化,企業對流程與策略性資源之調整能力與速度,影響其競爭能耐的蓄積。 與顧客建立高度互動的組織交流機制,透過專案執行互動過程,產生知識轉換創造新知。知識轉換程度越深,雙方互信與互賴程度越高,對忠誠度越有幫助。此作法可以提昇顧客關係與知識創造的貢獻。企業與顧客培養共同成長路徑,有助雙方未來策略位置發展的互賴關係,信任與忠誠度就越高。此作法可提昇顧客關係與加強動態能力的關係。企業專注於本業,培養專業團隊長期精耕市場、透過購併補強實力、隨時保持知識創造的最佳環境與流程,以培養未來策略性資源。此作法對組織知識創造與動態能力之提昇,均有助益。 研究結論顯示,企業利用高度互動的組織交流機制,透過前線員工與顧客創造知識轉換,建立共同成長路徑,培養策略性資源開發的互信互賴關係,提昇顧客忠誠度,以跨越進入新市場領域的門檻。企業最前線組織是知識創造的關鍵單位,其管理階層扮演知識創造及動態能力更新之重要角色,透過由中而下而上的管理過程,培養企業最佳的競爭優勢。 本研究提出三點管理實務建議:企業當隨時調整內部流程以配合顧客之個別流程,從雙方高度互動中創造共鳴性知識,達到雙贏局面;企業應當加強市場需求辨識敏銳度,提昇組織更新內外部能力的效率,創造嶄新優勢;深化企業文化與價值於員工心中,建立樂於分享之工作環境與氛圍,深紮成長根基。 / How enterprise crosses the knowledge gap to get into undeveloped marketplaces or satisfy unmet customer needs? This research adopts the “Case Study” research method to study the success factors and best practices from selected enterprise who has been successfully crossed the knowledge gap and won the installed-base from new marketplaces. This research selects HP/Agilent Technologies as the target company, who is the market leader among the test and instrument industry. This research framework is consists of knowledge creation, dynamic capability and customer relationship dimensions. Purpose to validate each research dimension is able to contribute the performance of getting into new marketplace or not, and also validate the interrelationship across these three dimensions. The variables used for customer relationship dimension include customer trust and loyalty, for knowledge creation dimension include knowledge spirals of epistemological and ontological domains, for dynamic capability dimension include key process, position and path of enterprise. Findings of this research: (1) these three research dimensions have been validated all are able to contribute to the performance of new entrance, and every dimension also interrelates to others. (2) Best practices from the case-study company include front-end employees follow the “Customer First” culture to develop the best customer relationships and gain mutual trust from owned customers. Trust and respect people, and encourage open communications both contribute to knowledge creation. Management team not only supports the employee development, but also delivers the training programs by themselves, which accelerates the knowledge conversion and accumulation. Proactively change on process and resource allocation to echo to the environmental change. (3) Interactive with customer proactively, create new knowledge through project execution. More knowledge conversion, more trust. More trust, then higher customer loyalty. (4) Develop learning path together with customer, which creates the interdependence relationships with customer when moves to next strategic position. (5) Be focused and rely on dedicated team to invest on market development, support with valuable solution offering, and manage the most updated knowledge creation processes to develop long-term strategic resources. Conclusions of this research, (1) enterprise adopts proactive account management approach to interact with customers. The front-end employee creates knowledge conversion and learning path with customer for next strategic resource development. (2) The field middle-level manager plays critical role on knowledge creation and dynamic capability update. Recommendations on managerial practice include (1) enterprise should adopt internal change proactively to match with individual account process, which promotes the best interactions with customers. (2) Enterprise should be more sensitive to distinguish the external change, and improve organizational capabilities to maintain his competitive advantage. (3) Cultivate corporate culture and values into people mindset. Encourage employee shares success with others.
244

服務品質、價格、品牌形象與品牌個性對顧客滿意度之影響─以銀行業為例

黃逸甫, Huang, Yves Unknown Date (has links)
服務品質、價格、品牌形象與品牌個性對顧客滿意度之影響─以銀行業為例隨著經濟發展與產業結構的改變,服務業佔國內生產毛額的比重逐漸提高;同樣地,服務業管理和服務業行銷的重要性亦與日俱增。鑑於服務業因無形性、不可分割性、異質性、與不可儲存性等特性,與實體商品行銷產生不同的觀念;加以國內相關研究,大都著重在服務品質、產品品質、顧客滿意度,或是知覺價格以及顧客忠誠度等方向為主,就品牌與服務品質、顧客滿意度之間的關聯性較少著墨,因此本研究加入了品牌形象、品牌個性對顧客滿意度的影響之探討。 本研究之研究目的為:(1)界定服務品質的構面,並探討知覺服務品質評價對顧客滿意度之影響。(2)探討顧客對知覺價格的接受程度對顧客滿意度之影響。(3)界定品牌形象與品牌個性的構面,並研究顧客對其重視的程度。(4)探討品牌形象與知覺服務品質間的關係。(5)探討品牌形象與品牌個性認同程度對顧客滿意度之影響。(6)建立服務品質、知覺價格、品牌形象、品牌個性與顧客滿意度之間關係的一個完整架構。 本研究為一探索性研究,首先依據文獻探討建構研究架構,並發展問卷設計,同時選擇無形性比重較高、在服務業具重要性與代表性的銀行業為實證對象。研究結果顯示,除了知覺服務品質與知覺價格中的存款價格與顧客滿意度為正相關外;品牌形象、品牌個性與顧客滿意度亦呈正相關;而且品牌形象與知覺服務品質亦有正向關係。同時,本研究還發現品牌個性及品牌形象透過服務品質對顧客滿意度有一間接的影響。
245

資料挖掘應用於入口網站之顧客關係管理—以國內某網站為例 / Application of Data Mining Techniques to Portal Site's Customer Relationship Management: A Case Study of Taiwan's Portal Site

柯淑貞, Ko, Shu-Chen Unknown Date (has links)
處在變化快速的網路環境中,入口網站如何建立起專屬的會員制度,以期行銷人員能在大量的會員資料庫中找出有用的資訊,掌握會員的網路行為模式、實現個人化之服務、有效區隔市場及瞭解不同會員之網路行為模式等,進而以制定適當之行銷策略而達成結合實體行銷之目標。而資料挖掘的技術能在資料量龐大的會員交易資料庫中,利用會員的基本資料與交易資料衍生建立相關的評估指標,以評估會員的特質、需求模型、消費特徵、建立市場區隔的行銷策略等,行銷人員藉此可採用不同的宣傳方式與促銷策略,以達最佳的獲利結果。 本研究以國內某入口網站真實之會員基本資料及入口網站之商品:BBS頻道與財經頻道的資料檔,做為會員網路行為模式之資料分析的基礎。本研究利用資料挖掘的技術,找出入口網站的會員與商品之分群特徵,並發掘會員在兩頻道間的網路行為的關聯規則。另一方面,本研究利用關聯規則演算法,考量實際在發掘關聯規則分析所碰到的問題,實作出一套操作流程式較為簡便的關聯規則分析程式。本研究提供不同的關聯規則分析角度,以考量會員購買商品項目組合的關聯規則,進而支援決策者制定相關商品的促銷決策,以提高銷售量。 / In the rapid-changing network environment, how do Portal Sites establish exclusive membership mechanism in order to filter useful information out of their own database, master the network behavior models of their members, realize personalized services, and effectively segment and understand different network behavior models of all members? However, data mining can use the basic members' information and transaction data to produce the associated evaluation indicator during the high volume transaction database in order to evaluate the customers’ traits, demand models, consuming characteristics, and establish the marketing strategy of segmenting target market. As a result, we can adopt different advertising types and promotion strategies to achieve the best profitable goals. The research is based on the real data of members and the merchandise of some website in Taiwan. (i.e. using data files of BBS channel and financial channel as the fundamental analysis data of network behavior models). Per using the data mining techniques, we can not only find out the characteristics of the members of portal sites and the clustering of merchandises, but unearth the association rules of network behavior of the two kinds of channels. On the other hand, this research, according to the association-ruled calculation method, is considering the practical problems when excavating association-ruled analysis methodology and producing a much simpler association-ruled analysis program. By providing the list of best buyers, the association-ruled analysis program will consider the association rule of members’ buying component and for further step, support the decision-maker to institute the related promotion strategy in order to raise the sales volume.
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台灣地區加油站市場經營狀況調查-對中油公司經營策略涵義 / The Market Survey of Gas Stations in Taiwan – With the Strategic Implications to the Chinese Petroleum Corporations

吳逸倫, Wu, James Yih-Luen Unknown Date (has links)
本研究係進行台灣地區加油站市場產業經營環境分析並進行加油站經營狀況市場調查,市場調查之內容包括:加油站經理經營滿意度、加油站經營策略型態、加油站服務構面、中油公司提供民營加油站服務滿意度、加盟站服務需求及民營加油站未來經營動向。最後綜合上述資訊就研究問題探討對中油公司之經營涵義。 本研究報告包括以下之內容與發現: 1. 對加油站市場產業之總體環境、市場供需、競爭環境、消費者行為與主要發展趨勢進行分析。 2. 將台灣地區1,909座加油站以汽油、柴油與總銷量做為集群分析之變數,發現可分為汽油專賣導向型、集團自用型、大型汽油導向型、柴油導向型、中型汽油導向型、小型汽油導向型及小本經營型等七類加油站類型。 3. 將台灣地區23個縣市以汽油與總銷量做為集群分析之變數,結果發現各縣市依油量消費特性可分類為商工縣市型、商農縣型、大都會型、大都會周邊型、偏遠型及港埠型等六個油品消費類型縣市。 4. 以上不同銷量類型加油站、油品消費類型縣市與公民營企業特質均會影響加油站之經營方式,而其中以公民營企業特質之影響較為強烈。 5. 本研究在加油站經營中所採用28個服務項目以因素分析法可歸類歸屬於加油功能、附加服務、品牌聲譽及促銷四個主要服務構面。 6. 利用因素分析所獲得之加油功能、擴充功能、品牌聲譽及促銷四個因素做為變數以集群分析可將台灣1,909座加油站分為促銷導向型、全方位經營型與專業加油型三類策略群組。 7. 分析中油公司提供民營加油站服務滿意度、加盟站服務需求及民營加油站未來經營動向調查結果。 8. 就各項研究問題探討對中油公司經營策略涵義。
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服務品質與關係行銷對顧客信任與滿意度的影響:以投信機構為例

陳沅易, Chen,Yuan Yih Unknown Date (has links)
本研究主要是在探討共同基金投資人對於投信公司所提供服務品質的期望與實際感受?以及這些因素對於滿意度與忠誠度的影響程度?以及瞭解共同基金投資人對於最常往來的投信公司進行的關係行銷活動是否能增加其信任程度?對滿意度與忠誠度影響如何?整合上述兩支研究架構,建立一整體概念模型,以目前共同基金投資人為研究對象,瞭解共同基金投資人感受服務品質與關係行銷過程對於滿意度與顧客信任的影響。   由實證結果可以瞭解滿意度的決定因素為關係行銷活動與正面的失驗程度大小。至於理論上認為投資人對於投信公司服務品質的期望水準與實際感受應該影響顧客滿意度,在數據上並未獲得支持,推論原因可能是受訪者具備較高的知識與涉入程度,因此有能力與動機去分辨投信公司及其代銷機構服務品質優劣,並予以比較,造成期望水準與實際感受的影響不顯著。顧客信任的決定因素則有服務品質的實際感受、正面的失驗,與關係行銷活動。   根據實證所得結果,提供業者如何創造顧客滿意度、顧客信任、及忠誠度的建議。
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服務業傳送系統與服務品質績效之研究 / A Research on Service Delivery System And Service Quality Performance

梁懷國, Liang, Hwai Guo Unknown Date (has links)
本研究目的有三:一是探討在不同特性服務業中,顧客所重視服務屬性的差異;二乃探討服務傳送系統在品質管理中有那些關鍵成功因素;最後則比較不同類別的服務業在傳送系統經營管理特性之差異。本研究採個案方式,以「顧客化程度」及「與顧客接觸程度」二分類構面,訪問國內具代表性的數家服務業者,分別是信義房屋、裕隆汽車保養廠。中華航空公司、儂特利西式速食等四家公司。   研究結果發現:1.在「顧客化程度」高的服務業中,顧客較重視信用性和勝任性,透過服務人員的專業能力以及公司經營理念來傳遞。2.在「與顧客接觸程度」高的服務業別中,顧客較重視禮貌性,由服務人員的行為來傳達。3.在「顧客化程度」以及「與顧客接觸程度」均低的服務業別中,顧客較重視回應性和有形物,由實體環境以及服務流程的效率來傳達,傳送系統管理應偏重於實體設施的佈置和作業流程效率的控制方面。4.在任何服務業別中,顧客皆重視回應性與安全性。5.企業文化對服務品質績效有明顯的影響。由於企業文化是透過管理制度以及教育訓練長期所塑造出來的,於是企業文化與形象越鮮明,其在經營理念、管理特性和員工特質方面越有自己的風格,若能與顧客所重視的服務屬性連結,則服務品質績效越好。6.對服務品質績效提昇而言,正面激勵要比負面制約的方式好。7.服務傳送系統管理重點應和服務核心觀念相關。   本研究對服務業者的建議有三:1.業者必須了解本身所具有的特性,並對顧客態度意願加以調查。了解顧客所重視的服務屬性,將有限的資源集中在服務傳送系統之管理重點,以為業者和顧客雙方創造出最大的附加價值。2.塑造出利於價值傳遞之企業文化。由於服務產出具有高度的多變性,透過管理制度和教育訓練方式將經營理念融入員工的工作態度與價值觀中,可增加服務產出的一致性,減少管理成本並增加服務品質績效。3.掌握服務核心觀念。任一服務業別的服務核心觀念會隨時代潮流以及產業激烈的競爭而重新定義,所以,業者應隨時留意顧客需求特性的改變,方不致為激烈的市場競爭所淘汰。
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應用顧客關係管理服務於數位學習之研究─以參與體驗式個案教學為例 / Applying CRM services on e-learning : program on case method and participant-centered and experiencing learning

宋榕芝, Sung, Jung Chih Unknown Date (has links)
在網路發達的數位經濟時代,數位學習越來越普及,且大多是以非同步線上學習為主,但是非同步線上學習面臨即時互動性不高的問題,如此情形下,學習者無法立即獲得回應,會降低其學習意願與學習成效;以「參與體驗式個案教學」為例,參與體驗式個案教學法主張透過學生角色扮演,進行個案模擬和討論來增強個人成長與在組織中互動運作的應變能力。本研究透過探討並描述「參與體驗式個案教學法」課程的情境,了解課程在上課前、中、後教師與學生的需求,規劃並實作一個學習社群導向、結合顧客關係管理、網路客服中心概念與Wiki共筆為基礎的數位學習系統去支援參與體驗式個案教學,建立客製化服務,讓學習內容被網路的成員所共同創造、分享、重新混合、重新定義,並傳遞出去,以及運用即時通訊來實踐立即性互動,改善學習者無法即時獲得回應而降低學習意願的問題。 本研究所建用來支援參與體驗式個案教學的雛型系統,其操作介面簡單易上手,且功能符合參與體驗式個案教學情境所需,是一個因教學制宜的系統,並且提供了即時通訊於其中,實踐了客製化、即時互動與數位學習社群的概念,同時也補足非同步線上學習的缺點,讓數位學習系統確實成為學生自主學習參與體驗式個案教學的輔助工具。
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顧客價值創造: 以台灣互動媒體整合服務為例 / Customer value creation: case study of Taiwan's Interactive Design Company

劉家齊, Liu, Chia Chyi Unknown Date (has links)
台灣近年來逐漸可以看到互動媒體整合設計的應用,然而此類服務仍屬於發展中的產業,顧客使用互動媒體整合設計產品的需求亦尚未明確。本研究以價值創造的角度,探討在顧客價值尚未明確的情況之下,互動媒體整合設計公司(1)創造何種價值,(2)如何創造價值,以及(3)廠商活動與廠商資源的關係。本研究發現,(1) 互動媒體整合設計公司能同時創造資訊功能、互動功能、情境塑造功能之「整合」價值,(2) 互動媒體整合設計公司以建造模組、經營社群網絡、視顧客為開發團隊的方式創造價值,(3) 互動媒體整合設計公司會應用自身廠商資源進行價值創造,每一次專案所進行的廠商活動,也會影響廠商獲取之資源。 / In recent years, the application of interactive design in Taiwan has boarden. Still, the customer value remains implicit, while consumer needs stays unclear. In this situation, this rescearch explains: (1) What value do interactive design companies create? (2) How do interactive design companies create value? (3) When creating value, what is the relationship between firm’s activity and firm’s resourses? The findings of this research demonstrate: (1) Interactive design companies create the intergrated value of information function, interactive function, and sensorial fuction. (2) Interactive design companies use methods in the process of value creation such as module building, network managing, and incorporate customers into develop team to achieve the consensus of customer value. (3) Interactive design companies utilize its’ recourses in the process of value creation, while the process of value creation also influence its’ recourses.

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